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D legendary hero
Ultramarine Corp
1330
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Posted - 2014.01.22 03:14:00 -
[1] - Quote
FLUX really. Locus grenades are good on People. AV grenades are good on vehicles and track the vehicles... flux grenades......
nothing. Of course they are supposed to work good on shields, but
- If you through a flux before you fire at an enemy you take down their shield before it goes off
- if you cook you better hit them with it otherwise the small radius will only partially reduce shielding...
flux vs infantry is very bad. Its better to just use a locus. Locus and flux hand the same radius but flux only works on shields and locus works on shields, armor, and can kill.
Flux vs vehicles is bad. Besides having your flux land directly on a tank your not doing any significant harm. And since sheilds on vehicles recover so fast, your sacrifice is truely in vain. AV can ckill the vehicles damage its shielding and track it.
Why should you ever use flux grenades?
My suggestion give them a 9m blast radius, and full flux damage out to the extreme of the radius. something has gotta be done to make it work.
SLEEK LOCUS
I don't even need to go into detail on this one. they are just bad. What was the concept behind this? 200 damage with a 9m radius and fall off.
my solution is to add sleek locus grenade teirs. standard 200 damage, ADV 300 damage, PROTO 375 damage. AND have the damage have no fall off at the edge of the radius, namely that it does its max damage upto the 9m mark.
comments?
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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The Attorney General
1879
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Posted - 2014.01.22 03:18:00 -
[2] - Quote
Allotek flux grenade has a large radius, larger than a core locus.
Also, it does more damage to shields than a prototype AV nade.
They are very good, assuming you can figure out how to actually hit vehicles with them.
Mr. Hybrid Vayu.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1677
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Posted - 2014.01.22 03:19:00 -
[3] - Quote
Flux grenades are fantastic for clearing equipment, especially uplinks and remotes stuck in odd places or glitched into walls.
Also if you're a mass driver user who likes to fight on level ground like me, you pretty much have to use fluxes to wipe out the explosive-resisting shields first before you use your gun.
Also Flux will be your best friend when the reworked sentinels come out. Sentinels are going to resist 25% of all splash damage making them extremly resistant to locus grenades. However Fluxes do so much shield damage that they'll be instrumental in taking out Caldari Sentinels.
1.8 Sentinels
Damage Efficiency
Effective HP
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Protocake JR
Royal Uhlans Amarr Empire
1288
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Posted - 2014.01.22 03:19:00 -
[4] - Quote
flux grenades can hit through walls and invisible walls. They are ideal for taking out equipment but can be used to scare infantry and shield vehicles.
Sleek grenades are just lol.
The PC and SL should fit into the Sidearm slot so it's accessible and practical to carry one.
AV spam vs V spam
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1677
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Posted - 2014.01.22 03:23:00 -
[5] - Quote
Yeah sleek grenades are pretty underused now. I seem to remember them being badass back in the day though I can't remember why.
1.8 Sentinels
Damage Efficiency
Effective HP
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Beck Weathers
Ghosts of Dawn General Tso's Alliance
375
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Posted - 2014.01.22 03:25:00 -
[6] - Quote
I use flux on almost all my fits, I am quite apt at tossing them up into crows nests, or cooking them and letting them go just so they travel up and take out uplinks in scafelding or ledges. Also great at killing tanks shields. |
Michael Arck
Onuoto Uakan Huogaatsu
2696
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Posted - 2014.01.22 03:26:00 -
[7] - Quote
Every superman has a kryptonite and for us shield based users, we hate to see the clear light blue bubble with chaff particles in the air.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
641
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Posted - 2014.01.22 03:28:00 -
[8] - Quote
What Flux needs is a Flashbang effect.
"Because beer, that's why."
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D legendary hero
Ultramarine Corp
1332
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Posted - 2014.01.22 03:29:00 -
[9] - Quote
its funny that no one is commenting (save 2 ppl) on the sleek grenades
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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SponkSponkSponk
The Southern Legion The Umbra Combine
628
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Posted - 2014.01.22 03:33:00 -
[10] - Quote
sleek av is okay, if niche. Sometimes you really need the long range and seeking capability.
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Timtron Victory
Tech Guard RISE of LEGION
56
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Posted - 2014.01.22 03:44:00 -
[11] - Quote
I tried using the sleek locus as I felt it was similar to the Assault Mass Driver but the fact that its not a contact grenade pissed me off. Cooking the grenade is cool and all but I will stick to flux grenades until contact grenades are released I am at level 4 grenades so I havent used the core grenade which is supposed to be a "contact" grenade
Proud Christian
Jesus Loves You
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2280
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Posted - 2014.01.22 03:46:00 -
[12] - Quote
Sleek is good for finishing people off, driving people in and out of cover and general support.
Flux is good against shield tanks and shield tanked mercs.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
407
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Posted - 2014.01.22 04:06:00 -
[13] - Quote
I would use sleek just for the range on my alt, along with my MD. I used sleek on my heavy along with my forge.
Don't look him in the eye, WHAT DID I JUST SAY?!!!
I specialize in ridiculousness.
Back off my Incubus.
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
3085
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Posted - 2014.01.22 04:09:00 -
[14] - Quote
I use fluxes for all fits. Clearing equipment through walls/celings is useful. A flux into a group of reds also sends them scattering if they aren't dead shortly after.
Also it works good in conjunction with remotes for AV.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Jackof All-Trades
The Southern Legion The Umbra Combine
340
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Posted - 2014.01.22 04:25:00 -
[15] - Quote
Fluxes are the best jack of all trades grenade...
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Leadfoot10
Molon Labe. Public Disorder.
253
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Posted - 2014.01.22 04:28:00 -
[16] - Quote
Nothing sends this Caldari running like the blue glow of a flux. |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1489
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Posted - 2014.01.22 04:33:00 -
[17] - Quote
Flux 'Nades work absolutely great for clearing equipment such a drop uplinks on ledges and REs in objectives. I would rather have a Flux than a Locus in most situations, their utility usually outweighs the killing power of Locus IMO. I'm waiting for my Amarrian grenades though, hopefully they are a stun grenade of some sort...
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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D legendary hero
Ultramarine Corp
1333
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Posted - 2014.01.22 16:27:00 -
[18] - Quote
Leadfoot10 wrote:Sleek locus grenades are lolcute. The only use I've ever found for them is getting them up to certain elevated uplink placements.
sleek locus = useless
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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Jake Bloodworth
Molon Labe. Public Disorder.
283
|
Posted - 2014.01.22 16:38:00 -
[19] - Quote
Obviously everyone agrees on the sleek locus grenades. As for the flux... I've never heard anyone in game or out refer to them as useless or underpowered. I've fluxed sicas and downed them with a boundless HMG. A flux spells death for the caldari lavs too. Flux are near mandatory in PC matches where clearing uplinks can decide the battle in your favor. I wouldn't want the whole squad carrying them, but I would have half of them. |
Cody Sietz
Bullet Cluster Legacy Rising
2068
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Posted - 2014.01.22 16:47:00 -
[20] - Quote
Maybe if they gave you 5 sleek grenades it would be ok...
Can you imagine trying to takedown the new heavies with their blast resistance.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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RKKR
The Southern Legion The Umbra Combine
668
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Posted - 2014.01.22 16:52:00 -
[21] - Quote
The problem is that every greedy basterd only cares about kills instead of giving value to he team.
Throw a flux (cook them for timing) at a good spot and help your team out by Softening he enemy up (infrantry and vehicles) and Destroy equipment.
Sure a locus is great in some situations but a flux is too.
Would you rather take out that equipment nest around the corner and softening the enemy up so they start panicking or do you rather get 1 kill which a normal gun can get too?
...and now let's wait for those lame core nade spammers to make a follow-up comment.
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D legendary hero
Ultramarine Corp
1335
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Posted - 2014.01.22 17:26:00 -
[22] - Quote
RKKR wrote:The problem is that every greedy basterd only cares about kills instead of giving value to he team.
Throw a flux (cook them for timing) at a good spot and help your team out by Softening he enemy up (infrantry and vehicles) and Destroy equipment.
Sure a locus is great in some situations but a flux is too.
Would you rather take out that equipment nest around the corner and softening the enemy up so they start panicking or do you rather get 1 kill which a normal gun can get too?
...and now let's wait for those lame core nade spammers to make a follow-up comment.
i would agree with you. but the fact is that Locus grenades can soften up and finish off enemies, locus grenades can destroy equipment too.
so, kills + softens enemies + destroys equipment VS softens + destroys equipment...
face it, locus pretty much do the same as flux as far as infantry are concerned.
When you consider vvehicles, flux can be useful, but they must land on the vehicle to actually realize their full potential. which concsidering vehicle strength and mobility won't mean much.
so, AV grenades = destroys vehciles + softens them up + tracks and adheres to vehicles VS flux = softens up vehicles
on both ends of the spectrum, flux fall short.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
|
D legendary hero
Ultramarine Corp
1335
|
Posted - 2014.01.22 17:27:00 -
[23] - Quote
if flux did their full damamge out to the extremity of their radius then they would be more useful.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
|
Garrett Blacknova
Codex Troopers
4368
|
Posted - 2014.01.22 18:26:00 -
[24] - Quote
Find hard-to-reach uplink: Flux.
Find uplink with a bunch of nanohives: Flux.
Teammate lights up a bunch of enemies behind cover: Flux then SMG. |
RKKR
The Southern Legion The Umbra Combine
668
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Posted - 2014.01.23 09:01:00 -
[25] - Quote
D legendary hero wrote:RKKR wrote:The problem is that every greedy basterd only cares about kills instead of giving value to he team.
Throw a flux (cook them for timing) at a good spot and help your team out by Softening he enemy up (infrantry and vehicles) and Destroy equipment.
Sure a locus is great in some situations but a flux is too.
Would you rather take out that equipment nest around the corner and softening the enemy up so they start panicking or do you rather get 1 kill which a normal gun can get too?
...and now let's wait for those lame core nade spammers to make a follow-up comment.
i would agree with you. but the fact is that Locus grenades can soften up and finish off enemies, locus grenades can destroy equipment too. so, kills + softens enemies + destroys equipment VS softens + destroys equipment... face it, locus pretty much do the same as flux as far as infantry are concerned. When you consider vvehicles, flux can be useful, but they must land on the vehicle to actually realize their full potential. which concsidering vehicle strength and mobility won't mean much. so, AV grenades = destroys vehciles + softens them up + tracks and adheres to vehicles VS flux = softens up vehicles on both ends of the spectrum, flux fall short.
Flux is more effective at softening things up/destroying equipment,..I never saw someone flank the enemy and throw locus nades to take out their uplink spam....wait I actually never see someone do this with a flux either...maybe it's just the people that don't know how to use something else than easy-kill-weapons and charge-on-suicide tactics.
It's true that locus nades can do those things too, but who actually does that with locus nades? And then there are those discussion threads about locus nades being to powerfull too.
Comparing flux & AV is silly, AVs are made to damage vehicles, you could easily make the same argument that flux damages infrantry and vehicles and AV only damage vehicles . |
Broonfondle Majikthies
Dogs of War Gaming Zero-Day
766
|
Posted - 2014.01.23 09:21:00 -
[26] - Quote
D legendary hero wrote:FLUX really. Locus grenades are good on People. AV grenades are good on vehicles and track the vehicles... flux grenades...... nothing. Of course they are supposed to work good on shields, but
- If you through a flux before you fire at an enemy you take down their shield before it goes off
- if you cook you better hit them with it otherwise the small radius will only partially reduce shielding...
flux vs infantry is very bad. Its better to just use a locus. Locus and flux hand the same radius but flux only works on shields and locus works on shields, armor, and can kill. Flux vs vehicles is bad. Besides having your flux land directly on a tank your not doing any significant harm. And since sheilds on vehicles recover so fast, your sacrifice is truely in vain. AV can ckill the vehicles damage its shielding and track it. Why should you ever use flux grenades? My suggestion give them a 9m blast radius, and full flux damage out to the extreme of the radius. something has gotta be done to make it work.
SLEEK LOCUS I don't even need to go into detail on this one. they are just bad. What was the concept behind this? 200 damage with a 9m radius and fall off. my solution is to add sleek locus grenade teirs. standard 200 damage, ADV 300 damage, PROTO 375 damage. AND have the damage have no fall off at the edge of the radius, namely that it does its max damage upto the 9m mark.comments? Lol. You thinking of making a Cal Sentinel alt? Flux's are great. Especially when an enemy is dancing on a mound of hives for reps and nade spam
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Monkey MAC
Lost Millennium
1644
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Posted - 2014.01.23 09:30:00 -
[27] - Quote
D legendary hero wrote:FLUX really. Locus grenades are good on People. AV grenades are good on vehicles and track the vehicles... flux grenades...... nothing. Of course they are supposed to work good on shields, but
- If you through a flux before you fire at an enemy you take down their shield before it goes off
- if you cook you better hit them with it otherwise the small radius will only partially reduce shielding...
flux vs infantry is very bad. Its better to just use a locus. Locus and flux hand the same radius but flux only works on shields and locus works on shields, armor, and can kill. Flux vs vehicles is bad. Besides having your flux land directly on a tank your not doing any significant harm. And since sheilds on vehicles recover so fast, your sacrifice is truely in vain. AV can ckill the vehicles damage its shielding and track it. Why should you ever use flux grenades? My suggestion give them a 9m blast radius, and full flux damage out to the extreme of the radius. something has gotta be done to make it work.
SLEEK LOCUS I don't even need to go into detail on this one. they are just bad. What was the concept behind this? 200 damage with a 9m radius and fall off. my solution is to add sleek locus grenade teirs. standard 200 damage, ADV 300 damage, PROTO 375 damage. AND have the damage have no fall off at the edge of the radius, namely that it does its max damage upto the 9m mark.comments?
I use fluxes to great effect, they already have a more than suitable blast radius. The only thimg that should change is the damage a standard flux should be doing 1000 shield damage at the edge of its blast.
Other than that it's down to playstyle, they just aren't combat grenades in the same way locus grenades are.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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D legendary hero
Ultramarine Corp
1350
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Posted - 2014.01.23 23:47:00 -
[28] - Quote
Monkey MAC wrote:D legendary hero wrote:FLUX really. Locus grenades are good on People. AV grenades are good on vehicles and track the vehicles... flux grenades...... nothing. Of course they are supposed to work good on shields, but
- If you through a flux before you fire at an enemy you take down their shield before it goes off
- if you cook you better hit them with it otherwise the small radius will only partially reduce shielding...
flux vs infantry is very bad. Its better to just use a locus. Locus and flux hand the same radius but flux only works on shields and locus works on shields, armor, and can kill. Flux vs vehicles is bad. Besides having your flux land directly on a tank your not doing any significant harm. And since sheilds on vehicles recover so fast, your sacrifice is truely in vain. AV can ckill the vehicles damage its shielding and track it. Why should you ever use flux grenades? My suggestion give them a 9m blast radius, and full flux damage out to the extreme of the radius. something has gotta be done to make it work.
SLEEK LOCUS I don't even need to go into detail on this one. they are just bad. What was the concept behind this? 200 damage with a 9m radius and fall off. my solution is to add sleek locus grenade teirs. standard 200 damage, ADV 300 damage, PROTO 375 damage. AND have the damage have no fall off at the edge of the radius, namely that it does its max damage upto the 9m mark.comments? I use fluxes to great effect, they already have a more than suitable blast radius. The only thimg that should change is the damage a standard flux should be doing 1000 shield damage at the edge of its blast. Other than that it's down to playstyle, they just aren't combat grenades in the same way locus grenades are.
thats what I want. The flux needs its max damage out to the extremes of the radius, then it would be a valuable asset.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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Your Absolut End
SVER True Blood Public Disorder.
337
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Posted - 2014.01.24 00:14:00 -
[29] - Quote
flux grenades main purpose is in taking out enemy equipment.
I have fluxes on all of my suits and cant complain. yes if I'd be a locus grenade apamming ***** I could do better, but I know that I can support my team as assault player far more when I go ahead and kill uplinks.
The "only shield dead" mechanic sounds stupid, but once you see what possibilities this can grant you, you will really raise your gameplay.
Fluxing a whole squad in close quarter just a sec before you pop out and why the enemies are still in "oh **** " mode you tear apart the rest of their life with your assault rr.
Taking down shields doesn't automatically grant success, but of used with a bigger plan in your mind you really can turn whole games.
Flux->Rush->Win
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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Bethhy
Ancient Exiles. Renegade Alliance
909
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Posted - 2014.01.24 00:23:00 -
[30] - Quote
a Core locus grenade with its massive blast radius should be somewhat heavy and harder to throw at a decent range.
Sleek grenades should weigh alot less do alot less damage but you can carry more and throw them further...
3 Core locus grenades with a mobile source to replenish will always been an issue for balance...
Same thing with 3 proto AV grenades, why they had to nerf them so severely for them to not have a tank dead as soon as three AV grenades where in the air whilst standing on a nanohive.
For grenade to flux balance to make sense, locus grenades should do significantly less damage to shields. |
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