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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
demonkiller 12
G.L.O.R.Y Public Disorder.
331
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Posted - 2014.01.17 00:34:00 -
[1] - Quote
Dkafamos wrote:I mean, I've played for a few hours only and I already see all the crap that Dust is (and why people aren't staying for long in it). I mean, really, am I supposed to face advanced and prototype players, with millions of isks under their belts, with teams actually facing PCs and expect us to stay? Not counting being blown to bits by every single weapon in hand.
Jeez, is it so hard to actually stop the stomping and actually concentrating on the fun? I will never defeat another player unless my team is stomping them mostly because I, in milita fit, the free one, where I won't spend money, will get raped by literally everything. I mean, are new players expected to be cannon fodder and like it? WTF? I though CCP had a god damn design team, and playing a few hours already brings up this mess.
Fix the god damn matchmaking, either you fight people with your gear level, or equal SP. You want to play against another team? Wait in line for a match with the same ammount of players on another team.
This stomping isn't fun, and it sucked all the magic out of Dust 514 for me. I don't want stomping, I want a decent fight. do you go into an mmo and expect to beat an end game player? no of course not - theyve spent more time playing and have invested a heap into the game |
demonkiller 12
G.L.O.R.Y Public Disorder.
331
|
Posted - 2014.01.17 00:42:00 -
[2] - Quote
lets think about this a bit, at at best theres what 5000 dust players online? across 4 servers, lets say at peak times one server alone has %50 of the current players online. so 2500, now how many are afk? probably a quarter. no we're at 1875, then theres 5 different game modes, ambush, skirmish, dom, factional and PC. so say there are 355(??) in each mode and 32 players per battles, meaning at any time there COULD be 10 matches for each game mode, youre going to come across the same people VERY often, your best chance of avoiding particular teams is waiting a while before deploying after finishing a match with them to try and avoiding them |
demonkiller 12
G.L.O.R.Y Public Disorder.
336
|
Posted - 2014.01.18 05:20:00 -
[3] - Quote
Dkafamos wrote:demonkiller 12 wrote:Dkafamos wrote:I mean, I've played for a few hours only and I already see all the crap that Dust is (and why people aren't staying for long in it). I mean, really, am I supposed to face advanced and prototype players, with millions of isks under their belts, with teams actually facing PCs and expect us to stay? Not counting being blown to bits by every single weapon in hand.
Jeez, is it so hard to actually stop the stomping and actually concentrating on the fun? I will never defeat another player unless my team is stomping them mostly because I, in milita fit, the free one, where I won't spend money, will get raped by literally everything. I mean, are new players expected to be cannon fodder and like it? WTF? I though CCP had a god damn design team, and playing a few hours already brings up this mess.
Fix the god damn matchmaking, either you fight people with your gear level, or equal SP. You want to play against another team? Wait in line for a match with the same ammount of players on another team.
This stomping isn't fun, and it sucked all the magic out of Dust 514 for me. I don't want stomping, I want a decent fight. do you go into an mmo and expect to beat an end game player? no of course not - theyve spent more time playing and have invested a heap into the game Well, if we consider a true MMO, then this would apply, as we have progression and all (and most players won't be forced to face their high leveled opponents soon). But in a shooter, the initial gameplay must be geared towards low level players as well. In a FPS, gear must be different, not necessarily better. If the gear is better, you start make a gap. That wouldn't much of a problem if the get didn't grow exponentially per tier. A full advanced medium armour is going to murder a militia, or even full standard armour, because there are big differences between them. If there were levels, then it would just be a matter of attaining that level. But since this is based on gear, and it takes a lot of time and patience to get it, you need something to adress the new player experience, or they'll simply leave, shrinking the player base. really it all just comes down to risk and isk i unlocked proto hives yesterday, was so ******* happy, so being the great logi i am i threw my factional 100% injector, wyka nanos and ishukone hives on a suit with my uplinks, this is the ONLY time i have ever run full proto for a match, at the end of the match i made 500k!!!!! and lost 800k in suits, dust needs a better way to make money, i can afk in eve making hundreds of millions of isk from mining, but in this game the only way to make money is to que sync 2 proto squads and hope the other team isnt better than you, or lock your districts *cough cough* |
demonkiller 12
G.L.O.R.Y Public Disorder.
336
|
Posted - 2014.01.18 05:21:00 -
[4] - Quote
Dkafamos wrote:demonkiller 12 wrote:Dkafamos wrote:I mean, I've played for a few hours only and I already see all the crap that Dust is (and why people aren't staying for long in it). I mean, really, am I supposed to face advanced and prototype players, with millions of isks under their belts, with teams actually facing PCs and expect us to stay? Not counting being blown to bits by every single weapon in hand.
Jeez, is it so hard to actually stop the stomping and actually concentrating on the fun? I will never defeat another player unless my team is stomping them mostly because I, in milita fit, the free one, where I won't spend money, will get raped by literally everything. I mean, are new players expected to be cannon fodder and like it? WTF? I though CCP had a god damn design team, and playing a few hours already brings up this mess.
Fix the god damn matchmaking, either you fight people with your gear level, or equal SP. You want to play against another team? Wait in line for a match with the same ammount of players on another team.
This stomping isn't fun, and it sucked all the magic out of Dust 514 for me. I don't want stomping, I want a decent fight. do you go into an mmo and expect to beat an end game player? no of course not - theyve spent more time playing and have invested a heap into the game Well, if we consider a true MMO, then this would apply, as we have progression and all (and most players won't be forced to face their high leveled opponents soon). But in a shooter, the initial gameplay must be geared towards low level players as well. In a FPS, gear must be different, not necessarily better. If the gear is better, you start make a gap. That wouldn't much of a problem if the get didn't grow exponentially per tier. A full advanced medium armour is going to murder a militia, or even full standard armour, because there are big differences between them. If there were levels, then it would just be a matter of attaining that level. But since this is based on gear, and it takes a lot of time and patience to get it, you need something to adress the new player experience, or they'll simply leave, shrinking the player base. and in terms of ehp i dont see much difference between levels std 600-700hp adv 700-800hp proto 700-900hp (sometimes) |
demonkiller 12
G.L.O.R.Y Public Disorder.
336
|
Posted - 2014.01.18 05:23:00 -
[5] - Quote
BuTtHuRtPEepZ wrote:Please match players with the amount of SP SPENT, not TOTAL. theyre the same thing, who would save 5 mil sp just to not be matched with some other people...? |
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