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Gavr1lo Pr1nc1p
TRA1LBLAZERS
265
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Posted - 2014.01.26 20:23:00 -
[1] - Quote
Joseph Ridgeson wrote:The problem created here is that you are suggesting that Shield should have to run stuff in their Low Slots (CPU increases, Shield Regulators) in order to, in my terms, 'make up' for the buffs and nerfs you have given to the recharge of Shield Extenders. Armor has no such requirements for their High Slots. Even if they only have one module to put in they at least can fit something other than "I need these to make my Shields decent."
Even if the HP bit was closer, being unable to use the Low Slots for any kind of utility would still likely make Armor better.
I personally think that shields should have 8pg and 54 cpu at proto, and with people able to put biotic modules in the lows, which have high pg but low cpu, or regulators that should follow the same idea of low cpu high pg, shields would be made decent. Also, like the HP buffs, but more importantly than that would be increased recharge rate, and reduced recharge delay (not shield depleted recharge delay, just recharge delay)
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
265
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Posted - 2014.01.26 20:24:00 -
[2] - Quote
Kara Anschel wrote:True, and I would like to see some armor item in high slots, but I have no idea what it would even be. Until resistances are put into the game (module form) I really don't see what to do there.
Move armor reppers to high slots, and make them cost more than they currently do
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
265
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Posted - 2014.01.26 20:28:00 -
[3] - Quote
Kara Anschel wrote:Gavr1lo Pr1nc1p wrote:Kara Anschel wrote:True, and I would like to see some armor item in high slots, but I have no idea what it would even be. Until resistances are put into the game (module form) I really don't see what to do there. Move armor reppers to high slots, and make them cost more than they currently do See, I don't know about that. Running 3 plates and a PG in that lows and all reps in the highs makes a nasty tank for assaults and logis, but this would wreck the gal scout and heavy since they only have one high slot. I'd like to see Gal suits become regen tanks like in EVE not brick tanks.
The gal scout will have 2 in 1.8, and they are not meant to tank, and besides they are getting a 3 hp/s inherent boost. Also, heavies should not have high regen unless they are coupled with a logibro, so it doesn't matter
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
292
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Posted - 2014.01.27 12:19:00 -
[4] - Quote
BL4CKST4R wrote:Sigh... The only two things that should happen with shields is proper scaling and less pg more cpu.
Complex extenders are fine where they are the module is 50% less he than an armor module but when stacked on a suit the HP difference is 35%. Your shield repairer and overall resistances to damage make up for this difference and possibly go beyond it.
The shieldpenalty is so laughable that I wish that armor penalty affected me like shields affects you. You have to wait 1 second to repair shield... This is such a pathetic penalty compared to being 15% slower than anything. Do you know what that feels like? You can't take cover effectively, people will hunt you down if your armor is down because they know it won't repair and you arent going to make it very far, you can't even jump over a ledge with that penalty a freaking ledge. That penalty does not need to go up at all.
And then you have regulators, I hate those things. They are a direct counter to your penalty! -ú#_++&! -Ñ if I had some sort of kinetic catalyzer for movement speed in the highs I would be so happy. But yours isn't even good enough! You have a meaningless penalty with a counter for it and it's not good enough!
I actually agree with you on CPU upgrades... This is actually a really good idea...
Armor repairers are actually pretty bad for the reasons you said they are not bad. Specially with the shift of the Gallente to repair tank these will need to be buffed. Probably to 3/5/7.
Ferroscales and reactices both suck to fit and need some buffs. cpu is fine where its at, pg needs to be reduced for shields and raised for plates, cpu for plates is fine as well. the fact that a plate at STD is 400% more HP than a STD shield is a problem, the penalty is not meaningless, and if you wish that, then just use shields insteadGǪif you're 15% slower then you're tanking your suit wrong, just use ADV/PRO plates, and put on ONE kincat. if you want repair, again, use shields or an armor hive, i wish i could stack damage mods in the lows. Also, shields are even harder to fit than ferroscales or reasctives
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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