|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
359
|
Posted - 2014.01.20 18:24:00 -
[1] - Quote
Whiskey Fueled Merc wrote:Just to be clear. Stamina and regen are two bonuses. If you want this as a single bonus you'd have to choose either stamina OR regen. Not both.
This why the minmatar doesn't have nova knife damage AND melee damage and hacking speed.
(whoops posted on my alt) No
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
|
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
361
|
Posted - 2014.01.20 18:30:00 -
[2] - Quote
Ludvig Enraga wrote:Nocturnal Soul wrote:Bojo The Mighty wrote:Nocturnal Soul wrote:Bojo The Mighty wrote:1 is like meh 2 goes against nature 3 would honestly be ungodly OP
Just leave the current skill y'all be sprintin' for days But its so lame it at least needs to be between an Adv and Com mod to even be worth something. But I'll still use it though because what ever happens to it I'll still love my baby. Like I told KING CHECKMATE Consider the costs of the basic cardiac regulator. 5 PG. I mean the range amps cost 25 CPU at proto. But 5 PG is a ton for a basic module that also gives 2 bonuses in one module. Cardiac Regulators are Hoggish modules and if you make the skill bonus surpass ADV you are basically getting like what 10+ PG for free? Then what other bonus do you suggest because right now running 1 sec longer while being slower than a min assault ain't pretty right now. Oh I doubt we are talking 1 sec longer. with this bonus Am scout will be running 50% longer than gal scout - which is a practical ceiling because anything above that is not necessarily useful. I would agree with buffing it maybe to 10% per level stamina pool and keep 5% extra regen per level.
Nope....10% per lvl would be worth less than an advanced module. So unless all the other suits get their bonuses SERIOUSLY nerfed, it needs to be higher, and there needs to be another bonus.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
|
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
361
|
Posted - 2014.01.20 18:37:00 -
[3] - Quote
I don't really have an answer, but I can throw out some guidance.
It seem like the average suit bonus for scouts is worth 1 prototype, 1 advanced, and 1 basic module. Try to design the amarr scout bonus around this structure.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
|
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
363
|
Posted - 2014.01.20 18:57:00 -
[4] - Quote
Aero Yassavi wrote:Magnus Amadeuss wrote:I don't really have an answer, but I can throw out some guidance.
It seem like the average suit bonus for scouts is worth 1 prototype, 1 advanced, and 1 basic module. Try to design the amarr scout bonus around this structure. This is what we've been trying to suggest, but every time we bring it out everyone complains that the Amarr already have better base stats, which of course is completely subjective. And honestly, every race has something special about it's base stats (Amarr 30 more HP, Gallente 3 hp/s armor repair, Caldari 50 shield recharge rate, Minmatar faster speed and 10% faster hacking), so really bonuses should be balanced within themselves.
I mostly agree with what you have said, but not 100%. Here let me repost a bit of information:
amarrian suits are: 96% as fast as caldari/gallente 93% as fast as minmatar with 12.5% more stamina and 33% more stamina recovery that gallente/caldari 4% more stamina and 12.5% more stamina recovery than minmatar
For the first 30 seconds of sprinting the race would finish like this Minmatar-------gallente/caldari---amarr So, amarr is slower (this means less jumping height, slower strafing, and slower movement) than the rest of the suits, and for this they get a little bit more HP and stamina. The minmatar sacrifice some HP for more speed and stamina.
This by itself is balanced, and it has been since Dust started.
the 3 hp/sec for the gallente scout is basically a free bonus, or a free advanced module.
The 5% bonus hacking speed (beyond the other scouts) for the minmatar scout is also another bonus, and due to the non-stacking penalty it recieves, is very close to the value of a free basic hacking module.
This just adds insult to injury of course, making the amarr (and to lesser extent the caldari) scouts worth less.
Minmatar bonuses = 5 free modules (4 proto type and 1 basic) Gallente bonuses = 3 free modules (1 proto 1 adv 1 basic) Caldari bonuses = 3 free modules (1 proto 2 basic) Amarr bonuses = 0.66 free modules (2/3rds of a basic module)
This is an imbalance that needs to be equalized.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
|
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
376
|
Posted - 2014.01.21 02:57:00 -
[5] - Quote
Iron Wolf Saber wrote:Gavr1lo Pr1nc1p wrote:Iron Wolf Saber wrote:Fitting score of preinstalled modules is as is
AK. 28 GK 24.5 MK 26.25 CK 26.5 What? Have to include all modules and this is just comparing it against scouts and not the whole spectrum.
So apparently IWS is on crack.
The amarr have a 12.5% bonus to stamina, 33% bonus to stamina regene, and 30 hp over standard. As payment for this, the amarr sacrifice 4% movement speed (a stat that cannot be made up... in any way, this also effects the ability to strafe and jump) and 4% sprint speed.
The gallente have base HP, base sprint, base movement, base eHP, base stamina, base stamina regen, and an extra 3 armor HP/sec. The gallente sacrifice NOTHING for free advanced armor repper.
The caldari have base HP, base sprint, base movement, base eHP, base stamina, base stamina regen, and an extra 3 armor HP/sec.
The minmatar has a 4 % bonus to stamina, a 12.5% bonus to stamina regen, 4% faster movement and 4% faster sprint, as payment for this... 30 ehp.
The minmatar get 5 free slots through bonus
Gallente get 3
Caldari get 3
Amarr gets 1
Minmatar get the most CPU, least PG (on suits that are CPU limited)
Amarr get the second least CPU, and the second most PG (on suits that are PG limited)
Tell me how you got those ridiculous and frankly insulting numbers IWS.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
|
|
|
|