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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3167
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Posted - 2014.01.17 13:40:00 -
[1] - Quote
Aero Yassavi wrote:The Caldari Scout racial bonus is 5% scan radius per level and 5% scan precision per level. At level 5, this is the equivalent of one free standard range amplifier and one free complex precision enhancer (actually a little more since complex precision enhancers are 20%)
The Gallente Scout racial bonus is 5% scan radius per level and 5% profile signature reduction per level At level 5, this is the equivalent of one free standard range amplifier and one free complex profile dampener.
The Minmatar Scout racial bonus is 5% hacking speed and nova knife damage per level. At level 5, this is the equivalent of one free complex code breaker and multiple free complex sidearm damage modifiers
And now for the fun part, The Amarr Scout racial bonus is 5% stamina recovery and max stamina per level. At level 5, this is the equivalent of less than one basic cardiac regulator, and that's it. A basic cardiac regulator does 25% more stamina and 50% more stamina recovery.
So all other races get a free complex module and then some, but Amarr scout gets the short end of the stick here. I think it would be more than fair to bump this bonus to 20% stamina recovery and max stamina per level, which at level 5 would be 100% bonus to each which is the equivalent of one complex cardiac regulator.
I agree they're being shorted here (and they're the slowest scout already), but I don't know if that's enough. You point out that every other scout is basically getting multiple modules. The Amarr Scout could possibly use an adjunct to your modified stats. Like, 2% sprint speed per level (would only boost sprint, not move-speed, obviously), a Scram Pistol bonus, link bonus.. something else too.
You also need this comment in the feedback thread if it isn't already.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3263
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Posted - 2014.01.20 19:24:00 -
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Ghost Kaisar wrote:Okay Aero, I did some theorycrafting at work, and some number crunching at home.
I saw in another thread that you guys wanted a reduction to Movement and Speed penalty to armor plates, but as I thought about it, that was a terrible idea. Every assault ever would take the suit and stack it to 700+ armor with no penalties. Combine with passive dampening, and the suit will be better than the assault.
How about a bonus to ferroscale plates? This gives them a decent abiltiy to armor tank without sacrificing speed.
Ferro's give 83 hp at proto. If they give the amarr 5% bonus per level they can get 101 armor out of a Complex Ferro.
They can then fit the following:
2x Complex Ferro 1x Complex Rep 1x Complex Damp
1x Complex Shield 1x Complex L Damage mod
This gives them 414 Armor and 148 shields for approximately 268 CPU and 59 PG. They also get 6hp/s armor rep and all of this at NO speed penalty. That's 562 eHP. That's a ton for a scout. AND they have a shield buffer and rep to go with it. The most combat scout of the 4.
That leaves them around 30 PG and 157 CPU to fit their weapons and equipment. Sound good?
I am open to feedback.
How many EHP can a Minmatar assault fit at proto? With just passive bonuses (Armor and Shield upgrades), they have 356.25 ehp. Add 3 Complex Shield Extenders (with bonus) and you have 574 ehp. That's more than the scout and the Minny Assault still has 4 slots open (2H, 2L). The Minmatar Assault is faster than the Amarr Scout as well.
Trying to make the scout tanky is a bad idea, its lack of speed advantage means the Minmatar Assault is better in every way.
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Zeylon Rho
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Posted - 2014.01.20 20:01:00 -
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Reav Hannari wrote:Zeylon Rho wrote:Trying to make the scout tanky is a bad idea, its lack of speed advantage means the Minmatar Assault is better in every way. The scout has a smaller hit box, the ability to efficiently fit a cloak, a higher shield recharge rate, two equipment slots and more stamina. So, not every way.
The Amarr Scout is limited in being able to take advantage of the shield recharge rate. They have the lowest shield value of any of the scouts (60 base). With two highs at proto, this means they have the lowest possible max shield value of any proto suit in the game. It isn't that much of a strength. Their shield recharge rate is better than the Minmatar's, but compared to assaults in general it's not that great (Caldari standing at 25 hp/s base). The Shield recharge rate bonus on Assaults generally makes it higher too, putting a PRO Caldari above them in shield recharge, etc.
The scout changes moved the dampened profile bonus to the base suit stat for all scouts, so they're all effectively dampened. The Assault might see a similar suit change as well, moving the shield recharge bonus to the base suit stats.
The stamina and cloak wouldn't be about tanking, rather, that's about either avoiding a fight or starting an engagement on your terms. Your suit hp aren't a factor there.
The two equipment slots also cease to be advantage when you factor in the cloak, if you count that - the scout only has one free slot.
I'd prefer the Amarr scout were just faster than the assaults to begin with, but failing that.. trying to be a tank seems ill-advised.
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Zeylon Rho
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Posted - 2014.01.20 21:29:00 -
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A tank vs. scout scenario seems too fringe. I wouldn't want a bonus that makes the best tank... against other scouts. That's way too specific. Give me a means to make me a better SCOUT. Besides, even without a ferroscale bonus, the Amarr already has a hp edge (tiny though it may be) on other scouts. Taking a bonus in that direction would just give you a slightly better advantage... against scouts. You still wouldn't compete with assaults.
As far as scanners, I believe you'd be sacrificing most of your low slots to avoid the focused proto scanner anyway, which would negate the usefulness of a ferroscale bonus. It's also "possible" that an assault could use a cloak, though we don't know the stats on those yet... or the new assault stats for that matter.
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Zeylon Rho
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Posted - 2014.01.21 18:01:00 -
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I'd like to see the Amarr scout faster too, but I don't see them kicking up the speed on every scout to compensate.
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