
Berserker007
Imperfects Negative-Feedback
386
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Posted - 2014.01.25 17:49:00 -
[1] - Quote
Laser Guided would probably not work in this game; and would be more useless then swarms would be (to much terrain to hit into). That and if you did that, you'd need it to have an astronomical high amount of damage, b/c it'd be 1 shot and done, along w/ having to have your character stand still while you guide the rocket.
If anything swarms will require a buff. They will need their damage upped to around 300 (was 330, now 220), and increase range to around 300-350m (up from current 175, but below the 400/450m it was), and return the mag size to a 4 round mag like it was in the good day of DUST, and increase the reserve to 8 (giving you 12 shots, which is still less then the standard 16 in a FG).
If you look at the damage math (and my attempt to do so); look at a bare bone Militia Soma: has 1200 shield, 4000 armor
Current proto SL damage (using my skills/stats as base): 6x220= 1320 (per volley be4 skills/mods) x 1.12 = 1478 (w. prof level) x 1.24 = 1833 (w/ 3 complex damage mods) x .2 = 366 ..... 1833-366 = 1467 1st shot against shield
So right there, your ONE volley of Proto SL w/ all those mods, just BARELY breaks they shield of a militia no items/skilled tank.
If change that to the 300 I proposed it comes out to : 2500 (total damage), but 2000 damage for 1st shot to take out the shield, which then really dents into the armor as it should being a proto weapon.
Now you may "flip" in saying that'd be the same damage against the Madrugar, which is true, however they will have hardeners, reps, plate, etc on their tanks that will then lower the damage once into armor. As once the shield is poped the current damage is 2200 be4 hardenders, and what I propose is 3000k. Tankers may feel this to be unbalanced, however I want to remind you your current tanks are only STANDARD tanks. When CCP actually add in the adv/proto tanks they will have more slots; and even I hope some more base hp/cpu/pg. As for when people don't remember in order to take our a Surya, if it was just one person with proto swarms, they'd need to use 6-8 shots assuming each and every rocket hit b/c of the HP/hard/reps ability the Surya had.
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