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Ghost Kaisar
Titans of Phoenix Legacy Rising
1918
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Posted - 2014.01.15 22:12:00 -
[1] - Quote
Mordecai Sanguine wrote:Reiki Jubo wrote:Its recoil is really noticeable but I noticed the other night that its actually better if you hip-fire it. Its a long range weapon, right? shouldnt the hipfire be horrible then? I like the weapon but its another tac ar if the hipfire is good. No. At the contrary it's supposed to be the weapon with the best hip fire of all rifles. (See the "breach" descriptions of AR.) Rail rifle is the Breach Version of rifles. => Low ROF and bigger recoil but really good hip-fire pretty crap range and average damage.
FTFY
All other breach weapons have terrible range.
This is the problem of the RR. It has all the benefits of Breach weapons, and yet lacks the range weakness.
SOURCE: Try taking on targets at STD AR range with a Breach AR. Talk about damage dropoff.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
1918
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Posted - 2014.01.15 22:14:00 -
[2] - Quote
Mordecai Sanguine wrote: Guys. You know an accurate hip fire is BAAAAD at close range right ? Tight hip-fire is made to make clean hip-fire shots from mid-range. At short range a good hip fire is like the AR hip fire.
Not if you have good aim.
The CR has almost exactly the same hipfire as the RR, and I can nail targets in CQC with utterly nasty ease.
Then again, I am a good shot.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
1940
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Posted - 2014.01.16 06:14:00 -
[3] - Quote
Lorhak Gannarsein wrote:Ghost Kaisar wrote:Mordecai Sanguine wrote:Reiki Jubo wrote:Its recoil is really noticeable but I noticed the other night that its actually better if you hip-fire it. Its a long range weapon, right? shouldnt the hipfire be horrible then? I like the weapon but its another tac ar if the hipfire is good. No. At the contrary it's supposed to be the weapon with the best hip fire of all rifles. (See the "breach" descriptions of AR.) Rail rifle is the Breach Version of rifles. => Low ROF and bigger recoil but really good hip-fire pretty crap range and average damage. FTFY All other breach weapons have terrible range. This is the problem of the RR. It has all the benefits of Breach weapons, and yet lacks the range weakness. SOURCE: Try taking on targets at STD AR range with a Breach AR. Talk about damage dropoff. Apparently Breach AR used to have much more range. Then it had the sh*t nerfed out of it.
I WONDER WHY!
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
2975
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Posted - 2014.02.14 02:03:00 -
[4] - Quote
Pokey Dravon wrote:Well here is the issue, it has to be stable and accurate to hit from far away, but that advantage is also reflecting onto the hip-fire as well, making it extremely powerful at close range. There are a couple factors you can play with here so I'll give my opinion of how to tweak the RR to make it less effective at close range but retain its advantage at long range.
- Increase Charge Time Slightly - The Charge time plays a much larger role in close quarters than it does at long range, by increasing the time it will be harder to fight up close. Nothing significant but a couple tenths of a second longer would be appropriate.
- Significantly increase recoil when fired from the hip - This gun should kick like a mule when fired from the hip. The dispersion should remain tight, but the recoil should be difficult to work with.
- Decrease turn speed when aiming down the sight (ADS)- Tracking speed isn't very critical when fighting from range, but it is critical up close. Reducing ADS tracking speed would prevent players from aiming down the sight to avoid the recoil at close range, but not hinder tracking at long range.
For those who don't know:
The RR charges up more 2x Faster than Proto Nova Knives.
Yeah.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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