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Reav Hannari
Red Rock Outriders
2719
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Posted - 2014.01.22 17:28:00 -
[1] - Quote
It's becoming clear that CCP isn't doing a vehicle style overhaul to dropsuits. The skill tree is staying the same and we aren't experiencing a tiericide. So today's question is...
How would you make basic frames useful and interesting?
I don't like skills that unlock other skills or tiers of equipment without providing some form of bonus. I'd like to see the basic frame skills provide some form of bonus to both the basic frames and the specialized versions built on those frames. For example, Minmatar Medium Frame could reduce shield recharge delay by 2% per level on both basic, assault and logistics suits. This would encourage training it to 5 and support the hit and run tactics of the Minmatar. So many possibilities for each race and frame size.
I think the current pricing situation discourages any use of basic frames once you can unlock the specialized suit. It should provide an economical fallback from the more advanced frames. Yes, they take less SP to unlock. I think that's a crappy excuse. They should be cheaper all around because they have less capability.
The medium basic frames seem to be the assault frames without skill bonuses. How can they be better differentiated from the specialized frames? I've seen one suggestion that all of them carry two equipment slots. That would make them a weak cross between both assault and logistics and open up some interesting possibilities for the secondary roles, such as sniping, anti-vehicle, and pilot. I use my Skinweave Minmatar Medium for piloting specifically for the cheap price and the two equipment slots: uplinks and vehicle repair.
How could the basic light frame be made useful? The basic heavy?
We will have 36 suits on the market that currently serve as mostly a short lived stepping stone on the way to specialized suits. Some use the Amarr basic heavy due to weaknesses in the Sentinal but that should change once 1.8 ships. How can we leverage these existing assets and SP sinks to add diversity to the game?
Thoughts?
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2721
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Posted - 2014.01.22 17:52:00 -
[2] - Quote
Thanks! Any ideas on basic frame bonuses? The more well thought out this is the easier it'll be to talk CCP into at least reading them.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2736
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Posted - 2014.01.22 22:21:00 -
[3] - Quote
el OPERATOR wrote:Thing is, the specialized fits are more expensive, until PROTO. And maybe, just maybe, Basics price higher w/out a bonus to entice individuals who are considering going PROTOBasic to actually specialize in the suit and not go SuperTourist about it. The specialized suits ARE better, and they DO cost more.
I just went through all the suits comparing basic to the specialized versions. The only case where any specialized suit cost more than the basic frame was prototype commando. All the others the specialized is significantly cheaper.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2738
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Posted - 2014.01.22 22:48:00 -
[4] - Quote
el OPERATOR wrote:Well, if I'm behind about a CCP hotfix, then what I've said ISK-wise isn't accurate. The Basics were cheaper until PROTO last I looked a few months back because of a similiar thread. SP-wise tho they are still cheaper to get into (HALF the SP), thereby freeing up time to generate the ISK to pay for them. Until the user decides to specialize and use the ISK cheaper, but SP more expensive suits.
Still, though. Not Broken or Unfair or Illogical or Wasteful or.....(?).
It is illogical. Why would anyone take a basic frame to level 5 and spend 1.2 million SP to do that when they can switch over at level 3 and spend those points to get to level 3 in a specialized suit?
Because they can't make up their minds? That's weak.
I started this thread to generate ideas on how to make basic frame suits and skills more useful. Most of us agree that they are just a stepping stone, an SP sink and a waste of ISK to continue using for most cases. I don't understand why you are arguing that they are fine as they are today.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2740
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Posted - 2014.01.22 22:50:00 -
[5] - Quote
Leo Look wrote:yes level 4 and 5 is useless but when we came out of beta we had to level to 5 basic to then move onto the role suits since that has been removed it be nice to get rid of level 4 and 5 and give back the SP we old timers put into it but I don't see CCP doing that ever
I have two basic frames to 5 as well. I didn't feel the need to respec back when we had the opportunity and I'd rather CCP make them useful than take them away.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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