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![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1344
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Posted - 2014.01.19 16:21:00 -
[1] - Quote
Too many fail ass player running heavy suits with RR/AR/CR/SCR as a crutch to hide terrible gun play. ***** getting old.
The heavy frame should be a Heavy weapon specialist ONLY, if they wish to run the light weapons then they need to skill into commando. This should be the main point that defines a commando apart from other heavy frames.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1344
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Posted - 2014.01.19 16:40:00 -
[2] - Quote
Hoover Damn wrote:You can't be serious.
It's a perfectly legitimate use of a fatsuit.
Are you just upset because you died when you weren't able to shred somebody slower than you in a tenth of a second?
when it comes to situations when speed is not a factor, it is then someone hiding behind **** ton of EHP. I know people will defend their fatsuit use, that is because people will always try protect their crutches, this is the typical behaviour of a fail with no gun game.
today via message a fatty told me that he switched to his crutch suit becuase I killed his proto logi slayer..... This is someone prooving that this is simply a crutch for players with poor poor gungame.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1345
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Posted - 2014.01.19 17:10:00 -
[3] - Quote
Skihids wrote:Again with the "balance by eliminating options" mentality...
We will end up with one suit and one gun if CCP enacted every requested limit on the forms.
No this is balancing with logic based around the fact it says "H" on that slot not "W" for whatever, trying to define roles in this game will go a long way in balancing, half the issue is roles are not roles, which removes any and all tactics when it comes to forming a squad or team.
I know you have coined you little term there and are browsing the forums to spin it for us all to see, but sometimes you have to look at the game as a whole. Which might require eliminating some options to open other up.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1345
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Posted - 2014.01.19 17:17:00 -
[4] - Quote
Artificer Ghost wrote:I'd be cool with this if there was as much variety in Heavy Weapons (And sidearms) as there is in Light Weapons. Until then, you're basically giving the ultimate nerf to heavies, by making them completely obsolete outside of 50m or so?
They are not designed for seige over range, they are base defense or surge assault, other people on the field are there to protect their heavies at the longer ranges.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1345
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Posted - 2014.01.19 17:33:00 -
[5] - Quote
Pokey Dravon wrote:Sgt Buttscratch wrote:Artificer Ghost wrote:I'd be cool with this if there was as much variety in Heavy Weapons (And sidearms) as there is in Light Weapons. Until then, you're basically giving the ultimate nerf to heavies, by making them completely obsolete outside of 50m or so? They are not designed for seige over range, they are base defense or surge assault, other people on the field are there to protect their heavies at the longer ranges. On the contrary, Heavies are more designed for area denial. This can be achieved at any number of ranges, may it be short (HMG) or Long (Laser when it was decent). The fact that Heavies are so slow means that they're not going to be very useful for much more than point defense. If a long range heavy weapon is ever introduced, what will you guys do then? Say that heavies cant use it because its unfair?
I will accept that weapon, it's a heavy weapon. Area denial yes, their area being >50m for HMG and whatever the FG is.
As it stands right now there is absolutley no diversity in this game, scouts with AR's, mediums with AR's, commandos with AR's, heavies with AR's. I do agree more heavy weapons are needed, 1 anti infantry, 1 AV with partial infantry use after this amount of time is not good. And will become more aparent when the new heavy sets are introduced. Hiding a lack of development behind what a heavy can currently do is not a good fix.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1345
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Posted - 2014.01.19 19:39:00 -
[6] - Quote
Aero Yassavi wrote:Sgt Buttscratch wrote:Hoover Damn wrote:You can't be serious.
It's a perfectly legitimate use of a fatsuit.
Are you just upset because you died when you weren't able to shred somebody slower than you in a tenth of a second? when it comes to situations when speed is not a factor, it is then someone hiding behind **** ton of EHP. I know people will defend their fatsuit use, that is because people will always try protect their crutches, this is the typical behaviour of a fail with no gun game. today via message a fatty told me that he switched to his crutch suit becuase I killed his proto logi slayer..... This is someone prooving that this is simply a crutch for players with poor poor gungame. When it comes to situations where speed is not a factor, make speed a factor. Everyone has strengths and weaknesses, the trick it to engage on terms that favor your strengths. And if you can't make speed a factor, then fit a heavy suit yourself. Limiting heavies to just heavy weapons is ridiculous and completely unnecessary. There are ways to counter, find them.
Heavies are not limited to heavy weapons they have the commando.... thats their light weapon alternate. Whats ridiculous is saying "then fit a heavy suit yourself."
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1345
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Posted - 2014.01.19 21:14:00 -
[7] - Quote
Hoover Damn wrote:OP might want to consider not charging headlong towards a heavy suit like a nub. You will die, and you'll deserve it.
Hoover damn might want to consider shutting off the flow of blood to this part of his head, NO WHERE in my post do I say, hey when ever i charge head first at a heavy with a light weapon he seems to shoot me....
As for the RR, its not just the RR, people are trying to distort my post, re directing it to their issue, i don't care what AR varient it is, it cheap, bull **** and removes all tactic game, heavies can't fight at range if their light weapons were removed due to HMG's range, is this not by design? heavy should be able to have close quarter, choke point, medium range and longe range? Rather than accepting they chose a role which limits parts of the game, but they excel in other parts... The whole issue is, trying to balance classes versus each other will remain broken, until classes become defined. Giving every one the same fire power but letting others have 100's more HP whilst doing so is broken logic, clearly.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1348
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Posted - 2014.01.20 03:10:00 -
[8] - Quote
@ Commandos having 2 weapons = Advaantage. In dust the TTK makes the second weapon a spectator. Yes they can do some specialist jobs, My medium and scout can use a swarmer, switch out and use a sniper. Not really all that special. Now if it was a way for a heavy fram to use light weapons it would be a speciality class.
@ Speed penalty, for my assault class to even stand a chance versus a light weilding heavy or a heavy HP logi, I need to tank up too, speed doesn't help when the game not only helps you aim, but allows bullets to hit just because when you shot they were on target, negating how fast I was running, they land.
@ Heavy gimping himself by using lights....**** off. flat out bullshit.
@ whatever the **** this was meant to be---- "It really sounds like you're whining because a heavy with an RR beat you at range OP, or worse, you were using an RR as well and couldn't beat the heavy because of the hp difference, despite the fact that hitting a heavy in the head is about as easy as throwing a rock into the ocean and hitting water, and people in lighter frames have a decided mobility advantage. You do realize you can disengage from a firefight, right? Zerging in front of the enemy's rifle barrel is not the only tactic, even though it's about the only one Dusters seem to use these days. " No most the time i beat these guys because they have NO GUNGAME and are using the suit as a CRUTCH, to try shark players with 500-1000 less HP, I have great aim and understand my character. They reason behind this post is that the use of heavies as assaults is pathetic, ruins true gunfights, by removing the need for tactics, why breach an area as a team when one guy can have the sum total of 2 of players health. Also I don't use the RR, don't like it, dont really like the CR either.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
1348
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Posted - 2014.01.20 03:18:00 -
[9] - Quote
KAGEHOSHI Horned Wolf wrote:Going to just copy/paste this here. KAGEHOSHI Horned Wolf wrote:People are still whining about it? GET OVER IT Light weapon slots can support sidearm slots, therefore it makes sense for that heavy weapon slots should be able to hold light weapon slots. "Bigger" slots can take in smaller weapons. The heavy suit itself is balanced by low sprint, low strafe, low stamina, no equipment slots, low scanning abilities, huge signature profile, and huge hitbox to counter the HP they have over medium frames; therefore, I don't see why they should only be limited to heavy weapons. You guys seriously want to limit heavy suits to 2 weapons?!
The size of hitboxes and speed are completley bypassed for the most by aim assist, It allows bullets that visually miss, to hit, just beacause its poor poor design. The limit on weapons is an issue, but the use of light weapons shouldn't be a fix, CCP like this mentalit aswell, they don't have to worry about adding them, heavies are happy being assault, as are the logis.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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