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Maken Tosch
Edimmu Warfighters Gallente Federation
6424
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Posted - 2014.01.14 06:53:00 -
[1] - Quote
After having so much debate with this, I have decided to just wait and see how CCP implements it. Besides, we have no clue how much of an overhaul the dropsuits will undergo in the next patch and we don't know the base stats of the cloak in question such as CPU/PG, cooldown, etc. or if there are going to be variants of it available. There are just too many variables that we don't know.
But overall, I have the following opinions that I am least certain about.
1. Scouts should definitely have full benefits to the cloaking equipment compared to the rest of the suit classes. 2. Cloaking should be an equipment item so that we can avoid the dreaded invisible heavies with HMGs. 3. There should be two variants. A standard for all classes and tiers and a covert ops version that can only be fitted on either a proto scout or specialty covert ops scout. The covert ops variant should offer perks that the standard doesn't offer. 4. Shooting while cloaked is a very tricky subject so I decided to let CCP decide on that. Hopefully they'll do it right. 5. Scouts should definitely have fitting bonuses for cloaks that are greater than the other classes.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6424
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Posted - 2014.01.14 07:08:00 -
[2] - Quote
Ludvig Enraga wrote:Maken Tosch wrote:After having so much debate with this, I have decided to just wait and see how CCP implements it. Besides, we have no clue how much of an overhaul the dropsuits will undergo in the next patch and we don't know the base stats of the cloak in question such as CPU/PG, cooldown, etc. or if there are going to be variants of it available. There are just too many variables that we don't know.
But overall, I have the following opinions that I am least certain about.
1. Scouts should definitely have full benefits to the cloaking equipment compared to the rest of the suit classes. 2. Cloaking should be an equipment item so that we can avoid the dreaded invisible heavies with HMGs. 3. There should be two variants. A standard for all classes and tiers and a covert ops version that can only be fitted on either a proto scout or specialty covert ops scout. The covert ops variant should offer perks that the standard doesn't offer. 4. Shooting while cloaked is a very tricky subject so I decided to let CCP decide on that. Hopefully they'll do it right. 5. Scouts should definitely have fitting bonuses for cloaks that are greater than the other classes. I guess what you are suggesting is pretty nice ONLY IF YOU ARE A PROTO SCOUT ; ) Way to balance the game.
Scouts need plenty of love anyways and those proto scouts definitely need something that's worth the investment.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6428
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Posted - 2014.01.14 15:49:00 -
[3] - Quote
Bump
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6430
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Posted - 2014.01.14 17:47:00 -
[4] - Quote
HiddenBrother wrote:Cloak balance threads before the cloak is implemented into the game itself.
Welcome to Dust 514 forums.
You could say the same for the Eve Online forums. Many of us Dust mercs came from there.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6430
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Posted - 2014.01.14 17:49:00 -
[5] - Quote
Absoliav wrote:
True, the number of variables is ridicules, there is also a good chance that everything that has been mentioned so far is already being looked at by CCP. But I feel a general consensus is still necessary to help CCP in terms of feedback, right now the community's opinion on cloaks is far too fractured to determine if anyone is really wants it when it comes out.
I like the idea of a Black Ops light frames, when CCP released the Black Eagle suits I thought it was some sort of public testing to see how such a suit could work, I think it was a great example of what a light combat frame could look like. Hopefully well see something like the Eagles come out soon, I wasn't part of the event the Black Eagles were tied to, anyone know how effective they were on the field?
The Black Eagle scout suits are literally light-frame commandos wielding two light weapons. A shotgun and an assault rifle. Despite the lack of available modules, those suits rocked according to a lot of scout users. The major drawback though was the flimsy EHP it has. But then again it was a militia-level item to begin with.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6433
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Posted - 2014.01.14 22:17:00 -
[6] - Quote
According to two dev blogs, the cloak will definitely be an equipment item. That much is certain. We just don't know the stats.
But if cloaks for HMG-wielding heavy suits were possible, them there needs to sufficient drawbacks imposed on the heavy to avoid making the cloak OP.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
Edimmu Warfighters Gallente Federation
6434
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Posted - 2014.01.15 03:04:00 -
[7] - Quote
The Robot Devil wrote:Maken Tosch wrote:According to two dev blogs, the cloak will definitely be an equipment item. That much is certain. We just don't know the stats.
But if cloaks for HMG-wielding heavy suits were possible, them there needs to sufficient drawbacks imposed on the heavy to avoid making the cloak OP. Agreed, there is a fine line between working as intended and OP. Cloaks are tricky and I would agree with equipment based cloaks if every suit could carry equipment, CCP is selling themselves short if a heavy can't use it. You are probably not that great of a heavy if you need a cloak or you are on a specific mission but either way it should be your choice to use it.
With all due respect to the heavies, they shouldn't have to use a cloak at all. Heavies are never meant to be alone anyways since they need a logi to provide ammunition and repairs while providing assault-like backup for the heavy. Two months ago, I heard of organized squads with just a heavy and two logis holding one objective and successfully holding off any onslaught of attacks for most of the match. Heavies are team-oriented suits while scouts are a little more lone wolf like.
Assaults and logis on the other hand are the versatile types and should be ok with using standard cloaks.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
Edimmu Warfighters Gallente Federation
6439
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Posted - 2014.01.15 05:04:00 -
[8] - Quote
The Robot Devil wrote:If it works one time out of 100 and that merc QQs on the forum about that cloaky heavy then it was totally worth it.
So long as cloaky heavies are regarded as a gimmick. Kind of like how I would die laughing my ass off if I get killed by a knife-wielding heavy.
OK, CCP. When are knives finally going to be improved?
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