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Canari Elphus
Ancient Exiles. Renegade Alliance
1110
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Posted - 2014.02.03 20:01:00 -
[1] - Quote
How do you feel that this game should be expanded for both new players and veterans alike?
What actions do you think CCP should take to give some separation to new and veteran players?
How do you plan to remain impartial towards individual players and groups to look out for the whole of the playerbase?
Canari Elphus for CPM1
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Canari Elphus
Ancient Exiles. Renegade Alliance
1110
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Posted - 2014.02.03 20:14:00 -
[2] - Quote
Soraya Xel wrote:Jaysyn Larrisen wrote:Curious...would you advocate removing all squads from Pub matches? Perhaps just in Ambush mode? I'm going to pop in here. I was a longtime supporter of the idea of removing squads from pubs. Particularly back when FacWar was just like pubs anyhow. My mentality was "pubs for solo, FacWar for squads, PC for teams". Though now FacWar has a niche of it's own. The thing is, Ambush is the perfect candidate for a No Squads mode. It's not objective-based, so teamwork serves no purpose (except stacking your team with better players), and it gives solo players a mode to go play in without getting pubstomped by teams. It's an intro to the shooter mechanics and a great place to test fits and new weapons, and then you move into Skirmish for objective play. It offers a solo-only mode, without fragmenting the playerbase more than it already is.
I have to agree with Aero on this one. I think one of the great aspects of this game is its ability to create communities and player interactions. Removing this from the options only dulls gameplay. Again, I think CCP should be working towards expanding the game rather than finding ways to restrict it.
Canari Elphus for CPM1
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Canari Elphus
Ancient Exiles. Renegade Alliance
1111
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Posted - 2014.02.03 20:52:00 -
[3] - Quote
Soraya Xel wrote:True, Fox. Though I'd say the pain of losing that would be far less than the massive gains of giving solo players a place to play on fair ground. Yes, this is a team game, but there is a massive number of solo players here. A ton of people without corps. Those are the new players, and they need a place to play and experience the game, so they stick around long enough to get involved. I think in many ways, a good NPE hinges on the game having a place to cater to solo players.
But shouldnt it also have aspects that make them aware of the benefits of corporations and what this game has to offer? Dont you think that so much more can be gained by joining up and achieving a common goal?
I just feel that catering the game to those that are least invested dilutes the game as a whole. Im not saying that there doesnt need to be a place for new players to get their feet wet and learn New Eden at their own pace but I dont believe it should be at the detriment of other players.
Canari Elphus for CPM1
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Canari Elphus
Ancient Exiles. Renegade Alliance
1112
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Posted - 2014.02.03 21:28:00 -
[4] - Quote
Soraya Xel wrote:You have to have a hook, Canari. If a solo player steps into a team game, and is instantly obliterated, and has a bad time, why would he stick around to get invested? The NPE needs to push corps and squads, especially by suggesting, say, with Skirmish, that they should find a squad in the squad finder before entering that game mode. For a new player, it wouldn't be bad to put a one-time notification there, that it's a very squad-based game mode.
But even as someone who runs an alliance and participates in PC, sometimes I just want a nice fun match by myself. I don't want to squad up and chat with people. Right now, that leaves me with a poor experience. Solo play sucks. And given the number of solo players I see in the game, CCP not tailoring a portion of the game for them is leaving money on the table.
Dont you feel that that would lead to further segregation of a playerbase that is small compared to other FPS games? As an alternative, I think that solo play could give greater rewards than squading up. In EVE, if you decide to solo PVP you take the risk of being at a deficit during engagements but you also get access to all of the loot from the ships that you kill.
I fear that segregation would cure a symptom but the disease. I would like to have a firm basis for this game that mimics EVEs risk/reward scenario.
Canari Elphus for CPM1
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Canari Elphus
Ancient Exiles. Renegade Alliance
1112
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Posted - 2014.02.03 21:40:00 -
[5] - Quote
Killar-12 wrote:Soraya Xel wrote:You have to have a hook, Canari. If a solo player steps into a team game, and is instantly obliterated, and has a bad time, why would he stick around to get invested? The NPE needs to push corps and squads, especially by suggesting, say, with Skirmish, that they should find a squad in the squad finder before entering that game mode. For a new player, it wouldn't be bad to put a one-time notification there, that it's a very squad-based game mode.
But even as someone who runs an alliance and participates in PC, sometimes I just want a nice fun match by myself. I don't want to squad up and chat with people. Right now, that leaves me with a poor experience. Solo play sucks. And given the number of solo players I see in the game, CCP not tailoring a portion of the game for them is leaving money on the table. first part yes second no Newbies need help I got 4 new members from SOCOM and a few others from MAG I am incredibly happy I have a staff of trainers in the corp. (aimed at Canari) It's odd dealing with people so new seriously ever squadded with someone new to dust?
Killar - lets move this to my thread as I dont want to start promoting myself in someone elses thread. Your answer will be waiting there.
Canari Elphus for CPM1
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