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Thread Statistics | Show CCP posts - 1 post(s) |
Monkey MAC
Lost Millennium
1586
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Posted - 2014.01.16 11:34:00 -
[1] - Quote
Shion Typhon wrote:CCP Saberwing wrote:
General consensus between ourselves and the CPM appears to be that - Vehicles have taken a step in the right direction
Really? Seriously? This "waves" design principle is absolutely 1000% the wrong approach, just think about how it works, if you can't see the gameplay problem of surges of invulnerability I think you should stop designing games.
Who said invulnerability? That's the point, the current version of the waves of opportunity is a step in the right direction, it just means the waves need to become more of an oppurtunity.
And less of death
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1586
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Posted - 2014.01.16 11:42:00 -
[2] - Quote
Spkr4theDead wrote:Rynoceros wrote:Loki Patera wrote:Got a problem with tanks? Call in a missile or railgun tank. Problem solved. Got a problem with infantry? Get a rifle and some skills. Problem solved. Or, be a little FotM ***** and get a splashy Railgun or Missile Turret and 3000+ HP with instant reppers and outrun even the fastest Scout. (******* scrubs.) You know, not everybody wants to be an infantryman, running around like a chicken without a head, looking for the next kill, not even counting on the next guy to hack the objective, because it seems like most people that complain about individual encounters with tanks only play ambush, and nothing else. We don't care about the status quo infantry has for this game, which is the hope that it will become 100% infantry. Suck it up and deal with it, or find another game to play. We can't be reasonable with you.
You can't be reasonable with us? You have a vehicle which is no more expensive than my suit, (which is a good thing), has 1000s of EHP, is invunerable to all but SPECALIST infantry weapons, is highly mobile across multiple terrain types and comes with a weapon 100s of times better than that off infantry, yet we are unreasonable when we think it fair that AV should suppress/destroy a tank with a similar effort to the tanker.
Please, for the love of God, why don't you play a role where you don't kill people, you will be much less upset when you can't do it.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1593
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Posted - 2014.01.16 22:40:00 -
[3] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Rynoceros wrote:Loki Patera wrote:Got a problem with tanks? Call in a missile or railgun tank. Problem solved. Got a problem with infantry? Get a rifle and some skills. Problem solved. Or, be a little FotM ***** and get a splashy Railgun or Missile Turret and 3000+ HP with instant reppers and outrun even the fastest Scout. (******* scrubs.) You know, not everybody wants to be an infantryman, running around like a chicken without a head, looking for the next kill, not even counting on the next guy to hack the objective, because it seems like most people that complain about individual encounters with tanks only play ambush, and nothing else. We don't care about the status quo infantry has for this game, which is the hope that it will become 100% infantry. Suck it up and deal with it, or find another game to play. We can't be reasonable with you. You can't be reasonable with us? You have a vehicle which is no more expensive than my suit, (which is a good thing), has 1000s of EHP, is invunerable to all but SPECALIST infantry weapons, is highly mobile across multiple terrain types and comes with a weapon 100s of times better than that off infantry, yet we are unreasonable when we think it fair that AV should suppress/destroy a tank with a similar effort to the tanker. Please, for the love of God, why don't you play a role where you don't kill people, you will be much less upset when you can't do it. Have you done the math to put a tank together?
My Mlt tank fit 120K, my advanced infantry fit 138,000 including miltia modules.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1593
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Posted - 2014.01.16 22:44:00 -
[4] - Quote
Assault Chileanme wrote:I agree with Fox and others that the whole dynamic seems pretty balanced now in theory. The main problems that I see are the ability for tanks to fit multiple hardeners with no penalty, and the uselessness of Swarms and AV Grenades.
I think a lot of the current problems with tanks would be solved if they had more risk with engaging in close quarters combat (disregarding the issues with rail tanks). I don't know exactly what the solution is, but I know that having perma-hardened tanks is detrimental. Buffing AV grenades to be a scary weapon would also help with this I think, although perhaps with a slight range nerf to keep them from being as overpowered and versatile as they were previously. If a tank gets close enough to be withing grenade range then they should be punished for it.
Theory: Where nothing works and Everyone knows why.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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