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Reav Hannari
Red Rock Outriders
2585
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Posted - 2014.01.15 15:37:00 -
[1] - Quote
I was unsure of what the point of the bombers that have been mentioned by CCP and appear in the market data. If they are fast enough or get a bonus to lengthen their stay in the enemy redline maybe they'll specialize in removing enemy tanks and turrets.
If that is their mission then how do you think they should work?
Target rendering of turrets at the limit of my effective range when flying my Python is unreliable. I think they should have a long range active scan to highlight only vehicles and turrets.
I think there should be some form of target lock but the weapon should not have the agility of swarm missiles. The assist should allow the fast moving bomber to hit stationary targets but any vehicle that reacts should have a good chance of escaping. Target lock is then accomplished by flying at the target with a reticle that is slightly below the path of the bomber. Hold R1 to lock and release to drop the bomb. This will require a bomber path that will endanger the vehicle during the run.
Bombers should have a very limited ammunition storage bay and require frequent reloading at supply depots.
Why ideas do you have?
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2585
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Posted - 2014.01.15 15:43:00 -
[2] - Quote
RuckingFetard wrote:99/100 cases this (of your idea is implemented) will lead to really bad redline camping
Even if it is anti-vehicle and turret only and requires a trip around the map to setup?
Don't we already have really bad redline sniping by tanks?
Asking because I'm curious if this could be implemented without creating new problems.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2585
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Posted - 2014.01.15 15:50:00 -
[3] - Quote
THEAMAZING POTHEAD wrote:I like how our new dropship playerbase thinks redline rails are a problem seeing as how they're the one thing stopping ADS's and tanks from steamrolling every match 24/7 no exceptions.
Rail tanks, large turrets and forge guns are counters to dropships. What are the counters for redline rails?
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2585
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Posted - 2014.01.15 16:05:00 -
[4] - Quote
THEAMAZING POTHEAD wrote:DUST Fiend wrote:THEAMAZING POTHEAD wrote:I like how our new dropship playerbase thinks redline rails are a problem seeing as how they're the one thing stopping ADS's and tanks from steamrolling every match 24/7 no exceptions. The redline is a plague. Good dropship pilots still want rails to be able to fight back, we just don't want them to have an immunity zone where they can sit back solo blaring justin beiber and raking in the kills. You know, like a noob. rails be able to fight back? thatd mean they'd have to be able to aim straight up and rotation speed would have to buffed so tanks could actually fire back on ADSs overhead, so they ADS's would lose their ability to get cheap, no resistance kills. I assure you, no dropship pilot out there wants there easy win button against tanks taken away. Either way, my point still stands, once AV is buffed or hardeners are nerfed or limited to 1 per fit, we can balace railguns and/or redline rails, til then, no, we don't need tank and ADS spam being even worse than it is.
This idea isn't about ADS being able to hover over a tank in the redline and drop bombs. It's about a vehicle specifically designed to make low altitude passes over heavy vehicles with enough speed to make incursions into the enemy redline a possibility. It should be fragile enough for large blaster turrets, well aimed large missile batteries, and forge gunners to take it down.
My first anti-bomber thought was large, high ROF anti-aircraft gatling guns like the Minmatar are likely to field.
Funny that you complain that rail guns are too slow to hit them. Rock, paper, scissors time.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2585
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Posted - 2014.01.15 16:10:00 -
[5] - Quote
Beck Weathers wrote:Rails will just kill your bomber while the RDV is yoyoing it for 5 min
Yep.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2585
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Posted - 2014.01.15 16:21:00 -
[6] - Quote
Nguruthos IX wrote:just remove the ****ing redline, this workaround bull**** only makes things more convoluted
True, but I was trying to think of a fix for redline rails when I remembered the bombers.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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