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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
978
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Posted - 2014.01.21 12:04:00 -
[1] - Quote
The ribbon system in MAG was set up well. It gave you minor EXP bumps for accomplishing certain feats in battles, not enough to matter but enough to make it worth doing. It also gave you a set amount of collectible ribbons that you could persue and show off any time someone looked at your profile. You could see how many of which ribbons a player had obtained just by looking at their info in-game. And you know us console gamers, we love collectibles. FPS players in general do if you think about it (ribbons in MAG, ribbons in BF, prestige & profile tags & emblems in CoD, etc.).
Now I'm not saying rip off exactly what MAG did, but some form of collectible rewards that we can show off and get minor SP rewards for collecting would be fantastic.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
980
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Posted - 2014.01.21 19:50:00 -
[2] - Quote
DeathwindRising wrote:KingBabar wrote:I'm so much against this. It just leads to a worse gaming experience.
Chasing Down some weird goal is fun and all but don't forget that this is supposed to be a tactical shooter.
In MAG we had lots and lots of People doing anything but actually trying to win the round they were currently playing.
"NO I can't go to the objective, I'll stand over here and repair this totally useless thing cause I only have 43 more to go to get my medal!"
thats why the challenges would need to be well thought out. i wouldnt want pointless challenges that dont contribute to actually winning a match. but challenges that you could go for while helping to win. a challenge like X amount of kills with a sidearm or even a whole match with nothing but a sidearm would be fine to me because it doesnt keep or motivate someone to not contribute to their team. I understand where you're coming from Babar, but if you put productive challenges with minimal but helpful bonuses that do not count towards your skill cap into it, then having people focusing solely on medals wont be a big issue. For example:
Infiltrator Medal: "Hacked x# objectives in one skirmish" +200SP King of the Hill Medal: "Hold objective for xminutes in a domination" +200SP Master of Defense Medal : "Prevent the enemy from hacking xobjective for an entire skirmish" +350SP Point Defense Medal: "Killed x# enemies within 20m of an objective" +100SP Slayer of Men Medal: "Get x# kills within 3 minutes" +150SP "Get x# headshots in one match" +175SP Master Chef Medal: "Kill x# enemies with grenades without your grenades touching the floor" +150SP Vehicle Suppression Medal "Deal xdamage to enemy vehicles in a single match" +200SP
Keep the kill based medals set around 10-20 kills per, something that you will likely be able to do in one match but doing twice in one match would be a bit of a challenge.
This would help people grind a little more SP after capping, but since they are things you typically aim for during a match anyway you don't really take away from teamplay by going for them. It's more of an accomplishment system rather than a "pull off this stupid stunt and have a shiny pin for it" system. The ones I listed above are single player rewards, but squad-based variants could be done as well with higher rewards to encourage squad play. Like "every member of your squad killed at least x# of enemies" or "your squad killed x# of enemies within y#meters of an objective" or "every member of your squad scored at least x# of WP in a match", [insert your own ideas here]. It would be a way to help foster more interest in playing after capping since you have goals to work for that you can have a visible representation of to show off.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
982
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Posted - 2014.01.22 00:38:00 -
[3] - Quote
da GAND wrote:these ideas sound good but it won't be long before someone finishes these challenges and finds them self no reason to keep playing Finishing the challenge one time isn't the point, you can collect the medal multiple times and receive the SP bonus every time. Since the more duplicates of a medal you have the more times you've completed the challenge, you increase your battle record for having more of them. Not to mention the fact that it helps you grind out SP faster after capping out.
As long as CCP makes it to where you can see all of another person's medals and the number of them they have, it would be a good way for corporations to check out a players personal record when recruiting them as well. You will be able to see what they are good at and what they are capable of accomplishing on a regular basis based on the number of times they have cleared individual challenges. Squad based challenges would be a good way of determining a person's teamplay ability and may also be a good recruiting tactic, having a person join the corp's squad and seeing if they can keep up and clear the challenge with the corp's squad.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
982
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Posted - 2014.01.22 01:24:00 -
[4] - Quote
MINA Longstrike wrote:So half of you want goofy killstreak bonuses, while the rest want different events. I'm all for nifty events (the current scout one is pretty cool) but I'm completely against killstreak stuff and non event isk rewards. Dunno what killstreak bonuses you are talking about, getting a small SP bump for doing well for your team hardly count's as a killstreak bonus. Especially since there are plenty of potential ideas out there for medals that have nothing to do with getting kills. If you wanna see a killstreak bonus, go look at the "Warbarge Strikes." We're just looking for ways to make the game more appealing and have it give more incentive to keep playing after capping out every week.
TO THE REST OF YOU: This actually belongs in Feedbak/Requests, so I took the liberty of starting a thread there on the topic and linked it to this thread so that the OP get's proper credit for the idea. Link to the Feedback/Requests thread. Continuing this thread there will give the issue more visibility to CCP and also draw more responses from people actually interested in improving the game rather than people just trolling the general discussions.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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