|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Kovinis Sparagas
Bullet Cluster Legacy Rising
113
|
Posted - 2014.01.09 11:00:00 -
[1] - Quote
Kain Spero wrote:CCP Remnant wrote: - Firing a weapon while cloaked will rapidly deplete the cloak field (a single shot from a sniper rifle, for instance, will decloak you)
I'm glad that this is still in the works, because firing while cloaked is something the CPM has adamantly campaigned against. You can't shoot in EVE Online if you are cloaked, so I think the same should be in DUST 514 too.
By the way, if cloak is an equipment, so Logistics have almost the same bonus to cloaks as scouts (-10 CPU/PG to equipment)
I support BPO removal
and RDV to take your vehicles back
|
Kovinis Sparagas
Bullet Cluster Legacy Rising
113
|
Posted - 2014.01.09 11:09:00 -
[2] - Quote
dust badger wrote:CCP Remnant wrote:
- When selected the cortex is raised and you press fire to activate it.
why dont you make it so you have to have this out all the time and then when you bring your weapon out it decloaks Maybe it's difficult to program in such a short time
I support BPO removal
and RDV to take your vehicles back
|
Kovinis Sparagas
Bullet Cluster Legacy Rising
113
|
Posted - 2014.01.09 11:12:00 -
[3] - Quote
Aero Yassavi wrote:Broonfondle Majikthies wrote:CCP Remnant wrote:- The cloak field is a piece of equipment. - When selected the cortex is raised and you press fire to activate it. - Once activated, it goes away and your weapon is raised. You can switch to other weapons/equipment while cloaked. - You cloak. The amount of "shimmer" is increased as you move so standing still you will be nigh invisible, but when moving you will be noticeable to an extent. When cloaked, you obviously have no chevron or health bars, but the enemy reticule will flash red if you run past it. - Cloak can be deactivated by selecting it and pressing fire. - Once deactivated or it runs out it will start to recharge. - Firing a weapon while cloaked will rapidly deplete the cloak field (a single shot from a sniper rifle, for instance, will decloak you) - You can only fit one cloak field at a time. As a min scout my concern is that this 'shimmer' will be so noticeable that it will make approaching an enemy very difficult, while at the same time I can't 'lurk' (not camping...cough) an objective due to the removal of the profile reduction skill As any scout, this is a real concern. I understand the logic behind adding a shimmer, but it only encourages people to camp with the cloaking device than be mobile and infiltrate the enemy bases. Camping is not a bad thing
I support BPO removal
and RDV to take your vehicles back
|
|
|
|