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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
557
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Posted - 2014.01.28 00:56:00 -
[1] - Quote
Take them out and give us squad vision back, or keep them in and nerf them. Either way what ever gives me the edge I'll use. Don't care if it feels bad or not. And please quit your pedestal posting about how good you are or how good the game is with handicaps... It's lame bro.
Newb
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
557
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Posted - 2014.01.28 00:57:00 -
[2] - Quote
Galvan Nized wrote:1.8 will very much fix the scanner issue.
No more 360 scans and no more perma scans. A Gal Logi will still be pretty good with one but the scan angle should greatly limit their abilities.
You sir are one of those guys that think your perma scanned because of cool downs. Little do you know that most people run two scanners (myself included). You will quickly learn the meaning of perma-scanned with those proximity scanners once 1.8 hits =]
Newb
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
558
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Posted - 2014.01.28 01:00:00 -
[3] - Quote
Monkey MAC wrote:I stopped squading with people because so many people spam it. I can see people for miles its entirely ridiculous.
1) Scan Data should only be available while the Scanner is equipped. This forces a descision, can I afford to drop my weapon now?
2) Remove Scan Time, Charge Time
3) Replace with Pulse interval The pulses provide snapshots which provide static intel, like a sonar ping. This intel is updated with each snapshot, this adds tactics to different variations of scanners.
Sorted.
Everything about what you said is dumb.
1. So you'll just have your logi hold the scanner out and you'll be perma-scanned for that 20 seconds, and the remaining 20 seconds while he's on cooldown he'll have another scanner out.
2. Goes back to being perma-scanned.
3. Silly little kids. Just give squad vision back. Don't hinder someone to use this. If someone can't fight then no one will use it. That's how the game works.
Newb
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
560
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Posted - 2014.01.28 12:54:00 -
[4] - Quote
N1ck Comeau wrote:1 complex dampener. Dodge 90% of scans.
Thank you Nick for being the only other person, other than myself, to say this. I've been saying it but people are too damn ignorant to pay attention. This is all you need. No one in their right mind uses a flux scanner (the really precise one) so 1 complex dampener is all you need!
Newb
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
564
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Posted - 2014.01.29 18:17:00 -
[5] - Quote
Vrain Matari wrote:Cenex Langly wrote:N1ck Comeau wrote:1 complex dampener. Dodge 90% of scans. Thank you Nick for being the only other person, other than myself, to say this. I've been saying it but people are too damn ignorant to pay attention. This is all you need. No one in their right mind uses a flux scanner (the really precise one) so 1 complex dampener is all you need! I'm thinking a lot of peeps are just bent out of shape at the thought of having to fit their suit in a way that conforms to the actual battlefield thay are fighting on, as opposed to the battlefield they would prefer to be fighting on. One wonders how many peeps complaining about fitting dampers have trained profile damping to lvl 5. I see lots of 'scan rejected' messages even when running undamped medium suits.
Exactly. At level 5 you don't even need to fit a dampener on a scout suit (most of the time) when the enemy isn't using proto scanners. But if they are using proto scanners then one dampener is all you need, boom, you're invisible again. So simple yet people can't handle it!
Newb
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