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GenStigma
Zumari Force Projection Caldari State
1
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Posted - 2014.01.18 16:31:00 -
[1] - Quote
I understand there are some planned vehicles to come in the future such as the following link demonstrates: CCP Vehicle Concepts. Drop ships are a great way to get troops across the field, but are open to anti-air attacks. I'd like to suggets something the US and Israeli armies use for ground transport, anti-mine, and battlefield dash with interchangeable gun mount... The MaxxPro. It can carry about 10 soldiers. I'm not suggesting the exact look, but the concept of a ground carrier with optimal defense and minimal offensive capabalities with the main purpose as ground transport instead of air. Just as the real world military Hummvee with a mounted gun has the Dust 514 equivalent LAV, it'd be great if the MaxxPro had a Dust 514 equivalent. |
Serimos Haeraven
The Exemplars Top Men.
608
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Posted - 2014.01.18 16:37:00 -
[2] - Quote
Basically what you're asking for is vehicle #8 in the pictures you just gave us, and I think that's what CCP already has in mind, but its just a matter of time for when its coded in |
Aizen Intiki
Hell's Gate Inc League of Infamy
708
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Posted - 2014.01.18 16:48:00 -
[3] - Quote
GenStigma wrote:I understand there are some planned vehicles to come in the future such as the following link demonstrates: CCP Vehicle Concepts. Drop ships are a great way to get troops across the field, but are open to anti-air attacks. I'd like to suggets something the US and Israeli armies use for ground transport, anti-mine, and battlefield dash with interchangeable gun mount... The MaxxPro. It can carry about 10 soldiers. I'm not suggesting the exact look, but the concept of a ground carrier with optimal defense and minimal offensive capabalities with the main purpose as ground transport instead of air. Just as the real world military Hummvee with a mounted gun has the Dust 514 equivalent LAV, it'd be great if the MaxxPro had a Dust 514 equivalent.
The MAV is what you are asking for, barring the last request. the MAV will have a medium turret, and probably an extra small turret. Think of the IFV's in the Battlefield games.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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GenStigma
Zumari Force Projection Caldari State
1
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Posted - 2014.01.18 16:50:00 -
[4] - Quote
Yeah I wasn't too sure if that's what the 8th vehicle was. By the look of it I thought it may have been close to a Stryker. |
Grit Breather
Cannonfodder PMC
967
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Posted - 2014.01.18 16:56:00 -
[5] - Quote
GenStigma wrote:I understand there are some planned vehicles to come in the future such as the following link demonstrates: CCP Vehicle Concepts. Drop ships are a great way to get troops across the field, but are open to anti-air attacks. I'd like to suggets something the US and Israeli armies use for ground transport, anti-mine, and battlefield dash with interchangeable gun mount... The MaxxPro. It can carry about 10 soldiers. I'm not suggesting the exact look, but the concept of a ground carrier with optimal defense and minimal offensive capabalities with the main purpose as ground transport instead of air. Just as the real world military Hummvee with a mounted gun has the Dust 514 equivalent LAV, it'd be great if the MaxxPro had a Dust 514 equivalent. I was at the factory that makes those a few times. Really good people. Also, sadly Israel doesn't really use them. They are only exported. Israel just can't afford them.
Anyway, DUST will eventually have MAVs. Hopefully, if CCP are listening, one of their roles will be ground troop transport. I once suggested using HAV hulls for large scale troop transport too, but that has been ignored so far.
Anyway, good idea!
"Why, sometimes I've believed as many as six impossible things before breakfast."
GÇò Lewis Carroll, Alice in Wonderland
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GenStigma
Zumari Force Projection Caldari State
1
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Posted - 2014.01.18 17:13:00 -
[6] - Quote
Grit Breather wrote:GenStigma wrote:I understand there are some planned vehicles to come in the future such as the following link demonstrates: CCP Vehicle Concepts. Drop ships are a great way to get troops across the field, but are open to anti-air attacks. I'd like to suggets something the US and Israeli armies use for ground transport, anti-mine, and battlefield dash with interchangeable gun mount... The MaxxPro. It can carry about 10 soldiers. I'm not suggesting the exact look, but the concept of a ground carrier with optimal defense and minimal offensive capabalities with the main purpose as ground transport instead of air. Just as the real world military Hummvee with a mounted gun has the Dust 514 equivalent LAV, it'd be great if the MaxxPro had a Dust 514 equivalent. I was at the factory that makes those a few times. Really good people. Also, sadly Israel doesn't really use them. They are only exported. Israel just can't afford them. Anyway, DUST will eventually have MAVs. Hopefully, if CCP are listening, one of their roles will be ground troop transport. I once suggested using HAV hulls for large scale troop transport too, but that has been ignored so far. Anyway, good idea!
Yeah, I personally would rather be transported by ground with a heavy hull than in a flimsy paper plane. |
Apothecary Za'ki
Biomass Positive
8
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Posted - 2014.01.18 17:40:00 -
[7] - Quote
Serimos Haeraven wrote:Basically what you're asking for is vehicle #8 in the pictures you just gave us, and I think that's what CCP already has in mind, but its just a matter of time for when its coded in
7 and 8. 7 cal 8 gal. i like them both but maybe insted of the large turret have 2 smalls so its 2 gunners+driver (3) and 4 to 6 more troop slots?
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Apothecary Za'ki
Biomass Positive
8
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Posted - 2014.01.18 17:58:00 -
[8] - Quote
Walking Mechs!!!!!!!
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Grit Breather
Cannonfodder PMC
968
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Posted - 2014.01.18 17:58:00 -
[9] - Quote
This is the second attempt at a post on the matter that I tried making a while ago. https://forums.dust514.com/default.aspx?g=posts&t=88296
You'll notice it's locked. The reason was just inactivity in replies. People just don't like responding to good ideas on these forums. Only troll threads (or AR nerf threads) get responses.
Anyway, the above link is my idea. Feel free to click through to the previous thread which was also locked for inactivity.
"Why, sometimes I've believed as many as six impossible things before breakfast."
GÇò Lewis Carroll, Alice in Wonderland
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GenStigma
Zumari Force Projection Caldari State
1
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Posted - 2014.01.18 18:07:00 -
[10] - Quote
Grit Breather wrote:This is the second attempt at a post on the matter that I tried making a while ago. https://forums.dust514.com/default.aspx?g=posts&t=88296You'll notice it's locked. The reason was just inactivity in replies. People just don't like responding to good ideas on these forums. Only troll threads (or AR nerf threads) get responses. Anyway, the above link is my idea. Feel free to click through to the previous thread which was also locked for inactivity.
Hmm. I do like that idea. Simply repurposing current vehicles, by switching modules and design and technically speaking, remove the cannon and replace it with a gun or a hatch and less work has to be done. |
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Grit Breather
Cannonfodder PMC
969
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Posted - 2014.01.18 19:03:00 -
[11] - Quote
GenStigma wrote:Grit Breather wrote:This is the second attempt at a post on the matter that I tried making a while ago. https://forums.dust514.com/default.aspx?g=posts&t=88296You'll notice it's locked. The reason was just inactivity in replies. People just don't like responding to good ideas on these forums. Only troll threads (or AR nerf threads) get responses. Anyway, the above link is my idea. Feel free to click through to the previous thread which was also locked for inactivity. Hmm. I do like that idea. Simply repurposing current vehicles, by switching modules and design and technically speaking, remove the cannon and replace it with a gun or a hatch and less work has to be done. It's more than just using existing vehicles, it's a design philosophy change in a way.
Up until now CCP have been designing vehicles for specific roles. My idea simply states that each hull should allow multiple roles depending on fitted modules/turrets. This exact idea could be applied to the future MAV too. We could have Assault MAVs with more guns, logi MAVs with more armour and electronics, or transport MAVs with more internal space. It's basically down to the fit itself instead of CCP's design.
"Why, sometimes I've believed as many as six impossible things before breakfast."
GÇò Lewis Carroll, Alice in Wonderland
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Miko Ray
DUST University Ivy League
33
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Posted - 2014.01.18 19:20:00 -
[12] - Quote
GenStigma wrote:I understand there are some planned vehicles to come in the future such as the following link demonstrates: CCP Vehicle Concepts. Drop ships are a great way to get troops across the field, but are open to anti-air attacks. I'd like to suggets something the US and Israeli armies use for ground transport, anti-mine, and battlefield dash with interchangeable gun mount... The MaxxPro. It can carry about 10 soldiers. I'm not suggesting the exact look, but the concept of a ground carrier with optimal defense and minimal offensive capabalities with the main purpose as ground transport instead of air. Just as the real world military Hummvee with a mounted gun has the Dust 514 equivalent LAV, it'd be great if the MaxxPro had a Dust 514 equivalent.
I appreciate what you're saying but this game 'needs' risk to balance reward. The real worlds needs as little risk as possible .. hence MaxxPro.
Imagine a 10 man super hardened carrier wheeling all over the map. Then, with the dodgy exit vehicle animation where people suddenly 'pop up' 5m away from where they parked .. 10 men (or ladies) blip in and out of the super wagon slay all .. hack the objective .. and then get back in the super wagon. At which point, the reserves turn up to try and revert the hack - only to be turned in to dog food by the machine gun and then flattened as super wagon steam rollers over them.
GenStigma wrote: Drop ships are a great way to get troops across the field, but are open to anti-air attacks.
Good IMHO. He who dares, wins.
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GenStigma
Zumari Force Projection Caldari State
1
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Posted - 2014.01.18 19:35:00 -
[13] - Quote
Miko Ray wrote:I appreciate what you're saying but this game 'needs' risk to balance reward. The real worlds needs as little risk as possible .. hence MaxxPro. Imagine a 10 man super hardened carrier wheeling all over the map. Then, with the dodgy exit vehicle animation where people suddenly 'pop up' 5m away from where they parked .. 10 men (or ladies) blip in and out of the super wagon slay all .. hack the objective .. and then get back in the super wagon. At which point, the reserves turn up to try and revert the hack - only to be turned in to dog food by the machine gun and then flattened as super wagon steam rollers over them. GenStigma wrote: Drop ships are a great way to get troops across the field, but are open to anti-air attacks.
Good IMHO. He who dares, wins.
Well it doesn't necessarily have to be heavy armored, just medium armored. It's not so different from the Dropship except it's landlocked. Because of the larger amount of soldiers jumping in, it could have a longer delay to hop in as well. |
Miko Ray
DUST University Ivy League
33
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Posted - 2014.01.18 19:55:00 -
[14] - Quote
I'm rarely right about these things anyway ... so a moan from me probably means that you're on track.
If it's not super tough and doesn't move like an F1 race car then I'd be less worried.
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GenStigma
Caldari State
1
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Posted - 2014.01.18 20:22:00 -
[15] - Quote
I would imagine it'd have the medium armor, and moves anywhere between a tank and an LAV. So basically an MAV.
> #include [stdio.h] int main(void) {
> printf("Hello Wolrd");
> return 0; }
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