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Thread Statistics | Show CCP posts - 1 post(s) |
Second Cerberus
Tested In Production
64
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Posted - 2014.01.24 04:22:00 -
[1] - Quote
I'm creating a list of BPO's and their availability. Figure this info could be useful to those thinking of selling or those looking to pick up a specific BPO or round out their collection when the player market opens.
Here is the list of BPO's I know about, please post below any more that I missed.
BPO's are sorted by type and then by name under these categories with these classifications:
Categories: Equipment Modules Suits Vehicles Weapons
Classification: Common Uncommon Rare
I'm interested if you think the classifications are correct and what prices you think will be seen when the market opens.
Description: Militia Drop Uplink Blueprint - common Militia Nanite Injector Blueprint - common Militia Nanohive Blueprint - common Militia Repair Tool Blueprint - common Templar Drop Uplink - uncommon Militia Armor Repairer Blueprint - common Militia CPU Upgrade Blueprint - common Militia PG Upgrade Blueprint - common Militia Shield Extender Blueprint - common Militia Shield Recharger Blueprint - common Covenant Assault C-I - common Dragonfly Scout - common Dragonfly Assault - confirm? Dren Assault C-I - uncommon Dren Logistics M-I - uncommon Dren Scout G-I - uncommon Dren Sentinel A-I - uncommon Master Recruiter Assault C-II Dropsuit - rare Raven Assault C-I - common Senior Recruiter Assault C-I Dropsuit - rare Sever Logistics M-I - common Skinweave Militia Amarr Heavy Frame - common Skinweave Militia Caldari Medium Frame - common Skinweave Militia Gallente Light Frame - common Skinweave Militia Minmatar Medium Frame - common Staff Recruiter Assault Dropsuit - common Templar Assault A-I - uncommon Templar Logistics A-I - uncommon Templar Sentinel A-I - uncommon Valor Scout G-1 - common Blood Raiders Saga - common Guristas LAV - common Ishukone Watch Saga - uncommon Senior Recruiter Light Assault Vehicle - rare Covenant Sniper Rifle - common Daemon Shotgun - uncommon Dren Assault Rifle - uncommon Dren Scrambler Pistol - uncommon Dren Shotgun - uncommon Dren Swarm Launcher - uncommon Exile Assault Rifle - common Militia Locus Grenade Blueprint - common Recruit Submachine Gun - common Recruit Assault Rifle - common Staff Recruiter Assault Rifle - uncommon Staff Recruiter Laser Rifle - uncommon Staff Recruiter Scrambler Pistol - uncommon Staff Recruiter Sniper Rifle - uncommon Templar Laser Rifle - uncommon Templar Scrambler Pistol - uncommon Templar Scrambler Rifle - uncommon Toxin ICD-9 Submachine Gun - common
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
64
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Posted - 2014.01.24 04:26:00 -
[2] - Quote
Long Evity wrote:Templar Drop-uplinks? Did that come with the Templar BPO codes? :O
Preorder bonus with the second decade pack. Separate from the templar BPO codes
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
64
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Posted - 2014.01.24 04:28:00 -
[3] - Quote
Viktor Hadah Jr wrote:Master Recruiter Assault C-II Dropsuit - rare Senior Recruiter Light Assault Vehicle - rare
you forgot angel cartel saga
All those three can be thrown into the super f*cking rare category.
Also i would say daemon = rare
How/when was the angel cartel saga available?
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
64
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Posted - 2014.01.24 04:30:00 -
[4] - Quote
Viktor Hadah Jr wrote:Second Cerberus wrote:Viktor Hadah Jr wrote:Master Recruiter Assault C-II Dropsuit - rare Senior Recruiter Light Assault Vehicle - rare
you forgot angel cartel saga
All those three can be thrown into the super f*cking rare category.
Also i would say daemon = rare How/when was the angel cartel saga available? Beta tournament only 16 were given out.
Ha, ok so absolutely zero chance I'll ever see one of those. Thanks, I'll add it.
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
64
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Posted - 2014.01.24 04:34:00 -
[5] - Quote
JL3Eleven wrote:Blood Raiders Saga would also be uncommon.
I couldn't decide on those. I ultimately put everything in the $50 pack as common and everything in the $100 pack as uncommon. Maybe I should change that but I think there were a lot of the $50 packs sold. I'm open to changing it if people dont think there are that many around.
Side note, was their a toxin assault rifle at some point? can someone confirm?
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
65
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Posted - 2014.01.25 01:46:00 -
[6] - Quote
Marc Rime wrote:Not sure I'd call any of the dropsuits Eon, Fossil, Primordial or Thale 'common'. Sure, they were available for AUR, but I doubt many players bought any of them. Maybe the Eon, but not the others.
I don't know I never bought one but they seemed to be on sale for a long time. Maybe CCP didn't sell many since most of the Beta players already had the MAG tribute suits by then?
I would say they are less common than the MAG suits since as far as I know they were never given out for free.
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
65
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Posted - 2014.01.25 01:54:00 -
[7] - Quote
Fire of Prometheus wrote:I'm going to say: Common suits- 50-75 mil isk Uncommon/rare suits- 75-150 mil Super rare- 150-250 mil
Weapons-10-15 mil a piece
Hmmmm..... super rare seems low. I think there are enough people with ISK in their pockets to drive those up to ridiculous prices. I'm thinking more like an exponential increase of 75-250 million for uncommon / rare and 500 million -1 billion for super rare. No way to validate this, but there cant be more than a few Master Recruiter suits out there. From what I've seen on what it takes to recruit 100 people to 100,000 WP, a billion might not even break even for the seller.
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
65
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Posted - 2014.01.25 03:48:00 -
[8] - Quote
demonkiller 12 wrote: templar set should be the only super rare, all recruiter should be rare
You think? I don't know anyone with the Master Recruiter suit but there are dozens of people on the forums with a Templar set. The only thing keeping the Templar codes "exclusive" right now is you have to buy the code for all items and some don't have the 250-300 million. When player market hits and the items can be bought individually I think everyone that wants a specific Templar item is going to be able to find it for 100 million or less.
Seems to me the Senior and Master Recruiter will be harder to find. Hope I'm wrong though, I would like to pickup a set of every Recruiter item from the Assault Rifle up.
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
66
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Posted - 2014.01.25 14:34:00 -
[9] - Quote
demonkiller 12 wrote:Second Cerberus wrote:demonkiller 12 wrote: templar set should be the only super rare, all recruiter should be rare
You think? I don't know anyone with the Master Recruiter suit but there are dozens of people on the forums with a Templar set. The only thing keeping the Templar codes "exclusive" right now is you have to buy the code for all items and some don't have the 250-300 million. When player market hits and the items can be bought individually I think everyone that wants a specific Templar item is going to be able to find it for 100 million or less. Seems to me the Senior and Master Recruiter will be harder to find. Hope I'm wrong though, I would like to pickup a set of every Recruiter item from the Assault Rifle up. But those BPOs you can and always will be able to get, so theyre rare now, eventually theyll become uncommon and then common
That could be true if the recruiting rewards don't change. Given CCP's track record, I don't expect the BPO recruiter rewards to exist forever.
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
67
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Posted - 2014.01.28 01:35:00 -
[10] - Quote
I have the EVE second Decade code for 60 days free game time in EVE on a new account. Anyone willing to trade a Templar Uplink BPO for this code?
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
68
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Posted - 2014.01.28 01:49:00 -
[11] - Quote
ROCKO THE HELLHOUND wrote:oh look, another BPO trading speculation - how cute!
they make me laugh ever since Uprising was officially announced..., as either BPO's and Aurum-Items will never be available for trading in the open player-market - or Dust514 will never become a working as intended Micro-Transaction funded F2P FPS. remember, they can't just simply copy everything from Dust's 'Sister-Game' of Eve as they ARE two different business models - and since the removal of BPO's from the stores, i am absolutely certain that CCP is finally fully aware of that... .
I would bet that BPO trading will definitely be allowed. How would prohibiting BPO trades effect purchases of consumables and boosters, which are now the only monetized items that CCP offers? Do people with a militia scout BPO buy less active boosters or do people with a standard assault BPO purchase less combat rifles?
BPO's don't have better stats. A militia shield extender BPO with 22 HP sucks just like an ISK militia shield extender and saves you a whole 975 ISK. Fact is, I have multiple BPO's and rarely use them and I think this is true for many. BPO's will just be another form of ISK sink if you buy one for 25 or 50 or 500 million and can NEVER get your money back thru usage. Why would CCP oppose an additional, massive ISK sink?
"I don't always test my code, but when I do, I do it in production." - CCP
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Second Cerberus
Tested In Production
70
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Posted - 2014.01.28 13:09:00 -
[12] - Quote
ROCKO THE HELLHOUND wrote:
exactly, so why on earth should the Dev's !!ADD!! the possibility for us to give the BPO's to somebody else who might then have lessened their need for any somewhat similar AUR-Consumables through it?
it really would mean for CCP to have put, regardless how slight but still effort, into a direct counter to their current understandable BPO-unfriendly politic, while the opposite of slowly letting the BPO's more and more vanish from the scene by collecting dust in Vet's inventories and inactivate accounts, as well as dyeing with deleted ones, would make so much more sense with CCP's politic regarding Dust514 and BPO's/ the Micro-Transaction Consumable-Items funding idea for it.
Seriously? You think that people are spending AUR on militia level equipment?
I think that CCP wishes people were spending AUR on militia level equipment. If CCP doesn't get the ISK sink balance correct, they will never sell any AUR because why would people buy AUR items when they have millions of ISK to buy the ISK version?
"I don't always test my code, but when I do, I do it in production." - CCP
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