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Thread Statistics | Show CCP posts - 2 post(s) |
DeathwindRising
ROGUE SPADES
184
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Posted - 2014.01.09 10:04:00 -
[1] - Quote
CCP Remnant wrote:Yeah... gotta love those BSD updates. We were planning to release the bundled up stats for 1.8 changes next week (2nd sprint ends next week) so that we had plenty of time to get feedback from everyone and implement any necessary changes. Too many specific issues to address (otherwise I'd be posting all day and not getting any actual authoring work done) but please keep in mind that everything on SiSi is not final. That doesn't mean that they will change, only that they can. There's plenty of time to provide constructive criticism and for us to act on that feedback.
i'd like to know if the assault suits will be getting the base shield recharge increased by 25% or perhaps the shield mods themselves? ive gotten pretty used to that 25% on my caldari assault suits, i'd really dislike a nerf to caldari shield recharge |
DeathwindRising
ROGUE SPADES
184
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Posted - 2014.01.09 10:06:00 -
[2] - Quote
Aisha Ctarl wrote:CCP Remnant wrote:Yeah... gotta love those BSD updates. We were planning to release the bundled up stats for 1.8 changes next week (2nd sprint ends next week) so that we had plenty of time to get feedback from everyone and implement any necessary changes. Too many specific issues to address (otherwise I'd be posting all day and not getting any actual authoring work done) but please keep in mind that everything on SiSi is not final. That doesn't mean that they will change, only that they can. There's plenty of time to provide constructive criticism and for us to act on that feedback. Take a hard look at the Amarr Assault bonuses. Remember, we are armor resistance tankers, we should get something like an armor plate bonus. Also, please for the love of God don't remove the laser weapon bonus.
the bonuses are all flipped in dust compared to eve.
in eve:
gallente get armor repair bonuses
amarr get armor resistance bonuses or increased hp
it makes little sense why theyd want to flip them around for dust. |
DeathwindRising
ROGUE SPADES
185
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Posted - 2014.01.09 10:21:00 -
[3] - Quote
Sinboto Simmons wrote:DeathwindRising wrote:CCP Remnant wrote:Yeah... gotta love those BSD updates. We were planning to release the bundled up stats for 1.8 changes next week (2nd sprint ends next week) so that we had plenty of time to get feedback from everyone and implement any necessary changes. Too many specific issues to address (otherwise I'd be posting all day and not getting any actual authoring work done) but please keep in mind that everything on SiSi is not final. That doesn't mean that they will change, only that they can. There's plenty of time to provide constructive criticism and for us to act on that feedback. i'd like to know if the assault suits will be getting the base shield recharge increased by 25% or perhaps the shield mods themselves? ive gotten pretty used to that 25% on my caldari assault suits, i'd really dislike a nerf to caldari shield recharge You could always fit a shied recharging mod. Just a thought......
i do fit a recharging mod. i think shield recharge rate should be a viable strategy in combat. i dont want to brick tank like everyone else. |
DeathwindRising
ROGUE SPADES
185
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Posted - 2014.01.09 10:23:00 -
[4] - Quote
Broonfondle Majikthies wrote:CCP Remnant wrote:- The cloak field is a piece of equipment. - When selected the cortex is raised and you press fire to activate it. - Once activated, it goes away and your weapon is raised. You can switch to other weapons/equipment while cloaked. - You cloak. The amount of "shimmer" is increased as you move so standing still you will be nigh invisible, but when moving you will be noticeable to an extent. When cloaked, you obviously have no chevron or health bars, but the enemy reticule will flash red if you run past it. - Cloak can be deactivated by selecting it and pressing fire. - Once deactivated or it runs out it will start to recharge. - Firing a weapon while cloaked will rapidly deplete the cloak field (a single shot from a sniper rifle, for instance, will decloak you) - You can only fit one cloak field at a time. As a min scout my concern is that this 'shimmer' will be so noticeable that it will make approaching an enemy very difficult, while at the same time I can't 'lurk' (not camping...cough) an objective due to the removal of the profile reduction skill
where'd you hear they were removing that skill? |
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