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Artificer Ghost
Learning Coalition College
1106
|
Posted - 2014.01.25 20:27:00 -
[1] - Quote
[This is a Learning Coalition finding and research page. Everything here was found by the Learning Coalition through testing in-game mechanics and statistics. Below is the information we've gathered on the specific material mentioned in the title above. This is not a guide, as much as it is showing our research to the new players of the community, although there are plenty of mechanics and statistics that will be explained in the process of this research.]
Alright. LAV Attack Squads, the stuff you should and shouldn't do, what works best for what situation, what doesn't, and who you should keep in the squad. Below is research that has been and is currently being tested by our students and faculty. We are nowhere near completion, and still have a lot to discover and work out, but so far, we're doing fairly well. TABLE OF CONTENTS
= Anti-Infantry ---- Vehicle Fitting ---- Squad Members ---- Tactics ---- Review = Anti-Vehicle --- Vehicle Fitting --- Squad Members --- Tactics --- Review
ANTI-INFANTRY Vehicle anti-infantry, as well all know (from the tanks) is pretty effective. It is, however, less effective when in an LAV. Primarily because the driver and gunner need to coordinate with each other on where to move and what to do. But it can be very effective, with the right tools and coordination, as well as some semi-decent driving skills. Vehicle Fitting The fitting I used for the anti-infantry testing is below. This is not a required fitting, but is here so you know what exactly the circumstances are. - Methana -- 1x MILITIA 60mm Armor Plate -- 1x MILITIA Blaster Ammunition Capacity -- 1x MILITIA Blaster Damage Modifier -- 1x 20GJ Standard Blaster Turret I don't have many skills into vehicles. Most of this stuff is pretty obvious as to why I put it there, so I'm not going to explain. Basically I wanted to increase durability and increase the effectiveness of our turret, so we could kill more things. Squad Members For the first test (and so far the only test), I had the following squad members. - legit nonspy name - ishtellian (I have no idea if I got his name correct, will double-check later) It's good to have your gunner running Sentinel. They have more HP than any other suit, can tank more damage, and can carry heavy weapons, in case your passenger fails to do a job (such as killing someone). legit nonspy name was our Sentinel, as he had a couple point in gunning and Blaster Proficiency.
It's also good to have any kind of passenger. Whether it be a Logi, or a Scout, or an Assault, it doesn't matter. A second heavy isn't really needed, so I suggest having an Assault. They're very combat efficient, mobile, and can fit a Codebreaker or two without seriously effecting their role as the passenger. ishtellian was our passenger, as he had the second-most point in infantry, and was the most effective infantry that WASN'T driving. He ran a Scout with an SMG, and a Codebreaker. Codebreakers are pretty useful here, as they increase hack speed, allowing you to rush in, let the hacker do his job, while you and your gunner defend him. Tactics First, the map, the map was Border Gulch, an excellent map for LAVs. That's the first bit of luck we had. () This map is good because there are plenty of roads, turns and places to run to, as well as the big pit in the middle, which I'll get to in a second. ---On this map, speed is a pretty useful thing. Being able to turn and weave through all the obstacles and roads is almost required, and definitely required if you have any AV or tanks on the enemy team (Or sometimes your team).
---Using the roads and the pit for escaping any sticky situation is a VERY good thing to do. Multiple times, we ran away from tanks and installations by hiding in that pit. It also has a road to almost every place on the map, so if we ever wanted to get somewhere without passing through hazardous territory, we could go into the pit to get there. This actually helped us get back to our spawn point, so we could do the required maintenance on our vehicle (resupply and repair).
---Wide open areas are a thing on this map, so you can sometimes find little bits of food to eat! Multiple times, we found a scout or an assault just roaming around the pit or the roads, and they quickly became nothing but a lot of tiny pieces of meat. Upon realizing this, I've concluded that on Border Gulch, for an LAV squad, the pit is like a farm. If anything, ANYTHING heads into that pit, they get killed. Of course, vehicles are another story, but I'll get to that. Review Testing isn't finished yet, and we still have a lot of different maps to try, but that alone was a very successful run. Between all of us, we got around 8 kills, 4 of them using our mounted turret. The LAV only exploded a maximum of 2 times, because there was a tank that liked to ram into us. #sadface Here's a list of fun things that happened (And general things we've discovered). -LAV fighting in the pit. We went up against another LAV driver and gunner while doing this, and we often got into fights with eachother, even managing to kill their gunner once, and almost killing the driver another time. We've also learned that in an LAV fight, a Blaster doesn't do enough damage to really change anything. There's a certain threshold of damage, at which point shields stop regenerating. Anything under that threshold (Most small arms and small blaster turrets) doesn't scratch the shield regen. What ended up happening was, we got in this LAV fight, and they would rep shields faster than we could deplete it. Not great, but we'll be doing more testing on this later on. (Continued in next post because Character Limit)
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Artificer Ghost
Learning Coalition College
1106
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Posted - 2014.01.25 20:28:00 -
[2] - Quote
Reserved for science.
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Benjamin Ciscko
The Generals General Tso's Alliance
1353
|
Posted - 2014.01.25 20:52:00 -
[3] - Quote
I thought you didn't have a PS3
Caldari Tanker/Minmatar Assault
Forum warrior lvl 1
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Artificer Ghost
Learning Coalition College
1107
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Posted - 2014.01.25 21:27:00 -
[4] - Quote
Why would you think that? :(
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Benjamin Ciscko
The Generals General Tso's Alliance
1354
|
Posted - 2014.01.25 21:37:00 -
[5] - Quote
Artificer Ghost wrote:Why would you think that? :( Dunno I just thought for some reason you got sick of the game and just played EvE and sold your PS3. I can probably make a decent LAV with an LP ADV blaster and enhanced blaster dmg mod, but I can't drive it would be cool though, I think I'll skill into DS's when I finish up my core's and damage mods. So I'll probably put some points into small turrets and LAV's while I do that we should squad some time. Good set up would be all heavies, one HMG heavy (Passenger) and driver/gunner just wear them for the HP.
Caldari Tanker/Minmatar Assault
Forum warrior lvl 1
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Artificer Ghost
Learning Coalition College
1107
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Posted - 2014.01.25 22:15:00 -
[6] - Quote
I'd never sell my PS3. I think I might be the only one that didn't buy a PS3 specifically for DUST. I still have plenty of other games. :/
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8400
|
Posted - 2014.01.25 23:49:00 -
[7] - Quote
Small railgun supremacy.
Level 5 Proficiency 3 Forum Warrior
Lenin of the glorious armoured revolution
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Artificer Ghost
Learning Coalition College
1107
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Posted - 2014.01.25 23:52:00 -
[8] - Quote
We're going to check out Small Railguns for our AV LAV Attack Squad. I plan on putting together a AV and AI squad. One runs an AV LAV, the other runs AI. And then we compare WP count. I'd prefer Border Gulch again, because it's the perfect map for LAVs.
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Ironyimation Inception
Ancient Erectiles
68
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Posted - 2014.01.26 01:31:00 -
[9] - Quote
I have the Particle Accelerator on my Methena and I **** every single infantry easily. Rails are the best all around turret. In fact I got Draco and Jillic to skill into the advanced rail turret so we could have three LAVs driving around and instant killing everything. Advanced rail is master rail. |
Bojo The Mighty
L.O.T.I.S.
2923
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Posted - 2014.01.28 06:48:00 -
[10] - Quote
I'm guessing Scheneighnay talked you into trying to relive our glory days....
First things first, why forgo the repper thus requiring you to return to a supply depot yet put ammo expansion on it as if going out for the long haul. I understand 0 CPU/PG cost filler but really: - Blaster hit detection is awful, remove blaster unless Ion Cannon. I don't know how Vexes uses it better than the railgun. + Like mentioned above, rails are the way to go. They mop up infantry and can get some marginal effect on vehicles. - Plates are kind of out unless paired with repper, especially when you can fit a hardener in it's wake usually - Plates do terrible things to vehicles these days so if you do go plates go booster as well. + Damage amps aren't necessary if you use Railgun + Damage amps + Railgun racks in some vehicle hurt if you got the time.
So I would get some better skills if I were you so I wouldn't be operating a Methana with the efficacy of a Baloch. However I have made a pretty durable Baloch recently as well, a joke LOL fit if you will but it could take hits (it had mCRU that's why it was joke fit)
Kind of cool that you're trying to carry on some faint BSOTT remnants. Speaking of which I have filled my second padawan seat with Snow Turtle who's gonna be trained up into a fine LAV operator.
If you're going AV Missiles would probably be better just because they don't get reduction to damage. Talk to Xeon or Foundation Seldon. Really they've been doing LAVs as long as I have but more dedicated.
Rifle Changes: DPS, range, and damage
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Artificer Ghost
Learning Coalition College
1135
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Posted - 2014.01.28 07:23:00 -
[11] - Quote
First, Bojo, Railguns have a +10% damage bonus VS. vehicle and installation targets, which is one of the reasons they're the most used type of turret (ONE of the reasons). Resistances may not affect missiles, but they also don't apply to Railguns AND there's a damage bonus.
-Not skilling too far into LAVs. I got the Baloch ONLY because it had more slots. -Couldn't fit a repper at all, but next time I have time, I'll look at it.
Also, McBob didn't really talk me into it as much as I thought it was a good idea. I'm tired of the standard DUST player's mindset. I don't want to spend hours and hours perfecting existing roles, I want to create new ones. Along with this, the College will also be doing Long-Range Bombardment on enemy (stationary) defenses using Plasma Cannons, and Long-Range Infantry Bombardment with Mass Derpers. Also going to be doing a dropship team, and generally more vehicle tactics and roles are going to be researched/created, as I feel like vehicles are severely underused (besides tanks).
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Ironyimation Inception
Ancient Erectiles
71
|
Posted - 2014.01.28 13:19:00 -
[12] - Quote
Bojo The Mighty wrote:I'm guessing Scheneighnay talked you into trying to relive our glory days....
First things first, why forgo the repper thus requiring you to return to a supply depot yet put ammo expansion on it as if going out for the long haul. I understand 0 CPU/PG cost filler but really: - Blaster hit detection is awful, remove blaster unless Ion Cannon. I don't know how Vexes uses it better than the railgun. + Like mentioned above, rails are the way to go. They mop up infantry and can get some marginal effect on vehicles. - Plates are kind of out unless paired with repper, especially when you can fit a hardener in it's wake usually - Plates do terrible things to vehicles these days so if you do go plates go booster as well. + Damage amps aren't necessary if you use Railgun + Damage amps + Railgun racks in some vehicle hurt if you got the time.
So I would get some better skills if I were you so I wouldn't be operating a Methana with the efficacy of a Baloch. However I have made a pretty durable Baloch recently as well, a joke LOL fit if you will but it could take hits (it had mCRU that's why it was joke fit)
Kind of cool that you're trying to carry on some faint BSOTT remnants. Speaking of which I have filled my second padawan seat with Snow Turtle who's gonna be trained up into a fine LAV operator.
If you're going AV Missiles would probably be better just because they don't get reduction to damage. Talk to Xeon or Foundation Seldon. Really they've been doing LAVs as long as I have but more dedicated. It is always funny being behind multiple prototype logistics getting more kills with a turret than their RRs can. Then they all run for your LAV thinking it is the new FOTM or they call in their militia LAVS lol. |
Snow Turtle
CANNIBALS RISING
2
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Posted - 2014.01.28 14:54:00 -
[13] - Quote
Ironyimation Inception wrote:Bojo The Mighty wrote:I'm guessing Scheneighnay talked you into trying to relive our glory days....
First things first, why forgo the repper thus requiring you to return to a supply depot yet put ammo expansion on it as if going out for the long haul. I understand 0 CPU/PG cost filler but really: - Blaster hit detection is awful, remove blaster unless Ion Cannon. I don't know how Vexes uses it better than the railgun. + Like mentioned above, rails are the way to go. They mop up infantry and can get some marginal effect on vehicles. - Plates are kind of out unless paired with repper, especially when you can fit a hardener in it's wake usually - Plates do terrible things to vehicles these days so if you do go plates go booster as well. + Damage amps aren't necessary if you use Railgun + Damage amps + Railgun racks in some vehicle hurt if you got the time.
So I would get some better skills if I were you so I wouldn't be operating a Methana with the efficacy of a Baloch. However I have made a pretty durable Baloch recently as well, a joke LOL fit if you will but it could take hits (it had mCRU that's why it was joke fit)
Kind of cool that you're trying to carry on some faint BSOTT remnants. Speaking of which I have filled my second padawan seat with Snow Turtle who's gonna be trained up into a fine LAV operator.
If you're going AV Missiles would probably be better just because they don't get reduction to damage. Talk to Xeon or Foundation Seldon. Really they've been doing LAVs as long as I have but more dedicated. It is always funny being behind multiple prototype logistics getting more kills with a turret than their RRs can. Then they all run for your LAV thinking it is the new FOTM or they call in their militia LAVS lol.
LAV Supremacy! lol
Looking forward to eventually being on par with you guys or at least close to when it comes to LAV driving and stuff.
Yes, I am a turtle.
Yes, occasionally I get stuck on my back.
No, I don't care.
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Artificer Ghost
Learning Coalition College
1138
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Posted - 2014.01.28 16:00:00 -
[14] - Quote
Snow, if you don't mind un-quoting the long part of that quote, that'd be excellent.
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Crash Gaden
Immortal Guides
29
|
Posted - 2014.01.28 17:20:00 -
[15] - Quote
I use a Small Railgun on my LAV. I often work solo, which means I have to park to use the turret, but have gotten good results at times.
It sucks though when I am trying to kill something and some random Blueberry hops in the driver's seat and drives away.
Also I continue to live up to my name on a regular basis. |
Artificer Ghost
Learning Coalition College
1139
|
Posted - 2014.01.28 17:23:00 -
[16] - Quote
Haha, I'm not a much better driver than you are. Hell, my L0TIS friend, Sleepy Shadow, won't even get in the vehicle if I'm in the driver's seat. I have to switch to the passenger's or gunner's seat. :(
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Crash Gaden
Immortal Guides
29
|
Posted - 2014.01.28 18:06:00 -
[17] - Quote
I did manage a complete barrel roll while in mid air the other day with a perfect four point landing. It was on that little drop in the road just as you come into the Research facility outpost. My passenger was impressed. |
Artificer Ghost
Learning Coalition College
1141
|
Posted - 2014.01.28 18:08:00 -
[18] - Quote
Awww ye. Nothing better. Gaden, you should help out with this testing.
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Crash Gaden
Immortal Guides
29
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Posted - 2014.01.28 18:14:00 -
[19] - Quote
I will share my results. I am not specGÇÖed as far into LAVGÇÖs now as I was before the Vehicle respec, but I continue to play with it.
If we end up in Squad together I will certainly participate.
My next 2 million skill points will be going to max out the Amarr Sentinel suit, now that I can compar the stats of all the Heavy suits. But after that I will start putting points into vehicles again. |
Sleepy Shadow
L.O.T.I.S. D.E.F.I.A.N.C.E
91
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Posted - 2014.02.03 16:33:00 -
[20] - Quote
Artificer Ghost wrote:Haha, I'm not a much better driver than you are. Hell, my L0TIS friend, Sleepy Shadow, won't even get in the vehicle if I'm in the driver's seat. I have to switch to the passenger's or gunner's seat. :(
ThatGÇÖs because youGÇÖre a terrible driver. Last time you managed to squeeze my LAV between two wallsGǪ that were in the middle of nowhereGǪ I have no idea what you even tried to do over there. Or how you got it stuckGǪ
Regarding LAV squads, the driver used to be able to see passenger health. But with the changes to tags, thatGÇÖs now gone. It was much easier when I could keep an eye on the gunnerGÇÖs health and bail as soon as it dropped too low. Now I have to trust that the gunner notices it, but itGÇÖs annoying that the LAVGÇÖs health is shown first and your own in the middle of that, so itGÇÖs not so easy.
And you should try an armour hardener instead of plates. I have that fitted on my Methana which I use to hunt tanks. If a tank notices you, you are better off with a hardener when making your escape and not the plate. MLT hardener, I think, gives -40% to damage so it should be enough to get away. I also recommend the scanner. While it has a relatively long cool down, it is very valuable when hunting people in a LAV.
.ߦóߦî+ÿ+ÿߦÿߦŠߦó+ê+æߦåߦÅߦë - -Æߦ£ß¦îߦîß+¦ Qߦ+ߦÇߦîߦë-ô-ù-+ߦå ߦáߦÉߦÜ+½ß¦â.
...
-¦ ߦíߦÇ-ò -òߦäߦÇ+¦+¦ß¦çߦà ߦÅ+¦ß¦äߦç... -òߦ¢-¦-ƒ-ƒ -ôߦçߦç-ƒ ß¦Ç -ƒ-¦ß¦¢ß¦¢-ƒß¦ç ߦá-¦ß¦Å-ƒß¦Çߦ¢ß¦çߦà
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Artificer Ghost
Learning Coalition College
1201
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Posted - 2014.02.03 17:58:00 -
[21] - Quote
Noooo I didn't get your LAV stuck. It did that by itself. (For future reference, in the time it took you to hack, I had grabbed your LAV, driven it around the entire map, and then hit a bump and fell down that hill and then it got stuck. I got startled by a tank... :P)
And yup, I'm going to look at getting a Hardener on there, but at the moment my PS3 situation is a little bit not great. Tomorrow, my internet is being all patched up, so I shouldn't have any more connection issues, and I can play DUST no problem. I'm probably going to wait for 1.8 to hit though. :P
Now, give me a like so that I can have 1200 likes. :D
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Foundation Seldon
Molon Labe. Public Disorder.
411
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Posted - 2014.02.03 20:01:00 -
[22] - Quote
Typically when we (Bojo, Vexes, X/N-Eon) run a LAV squad it's setup for 2 people per vehicle, the advantage is that the Gunner can switch down to the passenger seat when they've taken too much damage and can use that time to regen their HP as the driver puts them in a safer position. We use Militia Heavy suits for their low price and high durability and Methanas equipped with Scanners, Armor Hardeners, and an Armor Repair. Naturally the ADV. Railgun is our turret of choice.
Saga v. Methana Balance
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Ironyimation Inception
Namtar Elite Gallente Federation
88
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Posted - 2014.02.03 22:00:00 -
[23] - Quote
Foundation Seldon wrote:Typically when we (Bojo, Vexes, X/N-Eon) run a LAV squad it's setup for 2 people per vehicle, the advantage is that the Gunner can switch down to the passenger seat when they've taken too much damage and can use that time to regen their HP as the driver puts them in a safer position. We use Militia Heavy suits for their low price and high durability and Methanas equipped with Scanners, Armor Hardeners, and an Armor Repair. Naturally the ADV. Railgun is our turret of choice.
+1 for the fit that I use
Closed Beta Veteran
Explosives Fanatic, King of the penta-RE.
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Snow Turtle
CANNIBALS RISING
0
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Posted - 2014.02.04 01:16:00 -
[24] - Quote
Ironyimation Inception wrote: +1 for the fit that I use
I'm not surprised, the Methana, and specifically that fit, seem to pretty much be FOTM for LAVs. It just simply has superior tank and utility compared to most other fittings all the while being relatively cheap.
But no matter what X-eon or XxVEXESxX say, and no matter how many Proto Breach Forge Guns one shot me, I will make my Saga work, and none of you Gallente supporting plebs will stop me.
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Bojo The Mighty
L.O.T.I.S.
3010
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Posted - 2014.02.04 01:18:00 -
[25] - Quote
Foundation Seldon wrote:Typically when we (Bojo, Vexes, X/N-Eon) run a LAV squad it's setup for 2 people per vehicle, the advantage is that the Gunner can switch down to the passenger seat when they've taken too much damage and can use that time to regen their HP as the driver puts them in a safer position. We use Militia Heavy suits for their low price and high durability and Methanas equipped with Scanners, Armor Hardeners, and an Armor Repair. Naturally the ADV. Railgun is our turret of choice.
Yep that's the Attack Squad alright However I did use to run a little more....traditional(?) LAV squad as follows: Driver Gunner Heavy + HMG So basically we operated on two turrets in essence and the driver would pop out and help hack while the gunner watched the car and the objective. We played FTW and FTWP (For The War Points!). Honestly though the current setup is pretty action packed by comparison.
Rifle Changes: DPS, range, and damage
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X-eon
Molon Labe. General Tso's Alliance
93
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Posted - 2014.03.10 09:40:00 -
[26] - Quote
Snow Turtle wrote:Ironyimation Inception wrote: +1 for the fit that I use
I'm not surprised, the Methana, and specifically that fit, seem to pretty much be FOTM for LAVs. It just simply has superior tank and utility compared to most other fittings all the while being relatively cheap. But no matter what X-eon or XxVEXESxX say, and no matter how many Proto Breach Forge Guns one shot me, I will make my Saga work, and none of you Gallente supporting plebs will stop me.
Try getting together with Jar Adoor in the channel Snow Turtle. He's a Saga user himself and is pretty damn good with it. We took on a squad of Nyian san Vehicle spambushers and took out 4 Dropships and two tanks with the adv railgun turret and his ishukone forge. When we were getting chased, it was literally like the "Make an Army" DUST 514 Trailer. Blowing Dropships out of the sky, endless amounts of tanks being called in, the blood pumping kind of game play you want. If anyone in this Post would like to Join us in the LAV research channel, you're more than welcome. We'll trade tips and fits and gun for anyone who'd like to give it a try.
Our End goal is to have enough LAV specialists to Successfully hold back tanks and infantry and give our blues some breathing room.
Looking for LAV Pilots and Gunners.
Join in game chat channel: LAV Research
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