m twiggz
Pradox One Proficiency V.
238
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Posted - 2014.01.20 02:48:00 -
[3] - Quote
Arirana wrote:m twiggz wrote:Arirana wrote:You should all feel ashamed. A glitcher cares more about the state of this game than you do. I really care about Dust. Total nerd epeen hard on status. I'm sick of the same things going on in PC over and over again. Whether it's giant alliances farming ISK or corps locking districts. Both are annoying and shameful. Unfortunately that's how Eve has worked for 10+ years. Giant alliances hold sovereignty in nullsec areas from smaller alliances and farm materials (ISK) while smaller alliances/corps sit in low sec locking down their systems. It's the same concept. It's what you get with sandbox games. It's sad and true. This mentality is now in Dust. It'll never stop. As long as giant alliances hold the majority of land those capable of gaining some land will hold on to it by any means necessary. It's much like the real world. Giant alliances of countries hold lots of land and smaller counties and nations defend their land from them by any means necessary. I'd give examples of real world situations EXACTLY like what is going on in PC on Dust but I'm sure it would go far over the heads of the majority of this community. EVE online is not the be all end all of what Dust could be. We have this tiny player base, it has its disadvantages and its advantages. Simply saying its human nature to group up and stomp on the indies and not trying just isn't gonna cut it anymore. You wot have fun? We wot have fun. So lets fix this sh** together. We have only scratched the surface of what a sandbox game can become at the hands of a tiny community with PFC. This is a real possibility and all it will take is for those A division corps to enforce these rules. We have the power to push everyone out of MH, thats obvious because we already do. So it is well within our power to get a handful of leaders together and set something similar to this up. Farming isk is fun and all, but I feel we're at the stage of the game where we just want good fights. F**k me, right? I agree. I was in two very tough PC battles today, both of which I thoroughly enjoyed. The problem is talking these bigs corps/alliances into being on board with this idea. You being apart of the biggest alliance in the game right now should look within and try convincing them to take part. Perhaps if one of the big powers gets on board some of the community will follow.
I don't want to make this about AE and RA but it seems both do a lot of talking about policing PFC, changing PC, etc. and nothing ever gets done. It's a lot of talk with very little action. Seems the leadership of both and/or either don't see eye to eye on much. I'd personally like PC to change, see some of these small corps be able to hold land against other small corps without the big boys steam rolling them (which happened to my indie corp months ago).
The sad truth is it seems like these big alliances and blue donuts care more about farming ISK than good fights, despite what is written here on the forums. Actions speak louder than words, both in the real world and here on Dust. |
m twiggz
Pradox One Proficiency V.
239
|
Posted - 2014.01.20 03:30:00 -
[4] - Quote
DJINN Kujo wrote:I support the idea. It's a good concept and hopefully CCP can look at it and put a thinking cap to categorize this as high priority: district locking that is.
Everyone wants fights in PC, it's why you join PC in the first place. Veteran players don't login daily to pub stomp, they login to either get their ass handed to them or whoop up on someone else.
The only way, as mentioned - for the idea to take off, would be for fixing district locking.
Nyain San just wants Renegade to hold x amount of districts. When it comes to some players in the community though, it's hard to steer people away from ISK. That's the biggest issue PC has is the ISK rewards when you hold land. - In order to give up a vast amount of land, means your players are being paid less. Personally, I couldn't care about ISK. I am probably one of the brokest CEO's in the game to be honest. But to some players, and AE. is guilty: ISK is what makes Dust 514 fun, and make people whine about proto stomping.
The tiered ranking is still good on paper - however, every corp in MH would have to abide by being allotted a certain amount of land. With current mechanics, you will see corporations spreading into territory outside their division. And by having "A tiered" corps regulating those rules that may be broken, it's asking common enemies to join up and fix it. To some egos, that's another issue to fix. In simpler words, your asking FA and AE. essentially to police these divisions together as a join op. That's hard convincing when we are enemies at heart.
There's a lot of underlying factors that are problematic which can not be 'fixed.' (A few mentioned above.)
At what cost does enemies have to rally up to fix a game we didn't design? Is the community making this game or is CCP? It's supposed to be CCP, but quite frankly it seems to the be community actually calling the shots. Has it's ups and downs, it's a good business idea - "the customer is always right." But economics is a customer based section of the world. Without customers, there would be no economics. In our every day jobs, we see where the saying "The customer is always right" becomes faulty. In which, they are sometimes wrong, more times than not to be fair.
It's a consensus of problems with possible fixations - it's up to CCP to implement. I'd like to point out that anything I say is simply my beliefs and opinions, not to be held accountable towards the corporation or alliance I am in.
I don't want to sound disrespectful but this is a sandbox game Kujo. CCP sets the framework, we make it work the way we want it. Thats how sandbox games work. Just like in Eve, CCP set no rules to what happens in null sec, it could have been a bunch of players working together to gain resources and ISK, instead the players decided to make it an area of giant PvP wars and sovereignty land. As of right now it looks like you want Molden Heath to be a giant ISK farming area, because thats what your alliance has made it into. Stop making CCP responsible for the way that you are currently controlling Molden Heath to what you want it to be.
Much like a child playing in a sandbox, we are here to create whatever "sculptures" we want out of the sand CCP has provided for us. Whether its giant alliances farming ISK or a fair land of PC for everyone. The players have to make this happen, the community, not CCP.
Onto the other point in your post, about egos. There comes a point in which you put those petty differences aside and do what is best for a community. All an ego is is a lack of maturity, which this community is littered with.
If something like Arirana's plan was to come into motion district locking would fade into the past. There would be no reason for it. The reason most corps are locking districts is due to ridiculously unfair fights, and to break up the giant blue donut of ISK farming going on right now. Why should they unlock their districts? For you to send attack after attack after attack with your stacks of ISK? Even if they were to win the majority of the battles you could simply wear most corps down with your unlimited supply of ISK. Some corps are doing it just to rub it in the faces of RA that you can't farm ISK here. If district locking is your main concern here then you honestly don't see both sides of the argument. A giant alliance of the majority of the powerful corps left in this game is just the same as someone locking districts. You hide behind mass amounts of good players and corps, while district lockers hide behind lock and key. Its the same concept just done in different ways. If AE, NS and DDB weren't blue with every large corp capable of putting up a fight things in Molden Heath would be much different.
Arirana has a good plan here, maybe needs some tweaks, but good groundwork for something that is completely plausible. Kujo, you, your corp, the alliance you are in, could help put this into motion. You know it as well as I know, and as well as the community knows. |