Summ Dude
OSG Planetary Operations Covert Intervention
153
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Posted - 2014.01.29 05:08:00 -
[1] - Quote
Don't take this the wrong way, but I feel like you're just sorta making a lot of assumptions here. No, breach is not defined by lower range. I don't know where you got that from. Breach weapons do tend to have a slower RoF and more damage per shot, though. Which holds true to the RR. And how exactly are a charge shot and burst fire the same, at all? One requires no firing for some time, then massive alpha damage, the other is multiple spaced rapid strikes. They're actually almost opposites, in a sense. So yea, I really don't get where you're getting your information from.
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
153
|
Posted - 2014.01.29 05:57:00 -
[2] - Quote
Hagintora wrote:Summ Dude wrote:Don't take this the wrong way, but I feel like you're just sorta making a lot of assumptions here. No, breach is not defined by lower range. I don't know where you got that from. Breach weapons do tend to have a slower RoF and more damage per shot, though. Which holds true to the RR. And how exactly are a charge shot and burst fire the same, at all? One requires no firing for some time, then massive alpha damage, the other is multiple spaced rapid strikes. They're actually almost opposites, in a sense. So yea, I really don't get where you're getting your information from. Not assumptions, observations. Except for Breach Range, and I stand corrected. Charge and Burst can be used to achieve the same effect through different means. While Charge requires time to build up it delivers a high Alpha if it hits, giving an inherent downside. 3-5 round "Bursts" also have an inherent downide of accuracy; you only do the full damge if all rounds hit your target. Two different methods achieving similar overall effects, based on differing racial tech. Again, not assumptions, but observations. By that logic every single weapon can be considered to "achieve the same effect". Because they all cause damage. Just in different ways with different firing methods. But that's of course very silly. Differing firing mechanics are different, not the same just because they both hurt their target.
Not just a laymen, but the laymen.
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