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Krom Ganesh
Holdfast Syndicate Amarr Empire
1079
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Posted - 2014.01.08 20:03:00 -
[1] - Quote
Son-Of A-Gun wrote:Since Cloacking is visual and scan is based on sound (decibels - dB) I would imagine that you show up on radar regaurdless of cloaking.
Actually, decibels do not necessarily refer to sound. Decibels are simply a gain factor.
dB is also used in radar, power, and many other things.
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Krom Ganesh
Holdfast Syndicate Amarr Empire
1082
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Posted - 2014.01.08 20:42:00 -
[2] - Quote
Son-Of A-Gun wrote:I'm pretty sure it is based on sound because radar can't see through walls.
Yes, radar can. Typically radar uses electromagnetic waves that have longer wavelengths than visible light. These waves are absorbed and reflected fairly easily because of it. However, electromagnetic waves with higher frequencies like X-rays and Gamma rays can pass through walls. But these are also just as likely to pass through our bodies as the wall.
Sound travels worse through solid objects than electromagnetic waves.
In truth, there is no real world explanation for how the scanner is able to perform as well as it does.
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Krom Ganesh
Holdfast Syndicate Amarr Empire
1082
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Posted - 2014.01.08 20:46:00 -
[3] - Quote
pseudosnipre wrote:Krom Ganesh wrote:Son-Of A-Gun wrote:I'm pretty sure it is based on sound because radar can't see through walls. Yes, radar can. Typically radar uses electromagnetic waves that have longer wavelengths than visible light. These waves are absorbed and reflected fairly easily because of it. However, electromagnetic waves with higher frequencies like X-rays and Gamma rays can pass through walls. But these are also just as likely to pass through our bodies as the wall. Sound travels worse through solid objects than electromagnetic waves. In truth, there is no real world explanation for how the scanner is able to perform as well as it does. especially without cooking the user and target.
Eh... We're expendable.
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Krom Ganesh
Holdfast Syndicate Amarr Empire
1086
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Posted - 2014.01.08 23:24:00 -
[4] - Quote
Son-Of A-Gun wrote:Not Ecco location. It travels around objects the same principle as sonar. Also prolonged exposure to X and gamma rays will kill you. If you are useing a frequency with a long enough wave length to pa through walls it will also quite easily pass through a human. Have you ever looked at an X-ray picture? As well, you would have to have some pretty amazing equipment, necessary to between what part of the wave is being bounced of the wall and what part of the wave has passed through and bounced off another target then passed through the wall again. Given that the target you are looking for is much less dense than the one you are attempting to bypass... Good luck with that.
Sonar is Echo Location. You send out a pulse and the time it takes to get back determines the distance to the object. Bouncing around corners screws up that calculation.
As for the exposure, we are clones. Our bodies are disposable. The forge gun is supposed to release enough radiation to cause long term problems but it doesn't matter since we can swap out bodies long before it becomes a problem.
And I already noted that EM radar waves able to pass through walls will also pass the the body.
Anyways, the point is moot. As IWS explained, the scanner is detecting EM waves emitted by our suits (mainly due to our shields).
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Krom Ganesh
Holdfast Syndicate Amarr Empire
1088
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Posted - 2014.01.09 00:02:00 -
[5] - Quote
Son-Of A-Gun wrote:"...While integrated friction and impact dampening reduce the overal sound signature."
What is up *****es!
I knew there was a reason I thought it was sound. I've read that before.
while the scout suit may decrease our sound signature...
Active Scanner wrote:Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
the Active Scanner does not use sound.
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