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Stefan Stahl
Seituoda Taskforce Command Caldari State
384
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Posted - 2014.01.18 13:38:00 -
[1] - Quote
Suggestions I'd like: - ~10-15 hp armor bonus per level. OR: - 5% bonus to the efficacy of armor plates per level. OR: - A bonus to cloaking. Can't say in which way because I have no idea how cloaking is going to work.
Alternatively: - current stamina bonus AND 5% bonus to passive scan range per level (notice the lack of profile dampening or precision enhancement)
My vision for the Amarr Scout is that it should be the one suit best suited for a straight up fight. It doesn't have the ehp a medium suit has, but instead relies on either cloaking or passive scanning (at a low precision) to get the drop on whatever it hunts. Once the opening blow has been dealt with a charged Scrambler Rifle shot and the victim is at half health the Amarr Scout has the ehp to see the fight through to the end. If the victim had had a good scanner it would've seen the threat coming.
Example fitting for an Amarr Scout: (slot layout of the proto suit, adapt as necessary) High slots: - 2x damage mod Low slots: - 2x ferroscale plates - 2x scan range extender Light weapon: - Scrambler Rifle Eq: - Any mixture or drop uplink, cloaking device, nanohives or remote explosives |

Stefan Stahl
Seituoda Taskforce Command Caldari State
384
 |
Posted - 2014.01.18 16:18:00 -
[2] - Quote
Cyrius Li-Moody wrote:Remember guys absolutely NO cloak bonuses. One noisy part of this community argued and fought about scouts having no specific cloak bonuses. Corrected. You're welcome.
Not that I demand a cloak bonus, but it shouldn't be off the table. One could argue that the Amarr suit would profit the most from cloaking due to it's lack of mobility. It's lack of scan precision, scan range and scan profile reduction also call for an alternative means of stealth than scanning. |

Stefan Stahl
Seituoda Taskforce Command Caldari State
390
 |
Posted - 2014.01.19 18:13:00 -
[3] - Quote
Stefan Stahl wrote:Suggestions I'd like: [...] - A bonus to cloaking. Can't say in which way because I have no idea how cloaking is going to work. After some additional thought I've now settled for something like a slight cloaking bonus and the current (minor) stamina bonus.
That way a properly fit Amarr Scout would be about being visually undetectable. A Gallente Scout would be about being undetectable from scanners. A Caldari Scout would be about detecting everything. A Minmatar Scout would be about not being where you've been spotted/detected a second before.
This has a certain balance to it. Caldari and Gallente are balanced against each other because neither can see the other on it's radar and Amarr and Minmatar are equal to each other in that an Amarr can't hunt down a Minmatar while the Minmatar can't spot/detect the Amarr. |
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