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Roy Ventus
Foxhound Corporation General Tso's Alliance
889
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Posted - 2014.01.15 15:07:00 -
[1] - Quote
Simple idea. Like all of my other idea threads, if I receive positive feedback I'll go and make a feedback thread for it.
Day in and day out we're constantly getting players who want to get into Dust 514 but must face the rigorous climb of SP and the learning curve. While we can only do so much with the learning curve, maybe we can actually help the players obtain SP. We don't want to baby anyone as that's not how mercenaries should be treated but my idea may offer new players a way to actually obtain SP faster without having their hands held through the way.
I propose a change to the Academy.
Every new player has the option of going to the Academy until they reach x amount of SP, instead of being restricted to the Academy until you obtain enough WP. WP don't matter as much as SP does. The more SP you have the better you are at gaining WP and contributing to the team as well as giving you versatility.
Not only that but the academy has double the SP gain and double the SP weekly limit. I know some players may think that's "too easy" but consider this...Unlike in EVE, everyone has to commit to PVP right now. How are newer players supposed to compete with older players when we have such a huge gap? Compare 2 Mil SP to 15 Mil SP? We could at least get them to 5 Mil through the Academy before kicking them out into public matches.
Not only that but in order to prepare mercenaries for the "real world," my idea makes it so that they get less ISK from the academy. This would encourage players to go to Public contracts if they really wanted ISK and face actual competition.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Roy Ventus
Foxhound Corporation General Tso's Alliance
890
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Posted - 2014.01.15 15:46:00 -
[2] - Quote
poison Diego wrote:there already is less isk gaining in the academy, dont even try to tell me that I only get 202k for 48/0 and 3000WP
Sorry. Didn't know. I just wanted an ISK incentive for going out to public matches but since we already have one, it doesn't matter.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Roy Ventus
Foxhound Corporation General Tso's Alliance
890
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Posted - 2014.01.15 16:53:00 -
[3] - Quote
@Justicar yeah. I realized that while postings but I didn't mention it because we don't have an estimated time frame of release for PVE.
@Wu Tang. 3 Mil might work considering that they should be heading in the right direction somewhere in all of those SP.
@Slightly Nah. Remember, most needs don't understand skills that well for 1.5 to be the limit. More than likely, they'll have ADV dropsuit and maybe an ADV weapon but even then that's only assuming they aim for drop suits and weapons somewhere.
@DjinnDickno Hmm... Anything above 5 mil might be too much. At that point, it could be overkill. I don't have much to back this up except the idea that they'll close the gap quickly and not meld well into Dust.
@Ryno Nah. It's not that hard of a pill to swallow and even then, players should be getting into public contracts anyway, in my proposed plan, for ISK. Most of them will run STD and MLT anyway,
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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