IAmDuncanIdaho II
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Posted - 2014.01.09 18:51:00 -
[1] - Quote
Forlorn Destrier wrote:CommanderBolt wrote:After all the controversy over the SiSi dumps, I can see why CCP might want to take some more time with things before they announce anything. It looks like they are in the middle of playing with a lot of different stats and stuff. A man of reason. Very rare these days.
I have a question: do you mean rare for CommanderBolt, or do you mean rare in general? :-p
CCP Remnant wrote:Yeah... gotta love those BSD updates. We were planning to release the bundled up stats for 1.8 changes next week (2nd sprint ends next week) so that we had plenty of time to get feedback from everyone and implement any necessary changes. [...]
Ohh you guys do SCRUM? How long are your sprints?
Broonfondle Majikthies wrote:[quote=CCP Remnant](List of cloaking mechanics)[/quote]
As a min scout my concern is that this 'shimmer' will be so noticeable that it will make approaching an enemy very difficult, while at the same time I can't 'lurk' (not camping...cough) an objective due to the removal of the profile reduction skill
I think I might be a really sad scout if they remove the profile reduction skill. Something about understanding how to evade the reds, how to use cover, how to pop-out from cover and surprise prey....these skills I have honed as best I can, and continue to do so, over the last year or whatever. It's such a basic part of my scout-play, I feel it won't ever be the same without it.
Here's to hoping that it's not actually being replaced. Can't say I care that much for a cloaking mechanic that will leave me vulnerable when I assassinate someone. I should be rewarded with that kill by not giving anything away short of the sound of the shotgun (or almost-no-sound of the knives mua ha ha).
I really would like profile reduction skill to stay with scout suits. Please? |
IAmDuncanIdaho II
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Posted - 2014.01.11 10:14:00 -
[2] - Quote
As a scout, I agree that using cloak to retreat rather than get into offensive positions would likely be how I would use it too. Partly because when my little mission (whatever it is, assassinating, drop uplink placement, etc.) is finished, I may have compromised my position (especially when it's assassination; even nova knives make a small noise). Getting into those positions undetected is part of the fun and takes some degree of skill. Problem is, *if* they are removing the profile reduction role bonus, then getting *into* position is going to be really hard, isn't it? I may have no choice than to use the cloak on the way in, which means I'm less likely to escape.
Really don't like the idea of removing such a fundamental racial bonus from a role that depends on it to be at all useful. Can't really see how cloak is gonna allow me to do that, because it's not an always on effect.
That said, and trying to be objective, perhaps all it means is any light suit (scouts included) that wants to continue to play stealthy has to achieve L5 in profile dampening to guarantee their profile is lower than any non-light suit, maintaining the status quo.
Overall, biggest problem I see is scanners lighting me up where they didn't before, and I can't afford to give up low slots for dampeners. No idea what the new maths would be on the profile signatures without that bonus, but right now a fully levelled scout suit can avoid all scanners except one or two of the prototype versions. I am guessing this will change if that racial bonus is removed, and that will suck.
Anyway, back to my dropships for now :-o
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