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KEROSIINI-TERO
The Rainbow Effect
982
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Posted - 2014.01.09 09:28:00 -
[1] - Quote
Agreed.
The impatience of the people is mindboggling. It takes just few weeks to get some 600k SP, unboosted. Enough for weps, suits need a bit more. Boosters do speed up.
GÇ£PATIENCE YOU MUST HAVE my young padawanGÇ¥ said someone you might know.
Want to run proto from day one of new patch? Want a respec for new gear? Well save up some SP in advance.
Even though there are sometimes a ton of new stuff put into game, most of time we are getting a very generous heads up on it. On general, the SP allocation really trims to worst out of FOTM.
Tank spam getting onto your nerves?
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KEROSIINI-TERO
The Rainbow Effect
982
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Posted - 2014.01.09 09:29:00 -
[2] - Quote
Jack McReady wrote:in development the definition of Beta Version is that all basic stuff is in and you can test it. Dust is according to that not even Beta every patch you get major core mechanics changes, decision to SP spend into something are made null and void by the devs. tell me again that respecs are stupid.
Respecs are stupid. Play some more, then open what you want.
Tank spam getting onto your nerves?
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KEROSIINI-TERO
The Rainbow Effect
983
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Posted - 2014.01.09 19:49:00 -
[3] - Quote
Jack McReady wrote:KEROSIINI-TERO wrote:FOTM. KEROSIINI-TERO wrote:Jack McReady wrote:in development the definition of Beta Version is that all basic stuff is in and you can test it. Dust is according to that not even Beta every patch you get major core mechanics changes, decision to SP spend into something are made null and void by the devs. tell me again that respecs are stupid. Respecs are stupid. Play some more, then open what you want. tunnelvision on a new level your credibility just went down the toilet. core mechanic changes have nothing to do with new content and FOTM balance changes. comments like these atleast highlight the tunnelvisions scrubs of dust
Tunnelvision? Though not quite sure what you mean by that - but hardly.
All players should understand that in an online multiplayer game everything is subject to change - everything. They should see that in addition of game being expanded there's the meta in developers work trying to balance things.
On balancing, if a person uses a (over)powerful feature of the game the chances are he has plenty of time to enjoy the benefits, while after a change of mechanics or direct nerf he in a way pays for it. But as the rate of patching in Dust isn't that great he probably has had plenty of time to earn his SP investment back several times.
True, this is not the most new player friendly environment. Perhaps there's a need for improvement, but perhaps there's no solution to it.
Respecs may be necessary in case of greater skill tree overhaul (like changing what opens what and removing skills altogether), but it doesn't change the fact that respecs are stupid and the need for them should be minimised.
Tank spam getting onto your nerves?
An improvement:
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