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Varjac Theobroma Montenegro
Omega Elite Mercs INC.
86
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Posted - 2014.01.27 03:10:00 -
[1] - Quote
TL;DR
I have always wondered why every player always will kill another player no matter what. Early on in my Dust career I would get so frustrated with being stomped that I simply turned backwards and reversed into the enemy. Needless to say I was always shot down. I mean really thou? This is New Eden, not all clones are down there to kill and have no second thoughts, where are the tricksters, the sooth sayers, the calm collected WP farming saboteurs. There needs to be a way to talk with the enemy. Maybe this could involve an equipment module and work like a squad command order.
Not a very good idea, but though I would contribute it any way.
FAME
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Varjac Theobroma Montenegro
Omega Elite Mercs INC.
87
|
Posted - 2014.01.27 03:18:00 -
[2] - Quote
Jadek Menaheim wrote:Varjac Theobroma Montenegro wrote:TL;DR
I have always wondered why every player always will kill another player no matter what. Early on in my Dust career I would get so frustrated with being stomped that I simply turned backwards and reversed into the enemy. Needless to say I was always shot down. I mean really thou? This is New Eden, not all clones are down there to kill and have no second thoughts, where are the tricksters, the sooth sayers, the calm collected WP farming saboteurs. There needs to be a way to talk with the enemy. Maybe this could involve an equipment module and work like a squad command order.
Not a very good idea, but though I would contribute it any way. Proximity Chat would be nice to have.
Maybe. Pros and cons. Would you then have to spend your precious time in game to selectively mute those who say nothing but gibberish?
However, this would be a cool mechanic for squad organization, as shouting to your mates that you see a target may alert your presence.
Worth a try if done correctly. And of course no sound after death.
FAME
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Varjac Theobroma Montenegro
Omega Elite Mercs INC.
87
|
Posted - 2014.01.27 03:24:00 -
[3] - Quote
Clone D wrote:Varjac Theobroma Montenegro wrote:TL;DR
I have always wondered why every player always will kill another player no matter what. Early on in my Dust career I would get so frustrated with being stomped that I simply turned backwards and reversed into the enemy. Needless to say I was always shot down. I mean really thou? This is New Eden, not all clones are down there to kill and have no second thoughts, where are the tricksters, the sooth sayers, the calm collected WP farming saboteurs. There needs to be a way to talk with the enemy. Maybe this could involve an equipment module and work like a squad command order.
Not a very good idea, but though I would contribute it any way. I like your thinking. Always trying something new and thinking outside of the box. I have tried several non-standard behaviors ranging from enemy cooperation to befriending red dots. It has never worked out for me yet, since they are hungry for the kill. It's so funny how obvious it must be that I am deliberately breaking standard protocol and yet they charge on "KILL KILL KILL". May the force be with you :)
I tried posting a thread that encouraged special event days in Dust. If I held enough sway in the community it would happen, but my voice gets lost in the echoing ideas.
I tried to spearhead the idea that we should host a nova knife comp day. We we would meet in the center of an ambush and form a circle. Teams of NKs go in and the battle is determined by NK players. It would take a little bit of work, but should any person that doesn't play Dust hear that this kind of thing can happen in this game, they would play it. We should all try to make this game something more than it was designed to be.
FAME
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