Zahle Undt
Bullet Cluster Legacy Rising
617
|
Posted - 2014.01.26 17:42:00 -
[1] - Quote
OP, one can use your example to argue for the necessity aim assist as well. You may think being able to dodge rounds like you're The Flash is skill, I say its just annoying and one of the reasons the game reviewed so poorly when Uprising released. Being able to move in tight circle and thus be practically unkillable may make the game better for some, but it makes it less appealable to the masses.
I've played this game before AA and after AA and I'm sure I could adjust to almost anything CCP does at this point, however, my concern is not just for my personal KDR but rather this game gets better, gains players, and grows. This means it must be at least some what accessible to all core gamers.....even that CoD crowd.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|
Zahle Undt
Bullet Cluster Legacy Rising
617
|
Posted - 2014.01.26 18:00:00 -
[2] - Quote
TEXA5 HiTM4N wrote:Zahle Undt wrote:OP, one can use your example to argue for the necessity aim assist as well. You may think being able to dodge rounds like you're The Flash is skill, I say its just annoying and one of the reasons the game reviewed so poorly when Uprising released. Being able to move in tight circle and thus be practically unkillable may make the game better for some, but it makes it less appealable to the masses.
I've played this game before AA and after AA and I'm sure I could adjust to almost anything CCP does at this point, however, my concern is not just for my personal KDR but rather this game gets better, gains players, and grows. This means it must be at least some what accessible to all core gamers.....even that CoD crowd. depends on how you look at it. I tried running around like that on my corp mates in faction warfare and they could kill me. not as fast as they would like to, but i wasn't that annoying to them. maybe they should make AA unavailable during PC battles and faction battles but leave it on for regular pub matches. i don't know the answers but i do know that something needs to be done about the TTK. also, if people can hipfire their weapons at 40 meters and lay out a 700ehp suit in around 2 seconds something is wrong.
I agree about TTK, however, I think the areas of solution have been identified by CCP but not yet implemented. They talked about raising EHP across suits, lowering weapon damage across the board, and increasing speed. I think they need to do a little bit of all 3, but in small increments.
http://dust514.com/news/blog/2013/12/
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|