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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
305
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Posted - 2014.01.29 02:12:00 -
[1] - Quote
message from Godin:
a gambling office on the main planet (in the main district) and a station for it locked to siad district for things such as racing, arenas (would replace Hisec pubs that we have now which makes no sense imo),etc.
PVE that consists of missions that you take on planetside and in space cooperating wit Caps and whatever Valkyrie pilots will be called (I wonder when the book explaining Valkyrie will come), doing things that are anywhere from watching over a convoy of NPC's (or being the convoy) through damgerous territory, to assaulting a pirate district, and claiming it for the corp you're fighting for, ratting, which should be goingout, finding random placements of pirates or otherwise, and killing them harshly, then robbing them of their ****, and incursions, which would be of allpirate factions.
A full list of vehicles and turrets, including well as all the missing turret types, and maybe extra ones based off of the ones we have, only for certain hulls (cruise missiles and torpedos for boats).
Tiercide
manufacturing, BPO's to return and modified for manufacturing, and our BPO suits changed to become skins to put on any frame of the same size (so We could make a dragonfly Scout AK.0 if we wanted for example). As well as being able to make and then buy custom skins. (Yes, our BPO's that we have now will never come back, and maybe not able to ever really copy them as well?)
Better skills and bonuses
handling on vehicles and suits improved
glitches, hit detection, lag, and frame rate worked on.
a move to PS4
Much larger district maps (I'm thinking 50km by 50km instead of the 5 by 5, or at least 20 by 20 if 50 by 50 can't be done/too big)
SISI access
more talking from Devs everywhere
officer weapons and turrets
faction equipment to become actually worth buying overall other han just another place to buy AUR equipment.
uhhhh, can't think of anything else.
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
305
|
Posted - 2014.01.29 02:13:00 -
[2] - Quote
Espartoi wrote:Yokal Bob wrote:So I have been asking around in various chat channels about how Dust 514 can be improved. The major things that the community wants addressing have already been stated in my application (see Council Chamber CPM1 Application). However, there are things things that are not on the forefront of the communities agenda which I would also like to look at.
Some ideas from the local chat are;
The option to remove the turret in the LAV for extra seats, A mounted turret similar to the range of the scrambler rifle/ rail rifle (longer range with a slow rate of fire) Aurum for SP, Aurum for ISK, More vegetaition, More planets in PC, Market syncronisation, A flamethrower
I would like to hear more from you, what do you think of the above? Do you have any more ideas? I want to give items between others chars i don't know is that it will be implement in the players market buying Aurum with ISK will be pretty. More interaction with the eve players. More players per match. Tactical capture point (like mm capture the A point will give you an uplink contact to launch an OB, unreal tournament stuff). A war room in the MCC to trash your team or give them advises of what is happening. EDIT: Some weather like rain.
AUR to get ISK or SP will never happen. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
308
|
Posted - 2014.01.29 03:13:00 -
[3] - Quote
Lorhak Gannarsein wrote:Roger Cordill wrote:Espartoi wrote:Yokal Bob wrote:So I have been asking around in various chat channels about how Dust 514 can be improved. The major things that the community wants addressing have already been stated in my application (see Council Chamber CPM1 Application). However, there are things things that are not on the forefront of the communities agenda which I would also like to look at.
Some ideas from the local chat are;
The option to remove the turret in the LAV for extra seats, A mounted turret similar to the range of the scrambler rifle/ rail rifle (longer range with a slow rate of fire) Aurum for SP, Aurum for ISK, More vegetaition, More planets in PC, Market syncronisation, A flamethrower
I would like to hear more from you, what do you think of the above? Do you have any more ideas? I want to give items between others chars i don't know is that it will be implement in the players market buying Aurum with ISK will be pretty. More interaction with the eve players. More players per match. Tactical capture point (like mm capture the A point will give you an uplink contact to launch an OB, unreal tournament stuff). A war room in the MCC to trash your team or give them advises of what is happening. EDIT: Some weather like rain. AUR to get ISK or SP will never happen. When we get a player market it will. Assuming Espartoi is suggesting it happen in the same sense as PLEX are sold.
Message from GOdin: PLEX is game time. We don't require game time, and therefore, we can't have PLEX's. AUR to SP mkaes no sense under this. THe only way AUR to ISK can happen is AUR items or boosters. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
308
|
Posted - 2014.01.29 03:18:00 -
[4] - Quote
Yokal Bob wrote:Roger Cordill wrote:message from Godin:
a gambling office on the main planet (in the main district) and a station for it locked to siad district for things such as racing, arenas (would replace Hisec pubs that we have now which makes no sense imo),etc.
PVE that consists of missions that you take on planetside and in space cooperating wit Caps and whatever Valkyrie pilots will be called (I wonder when the book explaining Valkyrie will come), doing things that are anywhere from watching over a convoy of NPC's (or being the convoy) through damgerous territory, to assaulting a pirate district, and claiming it for the corp you're fighting for, ratting, which should be goingout, finding random placements of pirates or otherwise, and killing them harshly, then robbing them of their ****, and incursions, which would be of allpirate factions.
A full list of vehicles and turrets, including well as all the missing turret types, and maybe extra ones based off of the ones we have, only for certain hulls (cruise missiles and torpedos for boats).
Tiercide
manufacturing, BPO's to return and modified for manufacturing, and our BPO suits changed to become skins to put on any frame of the same size (so We could make a dragonfly Scout AK.0 if we wanted for example). As well as being able to make and then buy custom skins. (Yes, our BPO's that we have now will never come back, and maybe not able to ever really copy them as well?)
Better skills and bonuses
handling on vehicles and suits improved
glitches, hit detection, lag, and frame rate worked on.
a move to PS4
Much larger district maps (I'm thinking 50km by 50km instead of the 5 by 5, or at least 20 by 20 if 50 by 50 can't be done/too big)
SISI access
more talking from Devs everywhere
officer weapons and turrets
faction equipment to become actually worth buying overall other han just another place to buy AUR equipment.
uhhhh, can't think of anything else.
I suppose for the gambling office/ racing arena you could organise this on PFC, when corportation battles return you could then do your races this way instead. As for it been implenented by CCP, I think it is an unrealistic target sorry. PVE I hope with have some kind of campaign storyline to it with various challenges to complete. I would like to see racial variants of the vehicles (a long term goal at the moment). Manufacturing would be a process done through a closer relationship with EVE if it can be done. Again a long term goal. The return of BPOs is something I would like to see. Skills and bonuses are a hard one to figure out, I know there are some useless skills in the tree, but it is not at the top of the agenda at the current time. I don't think CCP wants to move to the PS4 until the major workings are completed. Larger maps I think will be implemented at some point. As far as officer turrets go, I wouldn't think they will be brought out (if they are) unitl the tanks are balanced correctly. More communication between the staff and the community is one of my main priorities. As for factional rewards, I was thinking of them been part EVE material that we can seel to them to make us better equipment.
message from Godin: Get out. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
314
|
Posted - 2014.01.29 20:34:00 -
[5] - Quote
Sam Tektzby wrote: But imagine icecold creepy caldari voice, when you shoot gallentean to the head. "Take it for republic" XD
message from Godin: Caldari isn't a republic, that's Winmatar. It's the Caldari state. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
314
|
Posted - 2014.01.29 20:46:00 -
[6] - Quote
Message from Godin:
Speeders, MTAC's, LAA's, and MAV's to come
All the T2 vehicles and turrets to return (I want my Kubera with a stabilized Ion cannon back)
a small storage in vehicles for long trips, such as extra nanohives, placeable turrets, extra drones, etc.
Drones, going from combat and EWAR drones, all the way to scanning and camera drones.
districts of different kinds, having towns and cities on them with offices and marketplaces, as well as armories to raid and destroy.
dangerous factors such as low oxygen in space, lightning, being buried from snow or sand, drowning, extreme heat or cold, etc. |
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