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Ulysses Knapse
Knapse and Co. Mercenary Firm
1132
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Posted - 2014.01.26 03:09:00 -
[1] - Quote
In EVE Online, there's something called "Drone Bandwidth". All drones use a set amount of bandwidth, and you can't have more drones than your bandwidth allows. It works well at limiting the usage of drones. So I thought to myself, why not adapt this system for Dust 514? While equipment spam isn't the most pressing issue at the moment, it is an issue and it needs to be looked at.
Introducing Equipment Bandwidth. Each dropsuit has a set amount of equipment bandwidth, and each piece of equipment uses a certain amount of this equipment bandwidth. If you've deployed more equipment than your suit's bandwidth can handle, you can't deploy any more equipment. Additionally, any equipment you've already deployed will be disabled at random until bandwidth used no longer exceeds bandwidth provided.
To facilitate reanimation, you have a 30 second grace period before your equipment goes offline after you die. As such, excluding any unfortunate accidents, you should be able to reanimate before your equipment goes offline. If your equipment does go offline, it will reactivate when you have enough bandwidth to support it. Some equipment will decay if left offline for long enough, however.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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Aizen Intiki
OSG Planetary Operations Covert Intervention
754
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Posted - 2014.01.26 03:27:00 -
[2] - Quote
+1
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8459
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Posted - 2014.01.26 03:32:00 -
[3] - Quote
I like it, as long as long as it isn't too restrictive.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Ulysses Knapse
Knapse and Co. Mercenary Firm
1146
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Posted - 2014.01.26 22:22:00 -
[4] - Quote
Double tap.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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Joseph Ridgeson
WarRavens League of Infamy
374
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Posted - 2014.01.26 23:18:00 -
[5] - Quote
Interesting idea. It doesn't even have to be that complicated really, at least not for the players to see. Just tie each equipment to a suit and if that suit isn't active for a time period, 30 seconds is good, it is destroyed. |
Ulysses Knapse
Knapse and Co. Mercenary Firm
1149
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Posted - 2014.01.26 23:29:00 -
[6] - Quote
Joseph Ridgeson wrote:Interesting idea. It doesn't even have to be that complicated really, at least not for the players to see. Just tie each equipment to a suit and if that suit isn't active for a time period, 30 seconds is good, it is destroyed. That doesn't solve the issue of equipment spam, though.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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Jadek Menaheim
Xer Cloud Consortium
1842
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Posted - 2014.01.26 23:37:00 -
[7] - Quote
Quite clever. I like this a lot!
McDonell Miller Explains the Dust Challenge Lottery Protocol
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Trey Hardin
The dyst0pian Corporation Zero-Day
61
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Posted - 2014.01.27 00:23:00 -
[8] - Quote
Cool idea +1
I live and die by The Logi Code
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Maken Tosch
Edimmu Warfighters Gallente Federation
6592
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Posted - 2014.01.27 00:28:00 -
[9] - Quote
I like it.
Dedicated Scout // Ninja Knifer
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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