Vell0cet wrote:Regarding decloaking before shooting, this would make sniping with a cloak effectively useless since you'll have the scope sway to deal with. I was hoping cloaked snipers would bring them out of the redline and into more strategic locations on the map. Stealth bombers in EVE have 0 delay between decloaking and targeting. Perhaps the solution is to have scout suits be able to fire while cloaked, all others would have heavy fitting costs and require decloaking first before firing. I do think you should immediately decloak 100% once you fire any weapon or pass within x meters of an uncloaked player/vehicle however. I'd also like to see deployable beacons that decloak anything in x radius.
I also think cloaks should ignore active scanners, but there should be a new proto active scanner that would only detect cloaks. It would have limited range and a long delay.
As far as getting the game perfectly balanced before adding cloaks, I completely disagree. The scout suits CAN'T BE BALANCED UNTIL WE HAVE CLOAKS. I don't want to play for 18 months with scouts being ridiculously underpowered before they get their turn for balancing.
Also TTK needs to be addressed, or else the cloak will be ridiculously OP. With the peek-a-boo shooter that we currently have, whoever gets the drop on the other player is 85% likely to win. If TTK was slightly longer than it was in 1.4-1.5 cloaking would be a major advantage in certain circumstances but not a guaranteed trump card.
Scouts is as you said SCOUTS.
Not some ******* ninja assassin.
They must NOT be able to shoot during cloaking.
They are not assassin they are SCOUT.
Sneaking operation not kill operation.
I think it would be cool to be used to "hack" objective silently.
Making them able to hack WHILE cloaked without depleting it.
Should have some Hacking time reduction.
You pass through ennemies lines.
Hacks super speed (With one or two hacking module) combined with with the hacking bonus they should have WHILE CLOAKED. (Yes ennemies will know when someone is hacking but it will be fast AND if the cloak is not depleting the scout can escape easily. (If ennemies don't have MD or Flux grenades)
And then escape while cloaked if they didn't shoot.
That would be cool huh ?