Garrett Blacknova
Codex Troopers
4369
|
Posted - 2014.01.23 17:01:00 -
[1] - Quote
Darken-Soul wrote:I have plenty of reasons I want a respec. The people who argue against it chant about responsibility and commitment. How come these people do not take their advice to CCP? A little consistency and forethought from the game developers would help the community from demanding actions like respecs and refunds. Why is it ok for CCP to change the game every month but the community has to live with their own decisions? Even decisions made prior to radical changes.
Blindly supporting change for one party and blatantly opposing it for another is hypocrisy. If the nay sayers examine the true facts instead of parroting New Eden dogma perhaps they will realize their foolishness. Vehicle changes: Entire rebuild of core mechanics and skill tree from the ground up. Respec provided. Infantry changes: Swapping of a few suit bonuses - several of which had been explicitly stated by the devs as "placeholder" stats, and addition of new content.
When adding new content WITHOUT major rewrites of the skill tree, CCP haven't previously offered respecs. That said, this time, it sounds like they're adding a lot of new racial variant suits and other items, as well as the recent no-respec addition of racial rifle variants. Because of that, I'm hoping they DO offer a respec so players who want to use Rail Rifles but already spent SP into Assault Rifles when it looked like the RR or CR was too far off (they were) can reallocate their "wasted" SP into a relevant skill. There are plenty of people who will rush to the FOTM, or to what they're guessing will be the next FOTM if they're slightly more intelligent, but there are also a good number who have invested in a "best fit" option so they can fill their chosen role, but would really prefer to be a Caldari Scout even though I've had to train up into Gallente if I wanted any competent Scout suit with a decent bonus. And there are a lot of Heavies out there who would like to be anything but Amarr, but Heavy was the important consideration, and when those suits are actually showing up, it'll be really nice if they don't have to sit with several million SP locked into a suit they never intend to use again ever EVEN IF IT'S THE NEXT BIG THING. |
Garrett Blacknova
Codex Troopers
4369
|
Posted - 2014.01.23 17:19:00 -
[2] - Quote
Darken-Soul wrote:are suit bonuses on the skill tree? Some are listed on the skill tree, but they aren't part of how the tree itself is laid out, no.
Vehicle users got a respec after CCP rewrote our entire core mechanics and heavily modified how our skill tree works at a base level, but DIDN'T get respecs when CCP changed bonuses provided by several of the skills involved in the tree. There was a point where, right after a respec, several vehicle-related skills had incorrect descriptions, and people skilled into them for benefits which weren't actually provided - those people WERE given respecs because the description didn't match what we had skilled into. Oddly, when people skill into something then it changes later, CCP don't offer the same option.
It's strange, but the logic behind respecs or lack thereof HAS been pretty consistent ever since "release" (and I use that term very loosely while the game is clearly still in beta according to anyone that isn't CCP). |