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CrotchGrab 360
The Men In The Mirror
1387
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Posted - 2014.01.26 10:13:00 -
[1] - Quote
The way the system is set up at the moment leaves it open for much abuse.
Yesterday somebody from the corp Made In Poland, who honestly wasn't very good and would have been killed by me in MLT gear with 0 SP on a MLT AR if he didn't have a logi repairing him the entire game... was able to get about 4 OBs just by taking damage whilst stacking armour and having a logi in his squad heal him.
The logi who had the defend order on him received triage and guardian points, the squad leader then in turn received commission points.
All he had to do was take damage, strafe in and out of cover, then press X and get free kills.
Any advance by my team was not determined by skill or tactics, it was a case of waiting for our entire team to be blown up, pushed back and repeat.
I'm sure CCP, that this is not how you want your game to be played. I don't know what amount of work it will take but the WP gain/OB system needs to be reworked, it will need a lot of parameters and variables and will most likely be hard to implement but it's getting to the point where I'm seeing somebody cheating almost every game.
There are far too many exploits in this game to make it consistently enjoyable.
Snipers can easily sit 450m away from you, invisible, untouchable because they're behind the redline. And there's nothing you can do about it unless you want to forget about what you wanted to do that game, happen to be specced into snipers rifles and want to hunt him down the whole game.
Also people shouldn't be able to camp on roofs, pipes, anything from a high height, all they do is sit up there on hives, scan you and spam down at you. It's no fun having to fight like that.
The maps are too big, it would probably save on memory and improve frame rate if they were smaller, mainly to stop people sniping behind the redline but it would also stop the action being so broken up and also stop Skirmish from feeling like Domination where everyone plays exclusively at one objective because they are all too far apart.
One other thing, the headshot noise is too loud! It makes playing late at night impossible! And ruins videos too, it's just too loud. |
Yeeeuuuupppp
KILL-EM-QUICK RISE of LEGION
47
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Posted - 2014.01.26 19:26:00 -
[2] - Quote
-1
Carving Hearts in People's Backs, One Day At A Time ~ Nova Knives
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Zymonx
Made in Poland... E-R-A
3
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Posted - 2014.02.03 05:08:00 -
[3] - Quote
all i can say is "LOL"
We are only Dust
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Varjac Theobroma Montenegro
Omega Elite Mercs INC.
114
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Posted - 2014.02.03 09:33:00 -
[4] - Quote
Never encountered this. But if such a thing had been observed, our bird would have eliminated that logi's life, or we could have coordinated a strike to end it.
Solution : Not a problem, use team work to remove them.
FAME
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Yeeeuuuupppp
KILL-EM-QUICK RISE of LEGION
58
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Posted - 2014.02.03 12:14:00 -
[5] - Quote
I feel like this it's a troll thread...
Carving Hearts in People's Backs, One Day At A Time ~ Nova Knives
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Lex DOCIEL
What The French
12
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Posted - 2014.02.03 12:55:00 -
[6] - Quote
You mean you lost the game because a heavy played it defending his position and breaking your waves (which is his role), a logi played it repairing and supporting his heavy (which is his role), while you were failing to get one or the other down (which is your role) ?
So if I get it right: 1 - you want heavies not to gain WP when they do what they have been made to do. 2 - you want logies not to gain WP when they do what they have been made to do. 3 - you want snipers not being able to do what they have been made to do. 4 - you are asking for smaller maps. 5 - you are asking to remove roofs and alike as playable positions.
Conclusion : go play CoD. What are you waiting for ?
Dust is tough. Dust is tactical. Dust is teamplay. Learn to survive or quit.
Your blade is an extension of your mind. It must be swift, silent, focused. And deadly.
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KalOfTheRathi
Nec Tributis
946
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Posted - 2014.02.03 13:25:00 -
[7] - Quote
CrotchGrab 360 wrote:The way the system is set up at the moment leaves it open for much abuse. -- snip getting OB QQ -- -- snip game design and exploit QQ -- -- snip Sniper QQ -- -- snip roof QQ -- -- snip maps too big QQ -- -- snip head shot sound too loud QQ --
First and foremost, great Troll. Really. Well played.
If you are serious then you have a problem, several in fact.
First nobody knows how CCP/Shanghai wants us to play the game until they gank something. See 1.7 pre-release patch notes explaining how all the tankers were playing the game incorrectly so they had to change everything about vehicles to fix it. Don't ask me to explain their logic as I have yet to decode it. Next up is ganking Logis and making Scouts invincible. I can barely wait until you post your reaction to invisible Scouts backstabbing your crew. And getting WP for it!
I can easily take you out with a sniper rifle at 550m and a good sniper with a Thale can do it at the limit (599m+20m as far as I know). To find them, look for the hit indicator and search with at least a NT-511 sniper rifle. A bad sniper is easier to find because he (aka me) will need a Hive. So 450m might mean you are standing around in the open asking to get shot. Which Red Berries will do quite happily.
Exploits are the nature of games as they are played by gamers and their entire existence is fueled by gaming games. Which means if there is a way to gain an advantage they will find it and they will use it. Dust514 is just another FPS that has gamers playing it and finding advantages. Nothing new here.
Maps too big? Man you should have been in Closed Beta. You had to walk for a minute or more to get to where you could see another Merc. Hilariously wrong. Wrong suit? Tough, die. Then change it.
As far as CCP/Mothership goes their corporate motto is HTFU. I wouldn't expect any support on that front. Just saying.
In conclusion; Good Troll or Dude, you're playing the wrong game. |
Yeeeuuuupppp
KILL-EM-QUICK RISE of LEGION
61
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Posted - 2014.02.03 16:45:00 -
[8] - Quote
Lex DOCIEL wrote:You mean you lost the game because a heavy played it defending his position and breaking your waves (which is his role), a logi played it repairing and supporting his heavy (which is his role), while you were failing to get one or the other down (which is your role) ?
So if I get it right: 1 - you want heavies not to gain WP when they do what they have been made to do. 2 - you want logies not to gain WP when they do what they have been made to do. 3 - you want snipers not being able to do what they have been made to do. 4 - you are asking for smaller maps. 5 - you are asking to remove roofs and alike as playable positions.
Conclusion : go play CoD. What are you waiting for ?
Dust is tough. Dust is tactical. Dust is teamplay. Learn to survive or quit. He meant an assault getting in the place of the heavy with a logo hugging him. I love how everyone associates CoD with almost skill less, simple minded people who can't stand change.
Carving Hearts in People's Backs, One Day At A Time ~ Nova Knives
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Lex DOCIEL
What The French
13
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Posted - 2014.02.03 17:30:00 -
[9] - Quote
Yeeeuuuupppp wrote:He meant an assault getting in the place of the heavy with a logo hugging him.
It wasn't clearly expressed. Sorry if I got confused.
Yeeeuuuupppp wrote: I love how everyone associates CoD with almost skill less, simple minded people who can't stand change.
Your words, not mine.
Your blade is an extension of your mind. It must be swift, silent, focused. And deadly.
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