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Eurydice Itzhak
Providence Guard Templis CALSF
326
|
Posted - 2014.01.14 09:44:00 -
[1] - Quote
Nobody enjoys these turrets. I hate that i have to rail tank on every single map besides line harvest and that one tiny circular map with lots of cover. Nobody enjoys playing against these turrets. Nobody likes losing a tank in one shot. (Triple dmod gunni with pro rail one shots just about everything. Two dmods and a hardener if you don't feel like being risky. A sica if you don't want to spend over 100k.)
Missiles and blasters became fun and relevent in 1.7 except you're not allowed to use them. Rails only. |
Eurydice Itzhak
Providence Guard Templis CALSF
326
|
Posted - 2014.01.14 09:48:00 -
[2] - Quote
dust badger wrote:I enjoy these turrets
pew pew Said no vehicle user ever post 1.7 |
Eurydice Itzhak
Providence Guard Templis CALSF
331
|
Posted - 2014.01.14 16:40:00 -
[3] - Quote
My missile tank is av. Rail tanks are 600m radius ***** death stars.
Make a shield av turret. Remove rails.
In every single map I have to rail tank because someone else is. It's so boring. None of the people defending it are tankers aside from one git :P.
I want tp be blown up in my gunnlogi by shield av. I want tp blow up madrugars with my missiles. I don't like two rail tanks covering the entire map against all types of vehicles.
Let me reinforce my main point. I hate rails because I have tp use them. I'm required to crap on the entire enemy teams vehicles from ******** distances because its TOO good.
I would love a medium range shield av turret in the form of an Amarr laser beam. 600m of death to shield or armor is herp derp. |
Eurydice Itzhak
Providence Guard Templis CALSF
332
|
Posted - 2014.01.14 17:21:00 -
[4] - Quote
I call in my missile tank to kill blaster armor tanks. Blaster tanks can outplay me and win but its a fair fight.
One turret type is anti shield anti armor anti dropship anti lav anti tank and get this, still better anti infantry than missiles. |
Eurydice Itzhak
Providence Guard Templis CALSF
333
|
Posted - 2014.01.15 23:57:00 -
[5] - Quote
Thurak1 wrote:steadyhand amarr wrote:My god verc drivers are the most selfish group iv ever seen in any game. Heven forbid there is somthing out their designed to kill you. Nope rail turrents working as intented i hope they kill many more stuiped drivers +90001 These dam tankers are just NEVER happy. AV was nerfed tanks were buffed and the prices were made freaking rock-bottom cheap and they STILL complain. Honestly tank drivers all need to just HTFU and stop crying. Tanks now cost about as much as my dropsuits sometimes LESS. O whaaa I am a tanker and now we dominate the battlefield but OMG this other tank can kill me in like 4 shots. I'm calling for a specific anti shield av turret to be implemented. Missiles are anti armor. Rails are anti havinganyvehicleonthefieldatall.
Also you both misread my OP. I havent lost a tank in forever. I'm mad because im being shoe horned into a stupid in fun role. |
Eurydice Itzhak
Providence Guard Templis CALSF
333
|
Posted - 2014.01.16 00:13:00 -
[6] - Quote
Scheneighnay McBob wrote:Someone is going to **** themself when artillery is released. Only if its so amazing that im forced to retire my missiles and also only if its boring.
Rail turrets are boring to use and so effective you must use them. its the worst thing ever. |
Eurydice Itzhak
Providence Guard Templis CALSF
333
|
Posted - 2014.01.16 00:21:00 -
[7] - Quote
Because my missiles are so deadly to infantry. I can squeeze out some kills but its main purpose is anti vehicle.
Im just wanted another av turret to replace the rail turret. Lasers. pew pew. |
Eurydice Itzhak
Providence Guard Templis CALSF
334
|
Posted - 2014.01.16 03:43:00 -
[8] - Quote
Monkey MAC wrote:Eurydice Itzhak wrote:Because my missiles are so deadly to infantry. I can squeeze out some kills but its main purpose is anti vehicle.
Im just wanted another av turret to replace the rail turret. Lasers. pew pew. Missiles are multi purpose. If you don't think missiles are any good try running an ADS to get your aim in. Missiles aren't as good as Blaster at AI, or Rails at AV. That is a Missile Turrets purpose.
Oh no you see SMALL missile turrets are harbingers of death and destruction to infantry as they do massive damage and go where you aim your cursor 100% of the time.
You see LARGE missile turrets not only NEVER hit the center reticule, they don't follow any specific flight path 100% of the time.
I could see how you might get confused thinking large meant better, it means different for missiles. It means better for railguns and blasters.
@Charchar
My missile turrets zone dropships for 250-300m (depending on how my missiles feel like acting) and takes skill to aim.
Rail turrets zone dropships for 600m and take 0 skill to aim. You will have a blast of death on exactly that center reticule 100% of the time in .3 seconds.
I don't give a single flying **** if dropships see a rise in popularity. there are plenty of ways to kill them besides the broken rail turrets.
You're the first tanker defending them though. Explain yourself.
You wouldnt rather have it replaced with an AV turret specialized against shields that had moderate effectiveness vs infantry? (also a turret that doesnt have 600m range) |
Eurydice Itzhak
Providence Guard Templis CALSF
334
|
Posted - 2014.01.16 03:46:00 -
[9] - Quote
Monkey MAC wrote:Eurydice Itzhak wrote:Nobody enjoys these turrets. I hate that i have to rail tank on every single map besides line harvest and that one tiny circular map with lots of cover. Nobody enjoys playing against these turrets. Nobody likes losing a tank in one shot. (Triple dmod gunni with pro rail one shots just about everything. Two dmods and a hardener if you don't feel like being risky. A sica if you don't want to spend over 100k.)
Missiles and blasters became fun and relevent in 1.7 except you're not allowed to use them. Rails only. And Infantry don't like blaster turrets, so what?
Also this is the funny part is you don't see the difference.
Infantry don't like blaster turrets. But blaster turrets are having fun.
Blaster turrets (90% of the time madrugars) don't like missile turrets. But missile turrets are having fun.
Vehicles don't like rail turrets and the only counter is more rail turrets which aren't fun.
So not only is it not fun for the receiving end, its not fun for the giving end. You could opt out, except this is 1.7 and you don't get to opt out. You're using rail turrets and being bored or you're throwing away isk. |
Eurydice Itzhak
Providence Guard Templis CALSF
336
|
Posted - 2014.01.16 23:31:00 -
[10] - Quote
Monkey MAC wrote:Eurydice Itzhak wrote:Monkey MAC wrote:Eurydice Itzhak wrote:Nobody enjoys these turrets. I hate that i have to rail tank on every single map besides line harvest and that one tiny circular map with lots of cover. Nobody enjoys playing against these turrets. Nobody likes losing a tank in one shot. (Triple dmod gunni with pro rail one shots just about everything. Two dmods and a hardener if you don't feel like being risky. A sica if you don't want to spend over 100k.)
Missiles and blasters became fun and relevent in 1.7 except you're not allowed to use them. Rails only. And Infantry don't like blaster turrets, so what? Also this is the funny part is you don't see the difference. Infantry don't like blaster turrets. But blaster turrets are having fun. Blaster turrets (90% of the time madrugars) don't like missile turrets. But missile turrets are having fun. Vehicles don't like rail turrets and the only counter is more rail turrets which aren't fun. So not only is it not fun for the receiving end, its not fun for the giving end. You could opt out, except this is 1.7 and you don't get to opt out. You're using rail turrets and being bored or you're throwing away isk. You right I don't see a difference because rail turreters are having fun as well your complaing that you dying to rail, despite thd factmI have seen missiles take down rails. But its amazing, this is the same arguement infantry AV has been given, but now because its a tanker wd are obligied to listen?
No see the person on the rail turret isnt having fun because its ******* boring.
At the Baddie in sver, you can't read. I want an av turret aimed at shields (like how missiles are to armor) how is that asking for blasters only? I would die to rails if i wasn't smart and already using rails myself.
The issue is its boring to use and by far the most effective weapon in the game, barring orbitals.
I hate USING these turrets cause its BORING to sit on a hill and snipe.
However I'm FORCED to use it because its so good. It's akin to when EVERYONE had to usethe tac ar. Or laser rifle before that. |
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Eurydice Itzhak
Providence Guard Templis CALSF
336
|
Posted - 2014.01.17 00:00:00 -
[11] - Quote
ANON Cerberus wrote:Try actually tanking a tank and go up against these guys then look at the shock on their face when there huge dps barely dents the huge HP pool you have.
I run 2 tanks for this type of thing.
1 - Plates and hardeners with a single damage mod. I have average tank sp and tank skills yet I make short work of the glass cannons. At the cost of 0 repair. Its a one time wonder you might say.
2- Run a plate a repair and a hardener. I only have the advanced rail turret and like I said average skills so there is a lot of room for improvement. I'm not sure what youre saying or if you're in the right thread my friend. I am extremely adept at tanking and rail tanking is the easiest form. |
Eurydice Itzhak
Providence Guard Templis CALSF
336
|
Posted - 2014.01.17 00:06:00 -
[12] - Quote
KING CHECKMATE wrote:Eurydice Itzhak wrote:Nobody enjoys these turrets. I hate that i have to rail tank on every single map besides line harvest and that one tiny circular map with lots of cover. Nobody enjoys playing against these turrets. Nobody likes losing a tank in one shot. (Triple dmod gunni with pro rail one shots just about everything. Two dmods and a hardener if you don't feel like being risky. A sica if you don't want to spend over 100k.)
Missiles and blasters became fun and relevent in 1.7 except you're not allowed to use them. Rails only. NOPE.
Remove BLASTER turrets so tanks stop preying on infantry. If you remove RAIL TURRETS there will be more tanks on the ground, f that.
ANTI LIKE for this post -1 I'll edit the OP eventually but im calling for a new av turret to be added. Specialized against shields.
Also mlt tanks need a major nerf but thats for another thread. |
Eurydice Itzhak
Providence Guard Templis CALSF
337
|
Posted - 2014.01.17 03:52:00 -
[13] - Quote
akira 1999 wrote:ahhh and that is the key point to this whole argument... i am mad because some 100k sica with rails can kill my 500k plus isk gunlogi.
so this whole thread is because you are mad about losing tanks.. well geuss what when you are in a blaster tank the rail tanks are there to kill you.
in world war 2 German tiger tanks (rail tanks of the time) was killing sherman tanks (blasters of the time) like 4 to 1. the only counter was the Sherman tanks would have to maneuver and work as a team to kill tiger tanks.
and you think rails are OP just wait for minmatar heavy guns.. even longer range and more damage then rails. Or even the amarr beam lasers will melt tanks like butter.
its not a issue of this is op... its the mater that you want to have impunity on the battlefield in your blaster tank. but geuss what, no sorry that is not how this game works. develop tactics.
the whole red line issue is there.. and thats an issue that there is only one long range turret at the moment. all the infantry hand held weapons have lousy range, damage and speed of the actual projectiles. seeing that a hand carried ATGM of todays military can kill a tank at the multi kilometer ranges makes it kinda frustrating that a plasma cannon shot is like a subsonic snowball and not a 5000 meter per second ball of death the way it should be.
Stopped reading at "the whole thread is because you're mad about losing tanks"
If you cannot read the OP or any of the other posts from me, please do not respond to me.
Rail tanks are BORING. I'm mad because i'm BORED.
Dust cannot afford to make any aspect of its gameplay boring. It doesn't have enough players.
FFS people learn to read.
Who could possibly be mad about vehicles prices in 1.7? 550k for a fully fitted tank that's resilient vs ALL OF CHROMOSOME where tanks cost 1.2-2.2 mil and were three shotted by most AV.
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Eurydice Itzhak
Providence Guard Templis CALSF
337
|
Posted - 2014.01.17 03:57:00 -
[14] - Quote
Kigurosaka Laaksonen wrote:Just want to plaster this thread with this thought over and over again. Don't remove rail turrets. (Don't even think like that. That way of thinking is part of the problem.) Instead, add all the missing racial variants of heavy suits short and long range heavy weapons (many could potentially be devastating AV weapons) HAVs (Amarr and Minmatar HAVs) small and large turrets (Pulse and Beam Lasers, Autocannon and Artillery Projectiles, and one other type of Missile Launcher) AND THEN see how rail turrets balance against everything else. You know, once the rest of the game is in the game. It's a wasted effort to balance something when we don't have the complete picture. I say this over and over again basically everywhere, and I think it speaks to the instant-gratification desire of the FPS community that not a lot of people seem to agree with me, but the fact of the matter is I'm right. To be successful, DUST needs to basically be EVE as an FPS, and they need meaningful integration ASAP.
God you're ********. I'll go point by point so you can keep up.
Racial variants of suits and vehicles do not impact Large Turrets in any way.
Short and long range heavy weapons (even if devastating AV) Do not change the fact that large rails are too effective to not use and boring.
Amarr and minmatar rail tanks. Nothing has changed.
None of those turrets will have the potential to out alpha or out range a rail turret.Possibly the artillery turret but thats just replacing one boring 600m omega weapon with another. Boring boring boring.
You see, nothing you said has ANY relevance to Large Rail Turrets so kindly stop and think before you ever type again. I bet you're in TEST. So bad.
EDIT: Dust Uni. Even better. |
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