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sira draco
Ancient Erectiles
30
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Posted - 2014.01.20 18:29:00 -
[1] - Quote
I agree, it needs a buff, it is useless against all these insanely high DPS rifles, its difficult to use in cqc cause of the splash damage on yourself
and dont give me that crap like "its a support weapon"
ITS A FREAKING GRENADE LAUNCHER, you should be able to kill masses with it, people should fear it, It has so many drawbacks, low rate of fire, low damage, low ammo capacity, high pg cpu and high isk cost, there should be some benefit to using it, its a fun unique weapon I wanna see more people use it |
sira draco
Ancient Erectiles
32
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Posted - 2014.01.20 20:08:00 -
[2] - Quote
Reav Hannari wrote:Justin Tymes wrote:Reav Hannari wrote:The MD will make a good second weapon for Minmatar Commandos. It's ok on Min Commandos only because you're not using it as a main weapon(the point of the thread). The problem is that the MD is just going to be an extremely niche Min Commando weapon that will still be outclassed by Dual RIfles in some situation, or go home MD users because the MD is not viable as a main. The MD has always been a niche weapon and there is nothing wrong with some weapons being less popular or only useful in certain situations. People will develop unusual tactics around them and add variety to the game.
no, people will stop using it, like the flaylock and variety will decrease, right now this game is boring because everyones running rail, scrambler or combat rifles and tank spam |
sira draco
Ancient Erectiles
36
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Posted - 2014.01.20 21:04:00 -
[3] - Quote
Fizzer94 wrote:sira draco wrote:I agree, it needs a buff, it is useless against all these insanely high DPS rifles, its difficult to use in cqc cause of the splash damage on yourself
and dont give me that crap like "its a support weapon"
ITS A FREAKING GRENADE LAUNCHER, you should be able to kill masses with it, people should fear it, It has so many drawbacks, low rate of fire, low damage, low ammo capacity, high pg cpu and high isk cost, there should be some benefit to using it, its a fun unique weapon I wanna see more people use it You weren't here for Uprising 1.3 were you? It was FotM.
and its not anymore, buffing it will not make it FOTM, it still wont compete against RR's CR's and militia tanks |
sira draco
Ancient Erectiles
36
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Posted - 2014.01.20 21:07:00 -
[4] - Quote
Bethhy wrote:Fizzer94 wrote:sira draco wrote:I agree, it needs a buff, it is useless against all these insanely high DPS rifles, its difficult to use in cqc cause of the splash damage on yourself
and dont give me that crap like "its a support weapon"
ITS A FREAKING GRENADE LAUNCHER, you should be able to kill masses with it, people should fear it, It has so many drawbacks, low rate of fire, low damage, low ammo capacity, high pg cpu and high isk cost, there should be some benefit to using it, its a fun unique weapon I wanna see more people use it You weren't here for Uprising 1.3 were you? It was FotM. Then 1.4 Aim Assist .... RIP Actual Aiming, Gungame, Open field battles, TTK, MD, Scoutz, speed tanking, any competitive FPS player caring about DUST. 1.3 sounds like alot of fun, I wish I could play that build, instead of the current COD 514 |
sira draco
Ancient Erectiles
37
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Posted - 2014.01.20 23:47:00 -
[5] - Quote
Fizzer94 wrote:sira draco wrote:Bethhy wrote:Fizzer94 wrote:sira draco wrote:I agree, it needs a buff, it is useless against all these insanely high DPS rifles, its difficult to use in cqc cause of the splash damage on yourself
and dont give me that crap like "its a support weapon"
ITS A FREAKING GRENADE LAUNCHER, you should be able to kill masses with it, people should fear it, It has so many drawbacks, low rate of fire, low damage, low ammo capacity, high pg cpu and high isk cost, there should be some benefit to using it, its a fun unique weapon I wanna see more people use it You weren't here for Uprising 1.3 were you? It was FotM. Then 1.4 Aim Assist .... RIP Actual Aiming, Gungame, Open field battles, TTK, MD, Scoutz, speed tanking, any competitive FPS player caring about DUST. 1.3 sounds like alot of fun, I wish I could play that build, instead of the current COD 514 You want your gun to be FotM? That's pathetic... that is not what I said, try to read it again, you are semi literate |
sira draco
Ancient Erectiles
38
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Posted - 2014.01.21 00:05:00 -
[6] - Quote
Fizzer94 wrote:sira draco wrote:I agree, it needs a buff, it is useless against all these insanely high DPS rifles, its difficult to use in cqc cause of the splash damage on yourself
and dont give me that crap like "its a support weapon"
ITS A FREAKING GRENADE LAUNCHER, you should be able to kill masses with it, people should fear it, It has so many drawbacks, low rate of fire, low damage, low ammo capacity, high pg cpu and high isk cost, there should be some benefit to using it, its a fun unique weapon I wanna see more people use it You weren't here for Uprising 1.3 were you? It was FotM. Also, it doesn't have high CPU/PG costs, it uses 1 more PG and 3 more CPU than an AR at proto level. It costs the same as any other light weapon, too. If there is a buff for it, it should be stronger Direct Hits.
I said uprising sounds like fun, that has nothing to do with mass drivers, it sounds like fun because it didnt have stupid aim assist
I agree, it should do more direct hit damage thats all it needs |
sira draco
Ancient Erectiles
39
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Posted - 2014.01.21 00:12:00 -
[7] - Quote
KING CHECKMATE wrote:Justin Tymes wrote:The MD was already one of the most situational weapons in the game, due to Shield v Armor actually mattering, vertical advantage and ammo + clip awareness being almost a necessity, while managing your optimal range that Rifles tend to out DPS you in anyway. All of this made it a mediocre choice, shown by how few people actually used the weapon pre-1. 8. But this changes in 1.8, because the MD will be the only weapon in the game(apart from Flaylock) that will be dependent on dropsuit class.
Against a Heavy - useless Against Assaults or Commandos - Extremely Bad match-up Against Logistics - Neutral but may change due to the weapon of opponent Against Scouts - Favorable(what isn't, poor scouts) but may change due to weapon of opponent
Even Laser don't find themselves useless to the point where they need to stop using their weapon against a class. Combined with the elements that made the MD already situational, it makes the MD not viable as a main weapon. If this is the direction the game is going, it makes sense to put the MD together with the rest of the massively situational weapons. It's not like it's out-DPSing sidearms too, on the contrary, it's being left in the dust against any sidearm other than the flaylock when comparing optimals. Actually. I use the MD as a side arm. Im a Scout and My Main weapons is now the Scrambler Pistol. The MD just made sense
I think people that MAIN SIDEARMS, like SMG and soon to come MAGSECS , Bolt pistols etc.... should consider the MD as a Sidearm with powerful area control.
I do the same, I use the scrambler pistol as primary for its higher dps, and the MD as secondary |
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