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IgniteableAura
Pro Hic Immortalis
464
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Posted - 2014.01.08 19:43:00 -
[1] - Quote
+1 Summed up quite nicely. Don't think you left anything else out.
Secondary roles for scouts that would tie in with roles Movement/biotic boosts Sidearm boosts (could be minmitar boost as opposed to nova knife only) Shield delay boosts Silent footsteps Fall dmg reduction Hack bonus Improved deploy speed (like you are always spawning on an improved uplink) Fitting bonus to Ewar mods (replace cloak bonus (cloak is ewar)) Profile, precision, range bonus
Some of those should be innate, others could be role bonus
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IgniteableAura
Pro Hic Immortalis
471
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Posted - 2014.01.09 14:40:00 -
[2] - Quote
CCP Remnant wrote:
- The cloak field is a piece of equipment. - When selected the cortex is raised and you press fire to activate it. - Once activated, it goes away and your weapon is raised. You can switch to other weapons/equipment while cloaked. - You cloak. The amount of "shimmer" is increased as you move so standing still you will be nigh invisible, but when moving you will be noticeable to an extent. When cloaked, you obviously have no chevron or health bars, but the enemy reticule will flash red if you run past it. - Cloak can be deactivated by selecting it and pressing fire. - Once deactivated or it runs out it will start to recharge. - Firing a weapon while cloaked will rapidly deplete the cloak field (a single shot from a sniper rifle, for instance, will decloak you) - You can only fit one cloak field at a time.
There is still a lot of missing information thats really necessary to understand its true potential here.
Especially how much "shimmer" and whats actually visible. The bonused scout might be far better off with a NK dmg bonus. Even without a NK dmg bonus they will be the kings of NK. Totally unseen and being able to move around unseen while cloaked, charged blades ready.
Secondly, confrimed its an equipment. Here is to hoping scouts get an extra equipment slot. Also here is to hoping that other frames get a PG/CPU nerf, otherwise everyone will be using them.
Lastly, if shimmer is based on movement speed, scouts will be the most effected, so it might actually be worse for scouts than medium frames. Shimmer should be based on profile and movement speed to help balance that equation.
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IgniteableAura
Pro Hic Immortalis
480
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Posted - 2014.01.10 14:59:00 -
[3] - Quote
The only problem I have with scout suits having an innate low profile is that then anyone in a mlt frame can stay off scans. An advantage I think you should have to skill into scout roles to utilize.
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IgniteableAura
Pro Hic Immortalis
487
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Posted - 2014.01.10 21:56:00 -
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Krom Ganesh wrote:IgniteableAura wrote:The only problem I have with scout suits having an innate low profile is that then anyone in a mlt frame can stay off scans. An advantage I think you should have to skill into scout roles to utilize.
The light frame should keep the current scan profile of 45db. The scout is the stealth suit, the light frame is not.
Ah yes good call...
I think CCP counts "light frame" as scouts tho. At least in terms of scout play. EX: January events and BPO Dragonfly suit gets the bonuses from gal scout skills.
So as long as thats a "scout" suit stat I am good with that.
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