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Draco Cerberus
BurgezzE.T.F Public Disorder.
670
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Posted - 2014.01.10 13:10:00 -
[1] - Quote
Many good points, so I will only touch on one or two.
First I like your list, it is well thought out and concise.
Secondly, the proto bears I really enjoy, yesterday especially when my squad ran into several squads of proto bears and decimated them. Sorry Rampage had to be done, thanks for the fun Kira L. They allowed us to build up our iskies really quickly by bringing so much isk into the battle. For every one proto suit kill I am sure the isk pool for end of match payouts went up significantly. This allowed my squad to reap payouts double the usual amount on at least 4 occasions and netting us each over a million isk in profit (after suit costs) over the 4 battles. The proto bears are not an issue for players with skill, tactics or good communication. The issue comes in when people without squad are expecting to be able to HTFU without a squad, tactics or communication. They get destroyed even by meta 1 suit users with all the things listed, not to mention proto bears. Better variety at the FW store would be welcome though.
Third, you forgot to add P2P market, it is important and necessary now not in 6-12 more months time.
LogiGod earns his pips
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Draco Cerberus
BurgezzE.T.F Public Disorder.
678
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Posted - 2014.01.11 23:14:00 -
[2] - Quote
Many people seem to think that everything is important. At this point in time I suggest that perhaps finishing off the basics, getting the new in and having a big stack of bugs to fix should be the priority. Although we complain about the bugs we have less of them than before and that is because while working on implementing new stuff the Dev team takes some time to fix stuff that they can. This makes our games better and gives them more time to make new stuff. The world is still rotating, no need to worry about one little snow storm in an otherwise sunny world.
LogiGod earns his pips
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Draco Cerberus
BurgezzE.T.F Public Disorder.
678
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Posted - 2014.01.11 23:58:00 -
[3] - Quote
Cooper Eudaemon wrote:Draco Cerberus wrote:Many people seem to think that everything is important. At this point in time I suggest that perhaps finishing off the basics, getting the new in and having a big stack of bugs to fix should be the priority. Although we complain about the bugs we have less of them than before and that is because while working on implementing new stuff the Dev team takes some time to fix stuff that they can. This makes our games better and gives them more time to make new stuff. The world is still rotating, no need to worry about one little snow storm in an otherwise sunny world. I've tried to list only, as you say, the basics and the bugs. If there are things in the list that you don't think are part of the core of what we need in Dust right now, please point them out so I can remove them. Sorry I was referring to the poster above, I think cloaks are necessary too.
LogiGod earns his pips
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