
deepfried salad gilliam
Sanguine Knights
404
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Posted - 2014.01.28 03:54:00 -
[1] - Quote
Toby Flenderson wrote:2100 Angels wrote:demonkiller 12 wrote:So i heard the scout get like a %70 reduction to fitting costs of cloaks, why dont all suits in the game have more specialised stats? like make the sniper rifle 500cpu and 100pg, and then give light suits an 80% reduction to fitting costs of the sniper rifle there are too many gal logis with 1000+ hp and heavies with almost 2k just head glitching right, so you want more heavily defined roles which limit peoples ability to come up with original fits to fit their play style? no thanks. Now that's not to say that there isnt some equipment that should be this way, the use for cloaks for example is perfect.. but for something like a sniper rifle, I should be able to fit it to whatever suit I want without being pigeon holed to a specific play style Specialized roles are a good thing. If they were more specialized maybe there wouldn't be 90% of players using medium suits for every situation. It doesn't really limit creativity, it just limits what one suit (yes I'm thinking logi ATM) can do. If you want to do everything, you'll just need more SP. there specializing logi so it cant but to make everthing fit on only one thing would be bad
Proud Christian
one of the most essential parts of eve is left out of dust: freedom, exploration, open-world gameplay.
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deepfried salad gilliam
Sanguine Knights
404
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Posted - 2014.01.28 03:56:00 -
[2] - Quote
Reav Hannari wrote:If they did pick a suit to pair with the sniper rifle it should be a light frame. It would limit damage module and plate stacking. The new cloak is a specialty item. Normally I prefer flexibility in fittings so I'd rather see some form of bonus from suit to gun but allow other suits to snipe without penalty. the first video i saw made by ccp was a video showing them make a havy sniper fit and a light sniper fit ,they were referencing the abundance of suits you could create . they need to stick to that philosophie
Proud Christian
one of the most essential parts of eve is left out of dust: freedom, exploration, open-world gameplay.
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