|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Spkr4theDead
Red Star. EoN.
1665
|
Posted - 2014.01.16 12:23:00 -
[1] - Quote
Use the railguns on the field. They make me tuck tail and run.
Then again, the AI controlling them is better than infantry is at destroying tanks.
Infantry, get gud. Computers are better than you. How can you let a machine be better than you?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1669
|
Posted - 2014.01.16 21:16:00 -
[2] - Quote
NAV HIV wrote:Thumb Green wrote:NAV HIV wrote:Benjamin Ciscko wrote:AI rail guns so OP I'll have a decent amount of health left from a tank battle and then a rail gun from the redline kills me from like 300+ meters even as I move left and right to strafe it still manages to hit me 4/5 times. You are talking to one of them actually Spkr might be a whinny little b!tch but he ain't a redline tanker; at least in the matches I've seen him in. LOL Agreeing to the First bit. But for the the 2nd bit, well he likes to run back to the red line after being tagged once by another Rail. At the end get's blown up a FG lol. Then complains why the other tank was redline sniping...?! lol Taste of his own medicine lol The rest of your guys can hit one tank, but you have ADD and switch targets with each swarm.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1669
|
Posted - 2014.01.16 21:18:00 -
[3] - Quote
NAV HIV wrote:Thumb Green wrote:Takahiro Kashuken wrote: Tho NAV had AV on the bridge and kept me off it without the need for a railgun, AV must be working fine if they are using it
How many AV'ers? 2 Wyrkomi Swarmers and 1 Proto FG joined by 3 tanks later... So your entire squad dedicated themselves to destroying us. Combined, you only had my tank, once. How many tanks did we take from your squad?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1669
|
Posted - 2014.01.16 21:19:00 -
[4] - Quote
ReGnYuM wrote:OP= LiL baby piglet squealing over inevitable tank nerf...
Foggy infantryman can't understand why anybody would not skill into infantry, and can't figure out why this isn't Call of Duty In Space.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1672
|
Posted - 2014.01.19 12:16:00 -
[5] - Quote
I solo'd someone that didn't know any better with just 3 shots from an Ishukone Assault.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1673
|
Posted - 2014.01.20 18:30:00 -
[6] - Quote
Infantry cannot let someone out of the status quo. FPS means 100% infantry 100% of the time.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1673
|
Posted - 2014.01.20 18:54:00 -
[7] - Quote
Atiim wrote:Spkr4theDead wrote:Pilots cannot let someone out of the status quo. Tank Simulator means 100% vehicles 100% of the time. Fixed. Can't be a FOTM if the whole team can't use it at the same time. Invalid logic
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
|
|
|