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Korvin Lomont
United Pwnage Service RISE of LEGION
521
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Posted - 2014.01.27 12:53:00 -
[1] - Quote
Dovallis Martan JenusKoll wrote:Tau Lai wrote:It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game.
And that is It. 3-4 idiots or 1 decently intelligent player...
...And a stupid tanker |
Korvin Lomont
United Pwnage Service RISE of LEGION
521
|
Posted - 2014.01.27 12:56:00 -
[2] - Quote
Leonid Tybalt wrote:Tau Lai wrote:It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game.
And that is It. You need 3-4 people to bring down a tank IRL too. It's not "unbalanced" it makes sense unlike how it was before 1.7. Also a tank driver can't hack objectives. They can't go everywhere infantry can go, and thus can't engage infantry on equal terms. They can't engage dropships unless the dropship is just lifting off or is being piloted by an idiot. A decent tank usually costs way more than the dropsuits used by those 3-4 people do. Etc. You're not taking the full picture into account. Hence im gonna disregard your thread as nothing but more tank related QQ...
AH RL examples how I love them. Just some facts in RL Tanks go easily down to infantry based anti tank weaponry. The tougher ones won't get killed in most situations. But their crew normally dies or the tank is out of combat. And RL tanks are oprated by crew of 3 to four men.... |
Korvin Lomont
United Pwnage Service RISE of LEGION
525
|
Posted - 2014.01.27 12:59:00 -
[3] - Quote
Rasatsu wrote:Tau Lai wrote:Rasatsu wrote:I easily take down tanks singlehandedly... are you perhaps just bad? No I am not. Game is unbalanced. Just read the topic. Yes you are bad, read the quoted post.
And how in a Railtank or with a forge? (forge still somehow works) Or do you use Jihad jeeps? The thing is most AV weaponry don't work very well and you need at least proto type levels to beat militia HAV's. In case of a forge you need a really good position or a stupid tanker and in the case of swarms/Av nades you eed multiple people working together and even than smart pilots can easily escape.... |
Korvin Lomont
United Pwnage Service RISE of LEGION
527
|
Posted - 2014.01.27 15:04:00 -
[4] - Quote
Leonid Tybalt wrote:Korvin Lomont wrote:Leonid Tybalt wrote:Tau Lai wrote:It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game.
And that is It. You need 3-4 people to bring down a tank IRL too. It's not "unbalanced" it makes sense unlike how it was before 1.7. Also a tank driver can't hack objectives. They can't go everywhere infantry can go, and thus can't engage infantry on equal terms. They can't engage dropships unless the dropship is just lifting off or is being piloted by an idiot. A decent tank usually costs way more than the dropsuits used by those 3-4 people do. Etc. You're not taking the full picture into account. Hence im gonna disregard your thread as nothing but more tank related QQ... AH RL examples how I love them. Just some facts in RL Tanks go easily down to infantry based anti tank weaponry. The tougher ones won't get killed in most situations. But their crew normally dies or the tank is out of combat. And RL tanks are operated by crew of 3 to four men.... I've had this debate before, and crushed all examples given. So please, by all means tell me about that pissant javelin anti-tank missile again, and I'll show you real world tanks that laugh at it (and pretty much every other kind of man-portable anti-tank weaponry you try to throw at them). There seems to be a misguided belief that modern tanks haven't progressed in terms of armour and countermeasures since the beginning of the cold war, and considering how you seem to believe in the effectiveness of man-portable anti-armour systems I can only assume you suffer from the same delusion.
The same is true for anti tank weapons and I clearly stated not all tanks get outright destroyed. But in most cases where the tank don't get destroyed it gets so heavily damaged that it is out of combat for weeks or gets destroyed by his own crew because it could fall into enemy hands.
And there is Anti tank weaponry that is designed to kill the crew not the tank itself....and lastly there is a reason tanks avoid city places unless they are specifically fitted for those.... |
Korvin Lomont
United Pwnage Service RISE of LEGION
537
|
Posted - 2014.01.27 21:31:00 -
[5] - Quote
Dovallis Martan JenusKoll wrote:Korvin Lomont wrote:Dovallis Martan JenusKoll wrote:Tau Lai wrote:It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game.
And that is It. 3-4 idiots or 1 decently intelligent player... ...And a stupid tanker Have you ever stopped to actually watch a tank in battle? If you pick a target to destroy on foot, knowing what the tank is running is kind of essential to killing it. Just like you can't run a scout suit with a smg up to any old suit on the field. Such as, if it's a med frame, you could probably kill it, but if it's a heavy with a HMG you have to bait it a bit before you can kill it. After watching the target for a bit, it's just a matter of knowing what to use in what situation. There are differences between hunting shield tanks and armor tanks, as well as those that use 1 or 2 hardeners... but I doubt you would know that, since you just jumped to a very stupid conclusion as a whole.
Oh I know how to destroy most tanks, I have only encountered one or two that were fittet in a way they could with stand my "AV Wepon of choice" (RE's no not a Jihad jeep). The forge is still more or less usefull against most HAVs but if the HAV Pilot pays attention and uses his modules smart its really hard for proto Forges to bring them down. WIth swarms you need more than one or an ignorant HAV pilot.
When used in two (three) vs one situations AV still works but is it worth the risk or afford? IMHO no just grab a Jihad jeep or use RE's this is more effective and you don't loose your AI capability. |
Korvin Lomont
United Pwnage Service RISE of LEGION
549
|
Posted - 2014.01.29 12:29:00 -
[6] - Quote
Otavio Martins wrote:Tau Lai wrote:It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game.
And that is It. thats how its supposed to be, if it is 1 man to bring down a tank it would be a total waste of isk
Ah so its ok thats bringing out dropsuits is a vaste of ISK? And you know there are LIMITED Teamsizes so it will always come down to who has more tanks faster will win and thats not right as not every one likes tanking... |
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