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Viktor Hadah Jr
Critical-Impact
2214
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Posted - 2014.01.28 21:07:00 -
[1] - Quote
No that the final nail in the MAG coffin has been put in.
I now many that play dust have been hardcore MAG fans at least at some point in time. I know CCP did the tribute package year or so ago for the 3 factions but i think it would be cool if they were to be immortalized in some fashion within by turning into a NPC corp. Does not have to be something big or extravagant but it would just be some cool that the old MAG members can look at an remember as part of lore.
Selling Rare Templar BPO's 250Mil ISK
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Xocoyol Zaraoul
Superior Genetics
1845
|
Posted - 2014.01.28 21:08:00 -
[2] - Quote
Already kinda part of a little bit of lore given the SVER suit and its fluff.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6074
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Posted - 2014.01.28 21:09:00 -
[3] - Quote
I imagine people have already turned them into player corps?
ARC Commander
CPM Info and Q&A - Status: Open
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1731
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Posted - 2014.01.28 21:10:00 -
[4] - Quote
Viktor Hadah Jr wrote:No that the final nail in the MAG coffin has been put in.
I now many that play dust have been hardcore MAG fans at least at some point in time. I know CCP did the tribute package year or so ago for the 3 factions but i think it would be cool if they were to be immortalized in some fashion within by turning into a NPC corp. Does not have to be something big or extravagant but it would just be some cool that the old MAG members can look at an remember as part of lore. In a way, they have been memorialized through the Sever, Valor, and Raven BPOs. I would like to see NPC corps for them, specifically PMCs that use cloned soldiers...
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
MAG ~ Seryi Volk Executive Response
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Aramis Madrigal
SVER True Blood Public Disorder.
116
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Posted - 2014.01.28 21:10:00 -
[5] - Quote
I've been told we're an NPC corp... |
Viktor Hadah Jr
Critical-Impact
2214
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Posted - 2014.01.28 21:13:00 -
[6] - Quote
Fizzer94 wrote:Viktor Hadah Jr wrote:No that the final nail in the MAG coffin has been put in.
I now many that play dust have been hardcore MAG fans at least at some point in time. I know CCP did the tribute package year or so ago for the 3 factions but i think it would be cool if they were to be immortalized in some fashion within by turning into a NPC corp. Does not have to be something big or extravagant but it would just be some cool that the old MAG members can look at an remember as part of lore. In a way, they have been memorialized through the Sever, Valor, and Raven BPOs. I would like to see NPC corps for them, specifically PMCs that use cloned soldiers... I know and i mentioned the tribute package which was referring to these suits but BPO's will eventaully become to be something only the rich will be able to own and not many will be seen. But if something like a corp that will be around for a long time and be seen in battle maybe even a starter corp.
Selling Rare Templar BPO's 250Mil ISK
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Maken Tosch
Edimmu Warfighters Gallente Federation
6625
|
Posted - 2014.01.28 21:14:00 -
[7] - Quote
It would be nice to see them as pirate factions. That way, we can later get faction suits based on MAG.
Dedicated Scout // Ninja Knifer
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Aramis Madrigal
SVER True Blood Public Disorder.
116
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Posted - 2014.01.28 21:17:00 -
[8] - Quote
Maken Tosch wrote:It would be nice to see them as pirate factions. That way, we can later get faction suits based on MAG.
This would be pretty cool. |
Lea Silencio
0uter.Heaven Ishuk-Raata Enforcement Directive
1137
|
Posted - 2014.01.28 22:26:00 -
[9] - Quote
Please give me orders to Raven, sir!
I always enjoyed "hard mode".
PurificationGäó
It's what I do.
Amarr Victor
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8646
|
Posted - 2014.01.28 22:45:00 -
[10] - Quote
Lea Silencio wrote:Please give me orders to Raven, sir!
I always enjoyed "hard mode".
Raven represent!
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Admonishment
The Enclave Syndicate Dark Taboo
76
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Posted - 2014.01.28 23:16:00 -
[11] - Quote
Bring MAG style domination to Dust lol!
Level 5 proficiency in throat punching
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Sports Dude
269
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Posted - 2014.01.28 23:17:00 -
[12] - Quote
I would do anything possible to get into the Raven one. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
995
|
Posted - 2014.01.28 23:21:00 -
[13] - Quote
Maken Tosch wrote:It would be nice to see them as pirate factions. That way, we can later get faction suits based on MAG.
o,o Sver as Pirates, Valor as a mercenary group, and Raven as a "vigilante" corp. I could only see Sver being big enough schemers for piracy.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Necandi Brasil
DUST BRASIL S.A Covert Intervention
714
|
Posted - 2014.01.29 00:03:00 -
[14] - Quote
Came here to say this is one of the best ideas I've seen
Tanks 514! Cheap, fast, Indestructible and you see tankers telling it's balanced...
Just makes you want to quit this BS
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True Adamance
Kameira Lodge Amarr Empire
6288
|
Posted - 2014.01.29 00:04:00 -
[15] - Quote
Roy Ventus wrote:Maken Tosch wrote:It would be nice to see them as pirate factions. That way, we can later get faction suits based on MAG. o,o Sver as Pirates, Valor as a mercenary group, and Raven as a "vigilante" corp. I could only see Sver being big enough schemers for piracy.
SVER were scrubs.....but everyone loved them......
RAVEN FTW!
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Viktor Hadah Jr
Critical-Impact
2225
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Posted - 2014.01.29 00:06:00 -
[16] - Quote
Guess might aswell post here and show my support for Raven.
Selling Rare Templar BPO's 250Mil ISK
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Sam Tektzby
Better Hide R Die
64
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Posted - 2014.01.29 00:11:00 -
[17] - Quote
True Adamance wrote:Roy Ventus wrote:Maken Tosch wrote:It would be nice to see them as pirate factions. That way, we can later get faction suits based on MAG. o,o Sver as Pirates, Valor as a mercenary group, and Raven as a "vigilante" corp. I could only see Sver being big enough schemers for piracy. SVER were scrubs.....but everyone loved them...... RAVEN FTW!
Sorry im not too much in spandex, im still in love with my Ducktape Boyo
Support - Tactician/Support
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1370
|
Posted - 2014.01.29 00:12:00 -
[18] - Quote
I would only support this if sver were relegated to a couple systems (at most) in Stain and they were composed of those that even Sansha rejected.
Raven would obviously be residing in Syndicate and maybe Valor has carved out a new NPC Constellation in the Great Wildlands.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Michael Arck
Onuoto Uakan Huogaatsu
2858
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Posted - 2014.01.29 00:15:00 -
[19] - Quote
People really loved that game, huh?
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1370
|
Posted - 2014.01.29 00:24:00 -
[20] - Quote
Lea Silencio wrote:Please give me orders to Raven, sir!
I always enjoyed "hard mode".
<----Fan of Nightmare Mode myself, though I will admit that I did have a love affair with Raven's weapons.
I miss my .12 gauge and my M245
"Hey APC, why you running from me?"
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Nestil
Seraphim Auxiliaries
116
|
Posted - 2014.01.29 00:54:00 -
[21] - Quote
i couldnt get into MAG for the last time (i had some internet issues here) Q.Q .... i'm so sad i really wanted to play it one more time.
i had accounts on all 3 pmcs and i fear that i may never have so much fun in a FPS again.
offtopic: here in dust we have some weapons which "feel" like the old MAG ones:
Assault CR ---> Atac 2000 Assault Rifle ---> Scar Lw Rail Rifle ---> Tamsen (ezmode scrub weapon btw)
now i would really appreciate if we had shotguns as effective as the ones in MAG (or more likely we need them!) |
Sam Tektzby
Better Hide R Die
69
|
Posted - 2014.01.29 01:00:00 -
[22] - Quote
Nestil wrote:i couldnt get into MAG for the last time (i had some internet issues here) Q.Q .... i'm so sad i really wanted to play it one more time.
i had accounts on all 3 pmcs and i fear that i may never have so much fun in a FPS again.
offtopic: here in dust we have some weapons which "feel" like the old MAG ones:
Assault CR ---> Atac 2000 Assault Rifle ---> Scar Lw Rail Rifle ---> Tamsen (ezmode scrub weapon btw)
now i would really appreciate if we had shotguns as effective as the ones in MAG (or more likely we need them!)
You defo dont know, Rail Rifle or "Gaussie" how i nicknamed is more like AG-94 (what was non dlc tier 2 SVER rifle) for easy reason. Tamsen had big dispersion with great rate of fire, but AG was sharpshooting beast, les powerful but really fast rate and accurate. From That reason is better if you use for Rail Rifle AG 94.
BTW if you want reall scrub weapon, take look on ultra stable VALOR SCAR-LW, if you dont want DLC try their tier 1 MG. And if you want most scrubish weapon from them all i have one name, Ravens GOTCHA. Again if you dont want DLC one try Tier 3 Heavy MG.
Support - Tactician/Support
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
353
|
Posted - 2014.01.29 01:02:00 -
[23] - Quote
you know there are already player created corps based on MAG, SVER True Blood, VALOR Coalition,and im not sure what the raven one is though |
Sam Tektzby
Better Hide R Die
69
|
Posted - 2014.01.29 01:06:00 -
[24] - Quote
Alabastor 'TheBlaster' Alcar wrote:you know there are already player created corps based on MAG, SVER True Blood, VALOR Coalition,and im not sure what the raven one is though
There are a major corps from MAG.
BHD - Better hide or Die KEQ - Kill em Quick RND - (there sorry if i mess it) weRideNDie2getha PFB - Pink fluffy Bunnies
Support - Tactician/Support
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Faquira Bleuetta
Fatal Absolution Covert Intervention
203
|
Posted - 2014.01.29 01:08:00 -
[25] - Quote
may our manly tear revive mag server
Fatal Absolution bench proficiency lvl 5
why so serious zatara
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1370
|
Posted - 2014.01.29 01:18:00 -
[26] - Quote
Nestil wrote:i couldnt get into MAG for the last time (i had some internet issues here) Q.Q .... i'm so sad i really wanted to play it one more time.
i had accounts on all 3 pmcs and i fear that i may never have so much fun in a FPS again.
offtopic: here in dust we have some weapons which "feel" like the old MAG ones:
Assault CR ---> Atac 2000 Assault Rifle ---> Scar Lw Rail Rifle ---> Tamsen (ezmode scrub weapon btw)
now i would really appreciate if we had shotguns as effective as the ones in MAG (or more likely we need them!)
I remember attacking Absheron 1st platoon and we had those easy mode ******* push back to the letters. I rember running around the back corner of B on the catwalk with my trusty .12 gauge and one shotting three guys, gotta love firing once and getting a +15.
I camped that entryway with a MS/SJ and my .12 gauge until I got shot from guys running around the frontside of 4th.
So many good times and so many aggravating memories.
Raging on platoon broadcast at all of the ******* laying down and blocking up the exits while sniping from the center spawn. Depending on my mood, I'd start throw smoke grenades in front of them and finding a side exit. If I was pissed enough it was frags or gas. It got to a point near the end of my daily activity on Valor that I didn't say anything, I'd just **** their backs with my M245.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Sam Tektzby
Better Hide R Die
69
|
Posted - 2014.01.29 01:24:00 -
[27] - Quote
Pushing enemy to respawn and redline them. Yup how mayn times, sometimes we just went back and leave them to take all points and letters and after fight back. Great times
Support - Tactician/Support
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1019
|
Posted - 2014.01.29 02:47:00 -
[28] - Quote
We need BPO AR's for each faction. The Valor AR, the SVER Combat Rifle, and the Raven Rail Rifle. And **** Amarr.
MATARI 4 LIFE!!!!
(honestly just kidding about the BPO thing, just wanted to diss Amarr. Support the thread tho as far as it goes.)
MAG ~ Raven
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Sam Tektzby
Better Hide R Die
70
|
Posted - 2014.01.29 02:58:00 -
[29] - Quote
Baal Omniscient wrote:We need BPO AR's for each faction. The Valor AR, the SVER Combat Rifle, and the Raven Rail Rifle. And **** Amarr.
MATARI 4 LIFE!!!!
(honestly just kidding about the BPO thing, just wanted to diss Amarr. Support the thread tho as far as it goes.)
Just technicaly, from mechanix:
Valor - AR - Good for every situation SVER - Rail Rifle - Powerfull unstable Raven - Combat Rifle - Stable and fast fire rate
Support - Tactician/Support
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knight of 6
SVER True Blood Public Disorder.
1262
|
Posted - 2014.01.29 03:42:00 -
[30] - Quote
Aramis Madrigal wrote:I've been told we're an NPC corp... we aren't? then how did I get here?
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout.
CLOSED BETA VET
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1021
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Posted - 2014.01.29 04:06:00 -
[31] - Quote
Sam Tektzby wrote:Baal Omniscient wrote:We need BPO AR's for each faction. The Valor AR, the SVER Combat Rifle, and the Raven Rail Rifle. And **** Amarr.
MATARI 4 LIFE!!!!
(honestly just kidding about the BPO thing, just wanted to diss Amarr. Support the thread tho as far as it goes.) Just technicaly, from mechanix: Valor - AR - Good for every situation SVER - Rail Rifle - Powerfull unstable Raven - Combat Rifle - Stable and fast fire rate Based mine off of color schemes and the MAG tribute suits from closed beta.
BTW, CCP should put them back on the market for a week in tribute.
MAG ~ Raven
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Sam Tektzby
Better Hide R Die
76
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Posted - 2014.01.29 04:09:00 -
[32] - Quote
Baal Omniscient wrote:Sam Tektzby wrote:Baal Omniscient wrote:We need BPO AR's for each faction. The Valor AR, the SVER Combat Rifle, and the Raven Rail Rifle. And **** Amarr.
MATARI 4 LIFE!!!!
(honestly just kidding about the BPO thing, just wanted to diss Amarr. Support the thread tho as far as it goes.) Just technicaly, from mechanix: Valor - AR - Good for every situation SVER - Rail Rifle - Powerfull unstable Raven - Combat Rifle - Stable and fast fire rate Based mine off of color schemes and the MAG tribute suits from closed beta. BTW, CCP should put them back on the market for a week in tribute.
I know what you mean, but combat is really not great fit for sver assaults. I know there is sever (original name for MAGs SVERs) suit, but that weapons are basicaly not same.
Support - Tactician/Support
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Maken Tosch
Edimmu Warfighters Gallente Federation
6636
|
Posted - 2014.01.29 04:24:00 -
[33] - Quote
Michael Arck wrote:People really loved that game, huh?
Apparently. Too bad I never got a chance to try it out. From what I heard, it was a great game.
Dedicated Scout // Ninja Knifer
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1371
|
Posted - 2014.01.29 04:29:00 -
[34] - Quote
Maken Tosch wrote:Michael Arck wrote:People really loved that game, huh? Apparently. Too bad I never got a chance to try it out. From what I heard, it was a great game. ******* Phenomenal, yeah, it had its issues, but there was nothing else like it.
I cannot accurately put into words how intense the battles could get. I love Dust for its potential, though MAG continues to be the best FPS I have had the privilege of playing (granted before MAG, I had only played DOOM, Goldeneye and briefly MW).
I hope to one day put Dust on that pedestal though as a true MMOFPS rather than just a "whole-lot-of-motherfuckers-on-one-map-FPS".
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Sam Tektzby
Better Hide R Die
86
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Posted - 2014.01.29 05:25:00 -
[35] - Quote
Alaika Arbosa wrote:Maken Tosch wrote:Michael Arck wrote:People really loved that game, huh? Apparently. Too bad I never got a chance to try it out. From what I heard, it was a great game. ******* Phenomenal, yeah, it had its issues, but there was nothing else like it. I cannot accurately put into words how intense the battles could get. I love Dust for its potential, though MAG continues to be the best FPS I have had the privilege of playing (granted before MAG, I had only played DOOM, Goldeneye and briefly MW). I hope to one day put Dust on that pedestal though as a true MMOFPS rather than just a "whole-lot-of-motherfuckers-on-one-map-FPS".
Guiness record for max amount of players on one map on consoles.
Support - Tactician/Support
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1021
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Posted - 2014.01.29 07:13:00 -
[36] - Quote
Maken Tosch wrote:Michael Arck wrote:People really loved that game, huh? Apparently. Too bad I never got a chance to try it out. From what I heard, it was a great game. It was a combination of brilliant game mode design, brilliant and beautiful map design, and solid FPS mechanics. The littlest things different between it and other games made the hugest difference.
For instance:
Imaging that if you wanted to restock your ammo and grenades, you could only do so at a supply depot. In order to resupply you face it and only it while your character performs a restocking animation. While this animation is going, your character steadily refills his/her ammo.
Imagine that if you wanted to use a grenade you had to put away your weapon and equip it first. And after you threw it, you had to switch back to your weapon yourself.
Imagine if every structure that you see in Dust you could enter and shoot out of, much like the "pyramid buildings" that show up in maps from time to time. Except that it's every. Single. Little. Structure. YOU. SEE. You can hide in it. You can shoot out of multiple windows in it. Take Ashland for example. You know that platform "A" sit's on top of? It's got an interior and windows you can shoot out of and boxes and **** you can hide behind in it. The platform holding up "B"? Same thing. The buildings next to the redline at the top left of the map? 2 story building inside with stairs between the floors and windows to snipe/shoot/forge/jump out of. I think you get the idea.
Imagine that you started off the match and there are two objectives which the other side has from the get-go. You have 20 minutes to capture both of them or the enemy wins, and they have to both be capped at the same time. Once you cap them both, those objectives disappear and a new objective appears 500m out in the redline, except the redline has now expanded out for you to go cap the new one. If you fail to take the objective before time runs out, the enemy wins. REAL defender/attacker teams.
Imagine that instead of spawning at a ground spawn or dropping from the MCC, you have the option to spawn in a ship that flies over the battlefield at set intervals and dumps you out in midair. You can somewhat control your decent, and it drops you in the general vicinity of the area you need to be in, but enemies can shoot at you as you are coming down since it's a very long fall and they know you are coming.
THAT was the magic of MAG. Constant action, constantly watching your back, constant changes going on both in terms of battle flow and map control.
MAG ~ Raven
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Maken Tosch
Edimmu Warfighters Gallente Federation
6640
|
Posted - 2014.01.29 08:10:00 -
[37] - Quote
Baal Omniscient wrote:Maken Tosch wrote:Michael Arck wrote:People really loved that game, huh? Apparently. Too bad I never got a chance to try it out. From what I heard, it was a great game. It was a combination of brilliant game mode design, brilliant and beautiful map design, and solid FPS mechanics. The littlest things different between it and other games made the hugest difference. For instance: Imaging that if you wanted to restock your ammo and grenades, you could only do so at a supply depot. In order to resupply you face it and only it while your character performs a restocking animation. While this animation is going, your character steadily refills his/her ammo. Imagine that if you wanted to use a grenade you had to put away your weapon and equip it first. And after you threw it, you had to switch back to your weapon yourself. Imagine if every structure that you see in Dust you could enter and shoot out of, much like the "pyramid buildings" that show up in maps from time to time. Except that it's every. Single. Little. Structure. YOU. SEE. You can hide in it. You can shoot out of multiple windows in it. Take Ashland for example. You know that platform "A" sit's on top of? It's got an interior and windows you can shoot out of and boxes and **** you can hide behind in it. The platform holding up "B"? Same thing. The buildings next to the redline at the top left of the map? 2 story building inside with stairs between the floors and windows to snipe/shoot/forge/jump out of. I think you get the idea. Imagine that you started off the match and there are two objectives which the other side has from the get-go. You have 20 minutes to capture both of them or the enemy wins, and they have to both be capped at the same time. Once you cap them both, those objectives disappear and a new objective appears 500m out in the redline, except the redline has now expanded out for you to go cap the new one. If you fail to take the objective before time runs out, the enemy wins. REAL defender/attacker teams. Imagine that instead of spawning at a ground spawn or dropping from the MCC, you have the option to spawn in a ship that flies over the battlefield at set intervals and dumps you out in midair. You can somewhat control your decent, and it drops you in the general vicinity of the area you need to be in, but enemies can shoot at you as you are coming down since it's a very long fall and they know you are coming. THAT was the magic of MAG. Constant action, constantly watching your back, constant changes going on both in terms of battle flow and map control.
Wow. Looks like I missed the boat big time.
One day I hope to see Dust avenge MAG in a way at least. It might take 5-10 years just like Eve Online, but I'm confident we'll get there someday. At least here in Dust we as a community can work with CCP directly to ensure MAG's legacy continues.
Dedicated Scout // Ninja Knifer
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Quill Killian
Better Hide R Die
276
|
Posted - 2014.01.29 08:42:00 -
[38] - Quote
Baal Omniscient wrote:Maken Tosch wrote:Michael Arck wrote:People really loved that game, huh? Apparently. Too bad I never got a chance to try it out. From what I heard, it was a great game. It was a combination of brilliant game mode design, brilliant and beautiful map design, and solid FPS mechanics. The littlest things different between it and other games made the hugest difference. For instance: Imaging that if you wanted to restock your ammo and grenades, you could only do so at a supply depot. In order to resupply you face it and only it while your character performs a restocking animation. While this animation is going, your character steadily refills his/her ammo. Imagine that if you wanted to use a grenade you had to put away your weapon and equip it first. And after you threw it, you had to switch back to your weapon yourself. Imagine if every structure that you see in Dust you could enter and shoot out of, much like the "pyramid buildings" that show up in maps from time to time. Except that it's every. Single. Little. Structure. YOU. SEE. You can hide in it. You can shoot out of multiple windows in it. Take Ashland for example. You know that platform "A" sit's on top of? It's got an interior and windows you can shoot out of and boxes and **** you can hide behind in it. The platform holding up "B"? Same thing. The buildings next to the redline at the top left of the map? 2 story building inside with stairs between the floors and windows to snipe/shoot/forge/jump out of. I think you get the idea. Imagine that you started off the match and there are two objectives which the other side has from the get-go. You have 20 minutes to capture both of them or the enemy wins, and they have to both be capped at the same time. Once you cap them both, those objectives disappear and a new objective appears 500m out in the redline, except the redline has now expanded out for you to go cap the new one. If you fail to take the objective before time runs out, the enemy wins. REAL defender/attacker teams. Imagine that instead of spawning at a ground spawn or dropping from the MCC, you have the option to spawn in a ship that flies over the battlefield at set intervals and dumps you out in midair. You can somewhat control your decent, and it drops you in the general vicinity of the area you need to be in, but enemies can shoot at you as you are coming down since it's a very long fall and they know you are coming. THAT was the magic of MAG. Constant action, constantly watching your back, constant changes going on both in terms of battle flow and map control.
Baal pretty much hits the nail on the head.
Another thing that I will always remember about MAG is its 256-player Domination mode. Man, it was a beautiful thing when a team cooperated to take down a bunker line in a matter of minutes. Alpha, Bravo, Charlie and Delta going down one right after another, followed by the anti-air defenses being blown up, followed by an aerial strike on a recalcitrant bunker or two, followed by moving deeper into the map to finish the job.
Also, as a dedicated field support trooper, I absolutely loved threading my way out to a fallen bunker line, repairing several of them to near-life, doing the same to the anti-air ... and then, reactivating them within moments of each other, bringing the entire line back to life and, of course, causing the other team a major headache in the process. This usually worked better with two or three field support troopers working in conjunction with each other, and hoping some lone wolf/straggler red dot wouldn't chance upon us doing our dastardly deeds.
I veteraned five times GÇö did a tour in Valor, two tours in Raven and three tours in SVER. It was in SVER i was discovered by Better Hide or Die, and I've been with them ever since. |
Rigel Knietzch
Valor Coalition
35
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Posted - 2014.01.29 09:09:00 -
[39] - Quote
I just want to point out, that Valor Coalition was born from MAG, as SVER TB was, thus we have been enemies since, so it's not just because we "hate them" but because we keep the lore alive, it's an honest and fun competition.
We are not just man, we are man of Valor.
* Winner of "The Scrubbiest Player in Dust 514"
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1024
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Posted - 2014.01.29 16:46:00 -
[40] - Quote
The PSN account I used for MAG was lost when my first ps3 died about 3 years ago as I couldn't remember the email address for it (I'd only made it so I could make a PSN account). =( Since I had lost all of my save data, trophies and all of my game history, I couldn't bring myself to do it all again so I stopped playing for a long time. I really miss my MAG trophies...
Maken Tosch wrote:Wow. Looks like I missed the boat big time.
One day I hope to see Dust avenge MAG in a way at least. It might take 5-10 years just like Eve Online, but I'm confident we'll get there someday. At least here in Dust we as a community can work with CCP directly to ensure MAG's legacy continues. Dust has the potential, but it will require a lot of effort on CCP's part if they plan to fill the void themselves. Map sockets would need to be 10x more complex, weapons would need to be balanced, attachments would need to be added, maps would need random objects spread everywhere to use for cover, every building and structure would need an interior, every map would need to be full of vegetation of one kind or another (or SOMETHING in the way of environmental structures), and of course.... the big one.... 256 players in one match.
Side Note:
The best thing about having 256 players in one match btw is the fact that no matter how good one or two squads are on your team; dedication, strategy and teamwork will always win the match for you, gungame be damned. There could be Mr Zitro, Omnipotent Zitro, ReGnYuM, xprotoman, Axle Stiener and HowDidThatTaste all together running as a squad, tearing s*** UP, and with 128 v 128 they would just be a minor annoyance in one section of the field.
MAG ~ Raven
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