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Samantha Hunyz
Mannar Focused Warfare Gallente Federation
81
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Posted - 2014.01.21 19:25:00 -
[1] - Quote
As it stands now, it will seem that the assaults and possibly the commando will be more effective with the sniper rifle. Is not the scout suit the best tailored for the sniper rifle, or am I crazy?
The minmataur bonus makes them perfect for cqc, and makes the superior at using KN over any other suit. I would like to other scouts get a bonus to their prefered fighting style as well. The amar should take advantage of one of their weapons, and the gallente should do the same. And obviously I think that the caldari's should be the sniper rifle.
When I look down my scope, all I see are dead people.
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8179
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Posted - 2014.01.21 19:26:00 -
[2] - Quote
It'd be nice if scouts in general had more incentive for using snipers.
Level 8 Forum Warrior
Lenin of the glorious armoured revolution
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3434
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Posted - 2014.01.21 19:27:00 -
[3] - Quote
The Scout suit is not tailored for the Sniper Rifle. CCP actually showing the benefits of heavy sniping
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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mollerz
Minja Scouts
2053
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Posted - 2014.01.21 19:29:00 -
[4] - Quote
Amarr scouts are storm troopers. They get in first and strike hard.
If that isn't the role for you, I would suggest another frame. Med frames are the snipers of Dust.
You gotta hustle if you wanna make a dolla
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
3063
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Posted - 2014.01.21 19:30:00 -
[5] - Quote
How about we change the sniper rifle mechanic to be less "crouch and camp" in nature.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3434
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Posted - 2014.01.21 19:39:00 -
[6] - Quote
Cyrius Li-Moody wrote:How about we change the sniper rifle mechanic to be less "crouch and camp" in nature. More of a quick scoping nature?
I already do that.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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ugg reset
Molon Labe. Public Disorder.
445
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Posted - 2014.01.21 19:43:00 -
[7] - Quote
DeadlyAztec11 wrote:Cyrius Li-Moody wrote:How about we change the sniper rifle mechanic to be less "crouch and camp" in nature. More of a quick scoping nature? I already do that.
AH heck no, not here. I'll get the tar. who's got the feathers?
Thr33 is the magic number.
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Marc Rime
227
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Posted - 2014.01.21 19:45:00 -
[8] - Quote
True, scouts aren't optimal if you want sit still in a beefy suit with as much damage mods as possible, preferably safely behind the redline. ;) |
Roy Ventus
Foxhound Corporation General Tso's Alliance
938
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Posted - 2014.01.21 19:45:00 -
[9] - Quote
Make a Marksman class.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Teilka Darkmist
26
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Posted - 2014.01.21 20:30:00 -
[10] - Quote
There should be two variations of scout suits in my opinion, sniper specialist and , for want of a better word, scout specialist. Sniper specialist is pretty obvious, lower chance of being scanned without modules and bonuses to sniper rifles. Scout specialist can be the one with the cloak bonus and bonus to a cqc weapon, maybe dependant on race. By cqc I'm thinking knives, pistols and shotguns. The scout specialist variant would have a built in, short range scanner, say 5 - 10 m maybe, allowing them to sneak in and actually scout for the more heavily armed team members.
Oh, and each race has it's own version of both or could have one or other if that fits their lore better.
When I play as a sniper, I'm more likely to be near the opponents redline than own.
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Aizen Intiki
OSG Planetary Operations Covert Intervention
725
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Posted - 2014.01.21 20:32:00 -
[11] - Quote
Arkena Wyrnspire wrote:It'd be nice if scouts in general had more incentive for using snipers.
**** no, I refuse to be Caldari and using rails (outside of being in a drone boat that is). i'd rather use a shotty, as well as many other CQ weapons.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Mac Dac
Wraith Shadow Guards D.E.F.I.A.N.C.E
438
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Posted - 2014.01.21 20:39:00 -
[12] - Quote
The sniper rifle stoped representing scouts when CCP advertised a heavy sniping in 1 of their trailers, so a scout having a bonus to sniping would be out of place. Or at least that is my opinion.
"We should take care not to make intellect our god; it has, of course, strong muscles, but no personality" Albert Einste
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3436
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Posted - 2014.01.21 20:39:00 -
[13] - Quote
ugg reset wrote:DeadlyAztec11 wrote:Cyrius Li-Moody wrote:How about we change the sniper rifle mechanic to be less "crouch and camp" in nature. More of a quick scoping nature? I already do that. AH heck no, not here. I'll get the tar. who's got the feathers? Sounds hot
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Denn Maell
PIanet Express Canis Eliminatus Operatives
90
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Posted - 2014.01.21 20:45:00 -
[14] - Quote
I think the cloak is a big enough bonus to sniping as it is. If you want reduced sway, increased optimalGǪno any bonuses to sniping would make it so boringly easy everyone would do it and say "My K/D is great!"
Correct hit detection/distance rendering issues on the game? Yes, Please!
Bonus it to make it easier or more of a boring pain in the a** than it already is? NO NO NOGǪ.
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Garth Mandra
The Southern Legion The Umbra Combine
297
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Posted - 2014.01.21 21:22:00 -
[15] - Quote
Eventually I'd like to see at least three light frame specialities: -Scout for intel, ewar (when we get it) and cloaks. -Assassin for specific weapons (shotgun, knives, sniper rifle, scrambler pistol?) and cloaks -Insurgent for equipment/sabotage. |
pegasis prime
BIG BAD W0LVES
1540
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Posted - 2014.01.21 21:33:00 -
[16] - Quote
Lol no.... only suicidal bluberry snipers use scout suit for obvious reasons. Never snipe in a scout suit... you can fit more dammage mods on logi or assault suits of the same tier witout effecting your tank too much.
Its gone from suck .....to blow
level 1 forum warrior
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1280
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Posted - 2014.01.21 21:43:00 -
[17] - Quote
Really OP? The proto Caldari scout has 4 high slots making it already the most likely choice for stealth snipers. Cloaking will make it even harder to find. The shield tanking nature also means it is far more self sufficient without needing an external or internal repping mechanism. On top of that the increase in scan precision and range means it will be much harder to sneak up on them.
I run an adv Gallente sniper fit, I use stealth to my advantage over high HP. If they know where you are they may not be able to counter you but they can easily avoid you. I prefer to stack profile dampners in the lows and damage mods in the highs, it makes it harder to find me and as long as I see my enemy first I can still get the edge. As far as I can tell the Caldari Scout is going to be the go to suit for stealth snipers, and all Caldari suits (especially heavies) will be the superior snipers.
As a sniper I personally have a problem with people who stack HP on a heavy sniper fit making them nearly unstoppable even from other snipers, the best you can do is scare them off. There's no sport in it, it's clearly just trying to rack up easy kills with no risk. At least when I snipe all it takes is one militia snipe to my head to put me out of commision..... but you have to find me first.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
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Samantha Hunyz
Mannar Focused Warfare Gallente Federation
82
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Posted - 2014.01.21 22:01:00 -
[18] - Quote
Tallen Ellecon wrote:Really OP? The proto Caldari scout has 4 high slots making it already the most likely choice for stealth snipers. Cloaking will make it even harder to find. The shield tanking nature also means it is far more self sufficient without needing an external or internal repping mechanism. On top of that the increase in scan precision and range means it will be much harder to sneak up on them.
I run an adv Gallente sniper fit, I use stealth to my advantage over high HP. If they know where you are they may not be able to counter you but they can easily avoid you. I prefer to stack profile dampners in the lows and damage mods in the highs, it makes it harder to find me and as long as I see my enemy first I can still get the edge. As far as I can tell the Caldari Scout is going to be the go to suit for stealth snipers, and all Caldari suits (especially heavies) will be the superior snipers.
As a sniper I personally have a problem with people who stack HP on a heavy sniper fit making them nearly unstoppable even from other snipers, the best you can do is scare them off. There's no sport in it, it's clearly just trying to rack up easy kills with no risk. At least when I snipe all it takes is one militia snipe to my head to put me out of commision..... but you have to find me first. Your gallente tank of choice is stealth, which allows you to still damage mod without sacrifice to your chosen tank. The caldari scout has to directly sacrifice its tank for damage. Everyone knows that you need at least 3 damage mods with the SR to be semi-competitive with the TTK of any other non damage modded weapon. Keeping that in mind, add to the fact the scout has less hp and now will have less dps than assaults with the same setup. Setting up a glass canon fit with a scout makes no sense, since the same setup with the assault is dramatically better.
When I look down my scope, all I see are dead people.
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1282
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Posted - 2014.01.21 22:51:00 -
[19] - Quote
Samantha Hunyz wrote: Your gallente tank of choice is stealth, which allows you to still damage mod without sacrifice to your chosen tank. The caldari scout has to directly sacrifice its tank for damage. Everyone knows that you need at least 3 damage mods with the SR to be semi-competitive with the TTK of any other non damage modded weapon. Keeping that in mind, add to the fact the scout has less hp and now will have less dps than assaults with the same setup. Setting up a glass canon fit with a scout makes no sense, since the same setup with the assault is dramatically better.
TTK is an issue, that's why I don't focus on having enough HP to take hits, I focus on never being found. My tiny head and signature means that you have to pretty much know exactly where I am to have a chance of hitting me, which is one of the smallest targets in the game. I don't put on any health modifiers, not even a repper, my tank IS stealth. Stacking armor plates won't save me from a headshot, they'll just slow me down when I have to relocate.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
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