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Pilot Jardic
Intara Direct Action Caldari State
0
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Posted - 2014.01.24 06:26:00 -
[1] - Quote
This is a term that is mostly used in DOTA and League of Legends. The easiest description comes from the VP of Game Design from LoL: "Anti-fun is the negative experience your opponents feel when you do something that prevents them from 'playing their game' or doing activities they consider fun. While everything useful you can do as a player is likely to cause SOME anti-fun in your opponents, it only becomes a design issue when the 'anti-fun' created on your use of a mechanic is greater than your fun in using the mechanic."
In this regard, railgun snipers are completely and totally anti-fun. I understand that the idea of tanks as a whole being anti-fun because you could argue that having a blaster tank sitting on the point shooting everything that comes near it is 'stopping you from playing your game' but it is not within the design of the mechanics to stop you from doing something completely. This is not so with the redline sniper, especially railguns. 50% of Domination games are going to have a railgun snipers. In this regard they generally do not kill decent tanks as long as they pay attention. what they will do is force the tank to play Where's freaking Waldo and try to snipe the redliner. The problem is that the second they take damage they will just hit reverse and not die meaning there is no actual interaction between attacker and victim.
They will completely stop a tanker from being able to move around the map and it is even worse for ds pilots. With their better elevation because every redline has mountains they can kill anything in the air. The generally won't do much other then say you can't play your game. For people that bring in militia vehicles big deal but for those that have several million invested in them a redline railgun might as well just say nope can't do that. Vehicle users cannot play their game because someone else is using a mechanic that makes them completely incapable of doing their profession. It might as well be a fat guy that handcuffs you to himself and falls asleep.
It is the same reason why the range of the swarm launcher was nerfed. Being able to get onto a high point and keep the air clear of any dropships wasn't fun for anyone. the railgun is just going to sit there mindlessly plinking away at vehicles and infantry and the people against it either resort to the same tactic to kill them or just give up on their primary source of play. AV now, even if it is slightly underpowered, is something that you work for. It makes the enemy react to you and requires actual gameplay from both sides beyond 'I guess I better do exactly what he is doing.'
Simply put: redline sniper is not overpowered. It is completely antithetical to having fun. |
JL3Eleven
1666
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Posted - 2014.01.24 06:38:00 -
[2] - Quote
lol redline snipers.
Supercorp: A corporation with the ability to shape and control events and project power on a New Eden-wide scale.
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1564
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Posted - 2014.01.24 06:42:00 -
[3] - Quote
In that regard Blaster Tanks are Anti-fun as well. They will sit there and slaughter infantry, then when the infantry pull out AV, they just hit the boosters and ride off into the sunset for a few minutes.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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TcuBe3
Molon Labe. Public Disorder.
322
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Posted - 2014.01.24 07:29:00 -
[4] - Quote
DUST = Anti-Fun
CCP Fanboys remind me of the Heaven's Gate cult.
"DON'T DRINK THE COOL AID PEOPLE!"
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Aizen Intiki
OSG Planetary Operations Covert Intervention
739
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Posted - 2014.01.24 07:35:00 -
[5] - Quote
Fizzer94 wrote:In that regard Blaster Tanks are Anti-fun as well. They will sit there and slaughter infantry, then when the infantry pull out AV, they just hit the boosters and ride off into the sunset for a few minutes.
1: There's ways of hunting said blaster HAV down and killing it. Stop being a nub and do those things.
2: You can't go into the redline usually to kill a enemy redline sniper. This seriously affects vehicle vs. vehicle combat.
3: weapon locks for redline will sove that issue
4: rails will still be OP, and will still need nerfing. Not too much, just reducing ROF and damage a little, and then damage mods needs some good nerfing. I've been hearing that they are getting some nerfs, so we'll see.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1574
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Posted - 2014.01.24 07:45:00 -
[6] - Quote
Aizen Intiki wrote:Fizzer94 wrote:In that regard Blaster Tanks are Anti-fun as well. They will sit there and slaughter infantry, then when the infantry pull out AV, they just hit the boosters and ride off into the sunset for a few minutes. 1: There's ways of hunting said blaster HAV down and killing it. Stop being a nub and do those things. 2: You can't go into the redline usually to kill a enemy redline sniper. This seriously affects vehicle vs. vehicle combat. 3: weapon locks for redline will sove that issue 4: rails will still be OP, and will still need nerfing. Not too much, just reducing ROF and damage a little, and then damage mods needs some good nerfing. I've been hearing that they are getting some nerfs, so we'll see.
1: Yep, its called Railguns or Jihad Jeeps. Those are the only 2 things capable of effectivle and reliably destroying HAVs, but apparently they are OP. Go figure.
2: Remove the redline and add safe bunkers for the infantry to spawn in like MAG did.
3: No. That would make redline games the worst thing ever. See above.
4: The only people that complain about Rail Tanks are Blaster Tanks users and Dropship users. Blaster Tanks are OP themselves, so their complaints fall upon dear ears. Until infantry have an effective way to fight Blaster Tanks, I see no reason for Blaster Tanks should get an effective way to fight Rail Tanks.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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devonus durga
P.L.A.N. B
202
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Posted - 2014.01.24 07:50:00 -
[7] - Quote
Solution: give rail guns the same effective range of my swarms or forge
Seriously, it shot when I get the drop on a rail gun and hey back pedal outside my range just to merc me from 500m awy
Proto Stompers Information/Wanted board
Tap, Tap
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5458
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Posted - 2014.01.24 07:51:00 -
[8] - Quote
This is the wrong universe to argue anti-fun as a reason to change things. New Eden is all about the meta game.
Let's say you're defending a PC district (lol). Would you rather:
A. Have your opponent show up and potentially take your district B. Have your opponent no-show because you killed the game for him
In most games, you'd pick A because it's the fun option. In New Eden, it's always B. Less enemy ships fielded means an easier fight for you, and in this case, less skilled players means an easier time for yourself. There's no such thing as honorable fights. The meta game reigns supreme. The strong will adapt and survive, the weak will QQ about every detail until they get fed up and leave.
Never forget
May 14, 2013: Beta 2.0
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Leadfoot10
Molon Labe. Public Disorder.
277
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Posted - 2014.01.24 08:26:00 -
[9] - Quote
If railgun snipers are anti-fun, so are regular snipers.
I can't say I really disagree with either one being labeled as such.
IMO, of course. |
Shion Typhon
Intara Direct Action Caldari State
375
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Posted - 2014.01.24 08:26:00 -
[10] - Quote
Pilot Jardic wrote:It might as well be a fat guy that handcuffs you to himself and falls asleep.
Hahahaha, +1 |
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jordy mack
Ultramarine Corp
124
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Posted - 2014.01.24 08:45:00 -
[11] - Quote
The only thing worse than a redline rail tank is one that comes right out into the middle of the fight and trys to stick its barrel down ur throat. I got cut down 13 times in one match by the same gunner on a small proto turret on an invincible close range rail shield tank. That was painfull.
Less QQ more PewPew
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pagl1u M
The Rainbow Effect
260
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Posted - 2014.01.24 09:56:00 -
[12] - Quote
Fizzer94 wrote:Aizen Intiki wrote:Fizzer94 wrote:In that regard Blaster Tanks are Anti-fun as well. They will sit there and slaughter infantry, then when the infantry pull out AV, they just hit the boosters and ride off into the sunset for a few minutes. 1: There's ways of hunting said blaster HAV down and killing it. Stop being a nub and do those things. 2: You can't go into the redline usually to kill a enemy redline sniper. This seriously affects vehicle vs. vehicle combat. 3: weapon locks for redline will sove that issue 4: rails will still be OP, and will still need nerfing. Not too much, just reducing ROF and damage a little, and then damage mods needs some good nerfing. I've been hearing that they are getting some nerfs, so we'll see. 1: Yep, its called Railguns or Jihad Jeeps. Those are the only 2 things capable of effectivle and reliably destroying HAVs, but apparently they are OP. Go figure. 2: Remove the redline and add safe bunkers for the infantry to spawn in like MAG did. 3: No. That would make redline games the worst thing ever. See above. 4: The only people that complain about Rail Tanks are Blaster Tanks users and Dropship users. Blaster Tanks are OP themselves, so their complaints fall upon dear ears. Until infantry have an effective way to fight Blaster Tanks, I see no reason for Blaster Tanks should get an effective way to fight Rail Tanks. 1 it is also called playing with your team coordinating with them. You dont have to be AVers.. If 2 or 3 of you brings av nades you can destroy every tank. It is not that hard. |
Atiim
Living Like Larry Schwag
3874
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Posted - 2014.01.24 14:43:00 -
[13] - Quote
pagl1u M wrote:Fizzer94 wrote:Aizen Intiki wrote:Fizzer94 wrote:In that regard Blaster Tanks are Anti-fun as well. They will sit there and slaughter infantry, then when the infantry pull out AV, they just hit the boosters and ride off into the sunset for a few minutes. 1: There's ways of hunting said blaster HAV down and killing it. Stop being a nub and do those things. 2: You can't go into the redline usually to kill a enemy redline sniper. This seriously affects vehicle vs. vehicle combat. 3: weapon locks for redline will sove that issue 4: rails will still be OP, and will still need nerfing. Not too much, just reducing ROF and damage a little, and then damage mods needs some good nerfing. I've been hearing that they are getting some nerfs, so we'll see. 1: Yep, its called Railguns or Jihad Jeeps. Those are the only 2 things capable of effectivle and reliably destroying HAVs, but apparently they are OP. Go figure. 2: Remove the redline and add safe bunkers for the infantry to spawn in like MAG did. 3: No. That would make redline games the worst thing ever. See above. 4: The only people that complain about Rail Tanks are Blaster Tanks users and Dropship users. Blaster Tanks are OP themselves, so their complaints fall upon dear ears. Until infantry have an effective way to fight Blaster Tanks, I see no reason for Blaster Tanks should get an effective way to fight Rail Tanks. 1 it is also called playing with your team coordinating with them. You dont have to be AVers.. If 2 or 3 of you brings av nades you can destroy every tank. It is not that hard. How many people does it take to drive that tank?
Next On To-Do List:
Particle Cannons
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pagl1u M
The Rainbow Effect
262
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Posted - 2014.01.24 14:59:00 -
[14] - Quote
I m not saying this is balanced I m not even saying this is right. I m just saying that there are ways to counter tanks. |
Reav Hannari
Red Rock Outriders
2804
|
Posted - 2014.01.24 15:04:00 -
[15] - Quote
LoL is candy. New Eden is a cold, dark, harsh world where everyone wants to take your candy. In New Eden fun is anti-fun.
Someone just posted an old quote from CCP Soundwave (who I now think works on LoL!): "Welcome to New Eden. Here's your Rubik's Cube. Now f*ck off." CCP doesn't want to be quite that harsh anymore but they also don't want to be in the candy business.
Now, give me your candy or I'll knife you.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Onesimus Tarsus
947
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Posted - 2014.01.24 15:35:00 -
[16] - Quote
TcuBe3 wrote:DUST = Anti-Fun __________________________________________________________________
CCP Fanboys remind me of the Heaven's Gate cult.
"DON'T DRINK THE COOL AID PEOPLE!"
I know this is tangential, but the Heaven's Gate cultists asphyxiated themselves and took pills mixed with alcoholic beverages. Jonestown cultists used poisoned Fla-vor-ade. And, it's Kool-Ade. And some of the HGs were voluntarily castrated first.
Resume your happy, fruitful lives.
Free, on-demand Respecs. Because it doesn't matter and no one should care.
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Assault Chileanme
Molon Labe. Public Disorder.
36
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Posted - 2014.01.24 16:53:00 -
[17] - Quote
I was thinking about this last night, when I logged on for the first time in a while to try to get some of this bonus SP that I had heard about. It became pretty obvious early on that a lot of the game has become Anti-Fun.
I don't have too much time to play these days, so I don't have 30 million SP and a dedicated squad to run with, but I do think that I am pretty decent at the game in general. In my first game however, it was a skirmish in progress where the other team had two ADSs and two or three HAVs roaming the field. I had read on the forums about how overpowered vehicles are now since the last patch and how Swarms are useless, but I figured that surely it wouldn't be that bad if I just waited until they stopped shining and unloaded some swarms at that point. So I pulled out my ADV swarms with two Enh Damage Mods and started going after one of the ADSs. Much to my surprise I didn't hardly scratch his paint, and any damage that I did do was fully regenerated by the time I could get more shots off. Then he just came over and killed me with his missiles.
After this same thing happened a few times, I went to the other side of the map to try my luck at a MLT HAV. This was at least as bad since my swarms did practically no damage and the AV grenades that I tossed his way when he rolled right up on me may as well not have exploded. This prompted my to try using my MLT Forge suit, which yet again proved fruitless. After spending the whole match engaged in a personal struggle against the vehicles, all I had to show was the 150 WP that I got for killing the infantry that tried to come after me.
The following few games were all basically the same situation, and if the vehicles weren't a huge problem at any point then a squad of heavies with PRO Rail Rifles would appear and make short work of everyone until the vehicles returned.
All of that to say that I love this game and think it has a lot of potential, but everything seems to balanced and created completely independently from the rest of the game, which leads to a high degree of anti-fun going on. There is no amount of SP that would make me want to endure any more of that than the hour or two I went through last night. I know that people might think that LoL is easymode that holds your hand and caters to infantile desires, but it is difficult to deny that they are very good at creating a balanced and enjoyable ecosystem and interaction between all of the content that they have. |
Arx Ardashir
Imperium Aeternum
461
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Posted - 2014.01.24 18:12:00 -
[18] - Quote
Assault Chileanme wrote:Stuff. I didn't know frustration until I was forced to grind for this event.
Here you can type your bio.
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Chibi Andy
Forsaken Immortals Top Men.
858
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Posted - 2014.01.24 18:48:00 -
[19] - Quote
CR's dropping my heavy's shield from70-80m in an instant is anti-fun.
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Teilka Darkmist
62
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Posted - 2014.01.24 18:49:00 -
[20] - Quote
Atiim wrote:pagl1u M wrote:Fizzer94 wrote:Aizen Intiki wrote:Fizzer94 wrote:In that regard Blaster Tanks are Anti-fun as well. They will sit there and slaughter infantry, then when the infantry pull out AV, they just hit the boosters and ride off into the sunset for a few minutes. 1: There's ways of hunting said blaster HAV down and killing it. Stop being a nub and do those things. 2: You can't go into the redline usually to kill a enemy redline sniper. This seriously affects vehicle vs. vehicle combat. 3: weapon locks for redline will sove that issue 4: rails will still be OP, and will still need nerfing. Not too much, just reducing ROF and damage a little, and then damage mods needs some good nerfing. I've been hearing that they are getting some nerfs, so we'll see. 1: Yep, its called Railguns or Jihad Jeeps. Those are the only 2 things capable of effectivle and reliably destroying HAVs, but apparently they are OP. Go figure. 2: Remove the redline and add safe bunkers for the infantry to spawn in like MAG did. 3: No. That would make redline games the worst thing ever. See above. 4: The only people that complain about Rail Tanks are Blaster Tanks users and Dropship users. Blaster Tanks are OP themselves, so their complaints fall upon dear ears. Until infantry have an effective way to fight Blaster Tanks, I see no reason for Blaster Tanks should get an effective way to fight Rail Tanks. 1 it is also called playing with your team coordinating with them. You dont have to be AVers.. If 2 or 3 of you brings av nades you can destroy every tank. It is not that hard. How many people does it take to drive that tank?
Here's a thought, what if tanks take two people to operate. One to drive and one to use the gun. Like in RL tanks (which actually have more than just that normally)
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Espartoi
Zero-Day Attack Zero-Day
14
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Posted - 2014.01.24 18:57:00 -
[21] - Quote
Reav Hannari wrote:LoL is candy. New Eden is a cold, dark, harsh world where everyone wants to take your candy. In New Eden fun is anti-fun.
Someone just posted an old quote from CCP Soundwave (who I now think works on LoL!): "Welcome to New Eden. Here's your Rubik's Cube. Now f*ck off." CCP doesn't want to be quite that harsh anymore but they also don't want to be in the candy business.
Now, give me your candy or I'll knife you.
Dark Souls 514.
You think that everything must be like you want and all is unfair? the answer is simple as Deal with it or GTFO.
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Aizen Intiki
OSG Planetary Operations Covert Intervention
741
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Posted - 2014.01.24 19:57:00 -
[22] - Quote
Fizzer94 wrote:Aizen Intiki wrote:Fizzer94 wrote:In that regard Blaster Tanks are Anti-fun as well. They will sit there and slaughter infantry, then when the infantry pull out AV, they just hit the boosters and ride off into the sunset for a few minutes. 1: There's ways of hunting said blaster HAV down and killing it. Stop being a nub and do those things. 2: You can't go into the redline usually to kill a enemy redline sniper. This seriously affects vehicle vs. vehicle combat. 3: weapon locks for redline will sove that issue 4: rails will still be OP, and will still need nerfing. Not too much, just reducing ROF and damage a little, and then damage mods needs some good nerfing. I've been hearing that they are getting some nerfs, so we'll see. 1: Yep, its called Railguns or Jihad Jeeps. Those are the only 2 things capable of effectivle and reliably destroying HAVs, but apparently they are OP. Go figure. 2: Remove the redline and add safe bunkers for the infantry to spawn in like MAG did. 3: No. That would make redline games the worst thing ever. See above. 4: The only people that complain about Rail Tanks are Blaster Tanks users and Dropship users. Blaster Tanks are OP themselves, so their complaints fall upon dear ears. Until infantry have an effective way to fight Blaster Tanks, I see no reason for Blaster Tanks should get an effective way to fight Rail Tanks.
1: AV is still effective, and running up to a HAV is very effective, and will be even more so once cloaks come in (if we're able to drop them while cloaked). You're just a bad.
2: Wouldn't help calling in vehicles, and you could just wait right outside the safe zone and kill them. So no, that wouldn't work.
3: Well it's your bad team's fault that you got redlined in the first place, and you can break redline games quite easily, so argument invalid.
4: I can snipe infantry with rails better than I can with a sniper, and I've gotten hatemail and soon after threads calling for that to be nerfed. Also, how are blasters OP? They are by far the weakest turrets to use. Only the skilled pilots that uses blasters use them in actual fights. Otherwise, it's rails and missiles. Anyways, fighting blasters is easy.
1: Don't stand in the open like a dumbass
2: stop shooting at said HAV with a AI weapon, as it doesn't hurt it
3: Use AV, and scare it away, or kill it
If you can't do that, you're a bad, and you should feel bad as well.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Iron Wolf Saber
Den of Swords
12565
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Posted - 2014.01.24 20:11:00 -
[23] - Quote
Counter play was a better term for this.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Pilot Jardic
Intara Direct Action Caldari State
13
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Posted - 2014.01.24 20:45:00 -
[24] - Quote
Iron Wolf Saber wrote:Counter play was a better term for this.
When the counter play is literally do the same thing he is it is hardly a counter. it doesn't bother me when I am in my Madrugar and a missile tanks rips me apart in a second. He pulled in the weapon that is perfectly designed to counter and destroy me. He also had to track me down. When the assault dropship wards me off of an area, it is annoying but again he is actually doing something other than sitting on a mountain with a cannon. I have sat in the redline with a railgun before. When I was doing it, I was thinking "I am stopping them from calling in any vehicles." It is the fact that it was utterly preventing them from fielding something that is the problem. combined with the fact at how completely 'boring' it is; not moving, only using damage modules, rotating turret, backpedal the second a kitten scratches you, it is a huge problem. In short, there is not much 'play' in the counter.
I quote back to the concept of why swarms lost their range. JudgeRhadamanthus did a video about it. It is the same concept now with railgun tanks. in short it isn't an interesting battle.
I understand the concept that EVE has pretty much what can be called anti-fun into its mechanics. The Blackbird can lock your targeting, weapons, warp, and speed pretty easily living you there to be kicked over and over by a team. the difference is that EVE is an open atmosphere. You have the blob tactics so the Blackbird can be utterly blown apart by your friends. The main thing to remember is that DUST is not EVE. I have only ever heard of one respec in EVE and that was when the Learning skills were obliterated. When racial relations was changed to be totally different, people who invested their points there were not reimbursed.
DUST is obviously a different beast where respecs are fairly common. Most people agree that at least a respec will happen for dropsuit command when the other racial suits drop and many others believe a respec for weaponry/dropsuit upgrades will happen. Jeez, CCP made a mistake with vehicle engineering and gave everyone a respec rather than saying "sorry we screwed up, HTFU" or only giving a respec to vehicle engineering. It is a different game altogether.
What was the big buzz term being thrown around when 1.7 was coming out in regards to tanks? they were going to be fun to drive. As it stands because someone in the redline wants to load-up 2 damage modules on a militia tank and hit any vehicle on the field while being near impossible to see there is little a vehicle user can do about it. aside from do the same thing he is to stop him... |
Atiim
Living Like Larry Schwag
3890
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Posted - 2014.01.24 21:04:00 -
[25] - Quote
Aizen Intiki wrote: 1: AV is still effective, and running up to a HAV is very effective, and will be even more so once cloaks come in (if we're able to drop them while cloaked). You're just a bad.
2: Wouldn't help calling in vehicles, and you could just wait right outside the safe zone and kill them. So no, that wouldn't work.
3: Well it's your bad team's fault that you got redlined in the first place, and you can break redline games quite easily, so argument invalid.
4: I can snipe infantry with rails better than I can with a sniper, and I've gotten hatemail and soon after threads calling for that to be nerfed. Also, how are blasters OP? They are by far the weakest turrets to use. Only the skilled pilots that uses blasters use them in actual fights. Otherwise, it's rails and missiles. Anyways, fighting blasters is easy.
1: Don't stand in the open like a dumbass
2: stop shooting at said HAV with a AI weapon, as it doesn't hurt it
3: Use AV, and scare it away, or kill it
If you can't do that, you're a bad, and you should feel bad as well.
1. If you allow infantry to run up to you, then you are a scrub who needs to find something else to play. And if we are so bad, then why has nobody taken up KingBabar's challenge? Your a b!tch until you do so.
2. It's a lot better than removing the redline.
3. And what would new players do? Imagine que-synced squads going up against randoms without a redline. That would be the one thing that guarantees that no new player would ever want to play this game.
4. Blasters are overpowered by extension. Remember that tanks are a niche. And I'm glad you got hatemail. Want a cookie?
As for your 2nd list:
1. Do you even Manus Peak?
2. Who is shooting vehicles with AI weapons? Nobody said they are trying to kill tanks with AI weapons (bar PLCs). Only time people ever do that is to distract someone.
3. All credibility is lost with this statement (assuming you had any). You have to jump out in the open to use AV, which is a direct contradiction to your first statement.
Killing a vehicle is about as profitable and benifical as removing a part of a cancer tumor, as opposed to all of the tumor. Sure the problem goes away for a bit, but then it comes right back; but the problem is even bigger.
Prove that everyone complaining about AV is just bad. Accept KingBabar's challenge. Your a b!tch until you do so.
I'm sorry that you want to spawn camp n00bs who don't have a safe spot to hide on the ground, but no.
Next On To-Do List:
Particle Cannons
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Stefan Stahl
Seituoda Taskforce Command Caldari State
396
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Posted - 2014.01.24 22:25:00 -
[26] - Quote
Pilot Jardic wrote:Anti-fun This is one of the points that makes me wonder whether there are actual game-designers on the Dust 514 development team. If so, I'd love to see one of them on the forums and ask him or her a couple of questions. /Cynicism
There are a number of aspects in the game where the least fun option is the best available strategy. We're seeing it when newbies get killed repeatedly trying to fend off an HAV with Swarm Launchers, we're seeing it when half a team is sitting in the redline sniping, we're seeing it when people prefer studying the inside of the MCC to actually participating in the match.
There are a few things Dust should take from the EVE universe and apply to first person shooters. That's the innovation I and hopefully a few other people are looking forward to. Bad game design isn't one of them. |
Jamie Insano
FACTION WARFARE ARMY
1
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Posted - 2014.01.24 23:40:00 -
[27] - Quote
Every time I hear the 'New Eden is supposed to be harsh' line of steamy BS I just laugh until I hurt.
DUST 514 is as good a pile of crap as the incompetent designers could create. It can't get any better because they don't have the skill to make it better, and instead BLAME THE PLAYERS WHO POINT OUT THE PAINFULLY GLARING ISSUES WITH IT
AUR gear is anti-fun. Letting anyone get ahead of someone who took the time to raise SP by opening their wallet is like saying 'Welcome Douche Bags! We want to kill this game and not have jobs! We already have to give it away because it sucks the biggest of big ones, so you DBags might as well finish it off."
Sniper rifles are anti fun. You can't effectively see anything past 300m. To the piles of people I kill at 500+m: Ha ha! I couldn't see anything of you because my recticle dot covered you completely and I have no idea how I hit you but you died anyway!
Swarm launchers are anti fun. You can't carry enough ammo to actually destroy a tank, and the range sucks so bad you might as well just lay down in front of the tank and invite it to just run you over.
Mass Drivers are anti fun. What is the effing point of an AoE weapon with no AoE and so little damage?
Rail rifles are anti fun. Someone in a logi suit w a rail will beat a heavy with an HMG every time.
Unless it's a proto heavy, which is ANTI FUN. 800 shield and 1300 armor? In a Pub match. P-U-S-S-Y
But, things will never change. Look at EVE.
It's ok, though. If you want an immersive space trading and combat game with an intergrated FPS section, ALL OPERATING ON ONE PLATFORM, Chris Roberts and his guys will have Star Citizen out soon.
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Rei Shepard
The Rainbow Effect
1494
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Posted - 2014.01.24 23:52:00 -
[28] - Quote
Quote: Every time I hear the 'New Eden is supposed to be harsh' line of steamy BS I just laugh until I hurt.
DUST 514 is as good a pile of crap as the incompetent designers could create. It can't get any better because they don't have the skill to make it better, and instead BLAME THE PLAYERS WHO POINT OUT THE PAINFULLY GLARING ISSUES WITH IT
AUR gear is anti-fun. Letting anyone get ahead of someone who took the time to raise SP by opening their wallet is like saying 'Welcome Douche Bags! We want to kill this game and not have jobs! We already have to give it away because it sucks the biggest of big ones, so you DBags might as well finish it off."
Sniper rifles are anti fun. You can't effectively see anything past 300m. To the piles of people I kill at 500+m: Ha ha! I couldn't see anything of you because my recticle dot covered you completely and I have no idea how I hit you but you died anyway!
Swarm launchers are anti fun. You can't carry enough ammo to actually destroy a tank, and the range sucks so bad you might as well just lay down in front of the tank and invite it to just run you over.
Mass Drivers are anti fun. What is the effing point of an AoE weapon with no AoE and so little damage?
Rail rifles are anti fun. Someone in a logi suit w a rail will beat a heavy with an HMG every time.
Unless it's a proto heavy, which is ANTI FUN. 800 shield and 1300 armor? In a Pub match. P-U-S-S-Y
But, things will never change. Look at EVE.
It's ok, though. If you want an immersive space trading and combat game with an intergrated FPS section, ALL OPERATING ON ONE PLATFORM, Chris Roberts and his guys will have Star Citizen out soon.
Am i considered Anti Fun when i drop into a game ?
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Pilot Jardic
Intara Direct Action Caldari State
21
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Posted - 2014.01.25 11:06:00 -
[29] - Quote
Bumping this because I see it really as a massive problem. I don't know how it can be fixed but it needs to be altered. |
Spkr4theDead
Red Star. EoN.
1684
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Posted - 2014.01.25 11:47:00 -
[30] - Quote
Infantry does that to tanking.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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