Kierkegaard Soren
Forsaken Immortals Top Men.
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Posted - 2014.01.22 09:16:00 -
[1] - Quote
The scrambler is an assault rifle in role designation, and for the most part it goes about it by dealing massive alpha damage through its charge shot and then finishing off its target with a few well placed shots. But the key balancing factor to consider to my mind is how effective can any assault weapon deal with multiple opponents at the same time or in quick succession in mod to close range? The combat rifle, for example, is king in this respect; it can apply enourmous amounts of damage to multiple targets with pinpoint accuracy even in hip fire with zero drawbacks save for, perhaps, the clip size. In comparison the rail rifle is an all or nothing sort of weapon that forces you choose between tactical bursts that require a spool up time for each application or just spraying and praying and hoping you kill everything before you run out of rounds or the kickback becomes unmanageable.
Apologies for the wall of text here.
The scrambler, then, is reigned in pretty hard with the overheat mechanic when in the hands of a user who is seriously skilled in its use. It can and will kill your first designated target when engaging in an assault, but after that things get difficult. Have you ever felt that after that first kill you gain a sort of momentum that can carry you through multiple opponents if you learn to ride it right? I certainly did with the CR, and every time I try and emulate that approach with the scram I overheat and bite it. So I duck back into cover for the cool down, and that let's up the pressure on my enemy. A tactical disadvantage not shown in any spreadsheet from CCP, but a very real one I assure you.
Right now the scram works much more like a TAC. In fact it's probably the best one out there. And it certainly had the ability to carry you through short CQC engagements, but it's no assault rifle in practice. Make the standard closer to the current assault version, make the assault a burst fire and a breach that is essentially what we have right now as the standard scram. Adjust weapon ranges to suit these roles in a common sense manner, and I think we might have something close to parity with other rifles without making it OP.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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