
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
50
 |
Posted - 2014.01.11 13:48:00 -
[1] - Quote
Cody Sietz wrote:Cause this is a FPS. Yeah, proximity-cancelled cloak is completely ridiculous for the genre.
Seriously, stop making "Do it like EVE!" suggestions. EVE is not an FPS.
Mobius Wyvern wrote:And being able to shoot at people while invisible is acceptable in a shooter? Yes, absolutely. Hell, Crysis even allowed you to cloak, decloak, fire a headshot and then recloak with a one second timeframe of visibility. Only noobs would shoot out of cloak because that would drain your cloak energy.
Due to the way the selection wheel works in Dust, the Crysis pro method would be too cumbersome. Initiating a shot from cloak is absolutely okay. It's not worse than a head-glitching sniper somewhere around your location while you are being proto-stomped and the blueberries are sitting in your redline. Also, it makes cloak users less careful - Many idiots will not realize that a shimmering cloak is almost as bad as no cloak. As a Crysis 3 player, I can notice an enemy from the faintest outline. |

Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
51
 |
Posted - 2014.01.12 10:51:00 -
[2] - Quote
Cimi Nomoa wrote:DUST is not Crysis. Crysis is based up on this. Crysis is a stealth shooter so this is the key feature. DUST is no shooter like any other. It should be different and have its technic and mechanics based on EVE as it is part of New Eden. Hell, If you like Crysis that much, go and troll there Crysis SINGLEPLAYER is a stealth shooter. Crysis multiplayer is a tactical team-based shooter, just like Dust. The biggest difference is the more detailled level layouts (which kind of prevent long-range sniping) and higher mobility of Crysis players. Cloak in Dust will be far less useful purely because your sprint isn't unlimited and you can't jump up buildings. Also, all frontliners are wallhacking anyway. The only people you can surprise are lone players and maybe HAVs. And those will likely be unable to see you even without cloak, due to the ridiculously small FOV of the game. It's mostly a tool to run across No Man's Land without getting sniped. |