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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1361
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Posted - 2014.01.28 14:04:00 -
[1] - Quote
TBH, I agree.
Do not raise the price on MLT HAVs. However, their EHP should be no more than you can get with a brick tanked MLT Heavy. In addition, they should have a slot layout of 1/2 for armor and 2/1 for shield. Beyond this, their CPU/PG should be barely more than that of a PRO Heavy (I would imagine that HAVs should be able to suppprt a larger power supply and more computer hardware than a dropsuit).
Oh and only a fraction of the base speed, something like 20% should be fine.
Agreed?
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1373
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Posted - 2014.01.29 12:36:00 -
[2] - Quote
Tailss Prower wrote:Atiim wrote:Soldiersaint wrote:Jack McReady wrote:Mdog 24158 wrote:I love the fact that tanks can be called in easily and be super fun. Dont increase the price just give them lower pg or cpu or lower their base ehp. More vehicles with less ehp(less modules) means more points for av people and fun for tankers. . There still should be the more harder to kill advanced tanks though. get gud and stfu People like you are the type of jerks im talking about. its a video game. who the hell are you to tell him what to do? why dont you shut the hell up and play your game. Kinda hard to "STFU and enjoy your game" when something in said game is broken. You say everything is broken the tanks are far from broken and im srry if militia av doesn't work for you But really its not hard to kill tanks with you just got to you know actually try and work as a team Also if you buff Av we will basicly be back to 1.6 because i use a maddy and with or with out my hardner it hurts when hit by proto swarm if you buffed it up it would be Op so unless you only buffed militia swarms a little then i would say your asking for them to break av vs tanks again And yes duel shield hardners and dmg needs to be looked at because that is gamebreaking PRO Swarms aren't supposed to tickle, I mean, if they've skilled to PRO it shouldn't be able to solo your STD HAV (at least not until we have ADV and PRO HAVs) but it should hurt like hell, otherwise, why skill beyond STD?
If you shouldn't need to, why should they?
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1426
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Posted - 2014.01.30 06:59:00 -
[3] - Quote
MINA Longstrike wrote:Soldiersaint wrote:I agree tanks are a lot of fun right now. Any one asking for a price raise on militia tanks are just jerks who think games should be a second job. I am a tanker who doesn't think that 80k mlt tanks are fine, I don't think rails, damage mods or extenders are working properly. I think blasters should have lower RoF but higher damage per shot to prevent them from being quite so devastating to infantry. I want infantry to perform a little better versus tanks. I think mlt tanks are a crutch.
A rational tanker appears!
Its super confusing since I haven't noticed too many of them.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1427
|
Posted - 2014.01.30 08:51:00 -
[4] - Quote
Hey, I've suggested before something that I thought was more than reasonable.
MLT AV v STD HAV == 4 guys working together, each providing a full clip STD AV v STD HAV == 3 guys working together, each providing a full clip ADV AV v STD HAV == 2 guys working together, each providing a full clip PRO AV v STD HAV == 1 guy emptying a clip
PRO AV v PRO HAV == 3 guys working together, each providing a full clip ADV AV v PRO HAV == 4 guys working together, each providing a full clip STD AV v PRO HAV == 5 guys working together, each providing a full clip MLT AV v PRO HAV == 6 guys working together, each providing a full clip
Emptying a clip/providing a full clip should be taken to mean firing a full clip of ammo from Forge/Swarms or utilizing all three AV grenades carried.
It scales dependent on the tiers involved, looking above, a single guy with ADV AV should be able to "one clip" a MLT HAV. Conversely, an ADV HAV should require 2 guys with PRO AV each providing a full clip. PRO AV should OHK MLT HAV. Keep in mind, this doesn't factor in Damage Mods/Proficiency, just the basic weapon vs the stock HAV. The formula can be modified for extenders/hardeners/plates and damage mods/proficiency.
I think that this would be nicely balanced taking into account the differences in tiers (also understanding that at current we only have MLT/STD HAV).
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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