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darkiller240
WarRavens Auxiliaries League of Infamy
274
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Posted - 2014.01.13 21:55:00 -
[1] - Quote
I feel i did something good for my team
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Sir Snugglz
Red Star. EoN.
245
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Posted - 2014.01.13 21:56:00 -
[2] - Quote
darkiller240 wrote:I feel i did something good for my team
Missiles don't stop.... Just smacks the derpship and keeps going my friend. |
darkiller240
WarRavens Auxiliaries League of Infamy
274
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Posted - 2014.01.13 21:57:00 -
[3] - Quote
Sir Snugglz wrote:darkiller240 wrote:I feel i did something good for my team Missiles don't stop.... Just smacks the derpship and keeps going my friend. wait what ????? how did i sav... da faq?
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Darth-Carbonite GIO
Dust2Dust. Top Men.
371
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Posted - 2014.01.13 21:57:00 -
[4] - Quote
Sir Snugglz speaks the truth unfortunately, but I have done this more times than I'd like to admit
Preeminent Scrambler Rifle User: Ice Up, Son.. Ice Up
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darkiller240
WarRavens Auxiliaries League of Infamy
274
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Posted - 2014.01.13 21:58:00 -
[5] - Quote
Darth-Carbonite GIO wrote:Sir Snugglz speaks the truth unfortunately, but I have done this more times than I'd like to admit i thought it blocked it :( CCP DAM YOU
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
709
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Posted - 2014.01.13 21:58:00 -
[6] - Quote
Yet there was that one patch where on Ashland, the null cannon missile path was blocked by the conjoined L and straight pipes and the match went on forever because no null cannon MCC damage was scored. |
TechMechMeds
Swamp Marines
2063
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Posted - 2014.01.13 21:58:00 -
[7] - Quote
Is there a tldr? Hahahahaha.
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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darkiller240
WarRavens Auxiliaries League of Infamy
276
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Posted - 2014.01.13 21:59:00 -
[8] - Quote
Sana Rayya wrote:Yet there was that one patch where on Ashland, the null cannon missile path was blocked by the conjoined L and straight pipes and the match went on forever because no null cannon MCC damage was scored. lol
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Jadek Menaheim
Xer Cloud Consortium
1699
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Posted - 2014.01.13 22:00:00 -
[9] - Quote
Sir Snugglz wrote:darkiller240 wrote:I feel i did something good for my team Missiles don't stop.... Just smacks the derpship and keeps going my friend. Are you sure about that? I've written a contract to test it.
https://forums.dust514.com/default.aspx?g=postmessage&t=135501&f=728&q=1714105
Jadek Menaheim wrote:Inspired by this topic I have devised another one of my special video challenges. This one is titled Space Age Ballistics GelType: [Persistent Submission] Challenge: In the crossfire zone, perpendicular to the friendly and enemy MCCs, gather a tight holding pattern of 6 dropships lined up aft to starboard so they are touching. Hold this position until a missile strikes the outside ship(s). Reward: 18 tickets to all participants involved. +10 bonus tickets to each participant if all dropships in the series are assault dropships. Subsequent submissions of the challenge will decrease reward to 14 tickets plus +5 bonus tickets. Claim by video. In video, open squad tab to show all members in squad.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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darkiller240
WarRavens Auxiliaries League of Infamy
276
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Posted - 2014.01.13 22:04:00 -
[10] - Quote
Jadek Menaheim wrote:Sir Snugglz wrote:darkiller240 wrote:I feel i did something good for my team Missiles don't stop.... Just smacks the derpship and keeps going my friend. Are you sure about that? I've written a contract to test it. https://forums.dust514.com/default.aspx?g=postmessage&t=135501&f=728&q=1714105Jadek Menaheim wrote:Inspired by this topic I have devised another one of my special video challenges. This one is titled Space Age Ballistics GelType: [Persistent Submission] Challenge: In the crossfire zone, perpendicular to the friendly and enemy MCCs, gather a tight holding pattern of 6 dropships lined up aft to starboard so they are touching. Hold this position until a missile strikes the outside ship(s). Reward: 18 tickets to all participants involved. +10 bonus tickets to each participant if all dropships in the series are assault dropships. Subsequent submissions of the challenge will decrease reward to 14 tickets plus +5 bonus tickets. Claim by video. In video, open squad tab to show all members in squad. tickets???
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Jadek Menaheim
Xer Cloud Consortium
1701
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Posted - 2014.01.13 22:14:00 -
[11] - Quote
Reward tickets for the Dust Challenge lottery, There is an isk pot and a full templar BPO set up for the winner. Beating reward challenges greatly improve your odds especially a team event like this one.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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darkiller240
WarRavens Auxiliaries League of Infamy
277
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Posted - 2014.01.13 22:17:00 -
[12] - Quote
Jadek Menaheim wrote:Reward tickets for the Dust Challenge lottery, There is an isk pot and a full templar BPO set up for the winner. Beating reward challenges greatly improve your odds especially a team event like this one. :D i have no video recorder :(
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Scheneighnay McBob
Learning Coalition College
3554
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Posted - 2014.01.13 22:29:00 -
[13] - Quote
I've had tons of close calls, but I've never actually gotten hit by one, yet.
We used to have a time machine
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Disturbingly Bored
The Strontium Asylum
1426
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Posted - 2014.01.13 22:40:00 -
[14] - Quote
Jadek Menaheim wrote:Reward tickets for the Dust Challenge lottery, There is an isk pot and a full templar BPO set up for the winner. Beating reward challenges greatly improve your odds especially a team event like this one.
Jadek, I've been thinking this for a while but it's time to finally say it:
You, sir, are a marketing genius. And this is from a guy who makes his living in marketing.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
185
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Posted - 2014.01.13 22:40:00 -
[15] - Quote
Tickets. The way off seeming to offer something. Usually run by companies wanting your personal details 'for a chance to winzors!'. |
Jadek Menaheim
Xer Cloud Consortium
1707
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Posted - 2014.01.14 00:13:00 -
[16] - Quote
Disturbingly Bored wrote:Jadek Menaheim wrote:Reward tickets for the Dust Challenge lottery, There is an isk pot and a full templar BPO set up for the winner. Beating reward challenges greatly improve your odds especially a team event like this one. Jadek, I've been thinking this for a while but it's time to finally say it: You, sir, are a marketing genius. And this is from a guy who makes his living in marketing. Glad to hear I've picked up something by my senior year in college. Good ol' Communications with a Minor in Advertising and Public Relations.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Jadek Menaheim
Xer Cloud Consortium
1707
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Posted - 2014.01.14 00:17:00 -
[17] - Quote
Blake Kingston wrote:Tickets. The way off seeming to offer something. Usually run by companies wanting your personal details 'for a chance to winzors!'. I love to dream up challenges, however incentivizing the process to do these events is difficult if you're broke ISK wise and can't transfer merchandise via a player market.
I will repost this here.
Jadek Menaheim wrote:I have been with Dust 514 now for nearly 13 months and I have seen a sizable share of community development both in terms of the game itself and activity on the forums. I had a recollection of an idea put forward by Eternal RMG back in early July of 2013 of his Dust 514 Community Weekly Challenges. I wanted to reinvigorate this idea with the addition of a unique lottery that draws in the potential of a greater prize pool for challenge applicants and ticket holders. This comes from a position of wanting to test CCP's system, game mechanics, and cultivate the meta game of Dust 514 as a whole. It is relatively straight forward to give recognition to players who complete various tasks; however, incentivizing these activities with rewards can be challenging if you don't have strong corporate backing or large amounts of your own personal funds to fuel the ongoing venture. This issue of generating funds to pay players for attempting and completing tasks is one that I grappled with and one which Eternal RMG appears to have had when operating his challenge board. The problem with running challenges based on payment per challenge is it limits that number of challenges you can post. For creative thinkers that want to design many different types of challenges, this becomes quite stifling. For this reason I introduced a new payment model of providing assets in the form of lottery tickets. Each ticket has a normal value of 200k ISK (in-game currency) or when purchased in quantities of every 1 million, given a bonus sixth ticket. Challenges award these tickets on a scale of 1 to 20 tickets based on difficulty. The cap of twenty tickets equates to 3.4 million ISK. This is sizable in terms of increasing the challenge winner's probably to take the lottery, but it is still a reasonable level which does not break the lottery by devaluing the power of tickets bought through the vendor by non-challenge participants.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Sylwester Dziewiecki
Interregnum.
230
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Posted - 2014.01.14 00:23:00 -
[18] - Quote
darkiller240 wrote:I feel i did something good for my team Worst part is that they not even notice . (I have that all the time with getting null-cannon at center of map before anyone else reach it )
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Arx Ardashir
Imperium Aeternum
385
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Posted - 2014.01.14 00:27:00 -
[19] - Quote
Sana Rayya wrote:Yet there was that one patch where on Ashland, the null cannon missile path was blocked by the conjoined L and straight pipes and the match went on forever because no null cannon MCC damage was scored. I was in one of those (was only an issue for Dom matches), and was really excited to see what the SP gain would be at the end, since it was going on like an hour long match. At 75% through both MCC's health, the servers went offline so that CCP would hotfix it.
Amarr HAV Speculation
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Michael-J-Fox Richards
molon labe. Public Disorder.
16
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Posted - 2014.01.14 00:44:00 -
[20] - Quote
i've gotten hit in a dropship by a null cannon as well, it was that laggy city map with the dom point A null cannon is inside that round silo structure, i dunno if it was lag or shock on my part but it went into slow motion and a far away third person view i felt like the game was calling me a dumbass
also i dont think it stopped the missle but i dunno i could be wrong
http://www.youtube.com/watch?v=A3jzMyYgPQs
http://www.youtube.com/watch?v=EHapAsmvGEU
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