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Bethhy
Ancient Exiles. Renegade Alliance
737
|
Posted - 2014.01.08 15:32:00 -
[1] - Quote
At best we should get reimbursed the skill points from the affected skill tree's. So you would get your 2m'ish SP back to reallocate.
And if your a commando your suits aren't being changed so there would be no reason for it.
Nothing short of Logistic,Assault,Sentinel suit skills getting reimbursed for reallocating. |
Bethhy
Ancient Exiles. Renegade Alliance
737
|
Posted - 2014.01.08 15:36:00 -
[2] - Quote
DUST Fiend wrote:THE GREY CARDINAL wrote:Dropsuit command rspec is enough, people don't need weapons and dropsuit upgrades respecced as well. Dropsuits and their bonuses directly determine the modules and weapons you skill into, so yes, those would need to be respeced as well
Not really, people still get proto rep tools and nanohives without even having anything past a "Dren" logi suit.
Weaponry and equipment skills are all reusable on many many different options in DUST, and cheap enough in SP that they can be saved for and skilled into.
We don't need a bunch of cookie cutter maxed out in the suit vets the first day, we will start this patch off with massive balance issues. |
Bethhy
Ancient Exiles. Renegade Alliance
737
|
Posted - 2014.01.08 15:45:00 -
[3] - Quote
DUST Fiend wrote:Bethhy wrote:DUST Fiend wrote:THE GREY CARDINAL wrote:Dropsuit command rspec is enough, people don't need weapons and dropsuit upgrades respecced as well. Dropsuits and their bonuses directly determine the modules and weapons you skill into, so yes, those would need to be respeced as well Not really, people still get proto rep tools and nanohives without even having anything past a "Dren" logi suit. Weaponry and equipment skills are all reusable on many many different options in DUST, and cheap enough in SP that they can be saved for and skilled into. We don't need a bunch of cookie cutter maxed out in the suit vets the first day, we will start this patch off with massive balance issues. More competition = better gameplay, so letting people make their builds with the information at hand is good. Only bad players worry about other players having good builds. Good players welcome the challenge and understand that people enjoying their builds is good for the health of the game, and for competition.
I Have been through a couple respec's. This is not true in anyway. but is good propaganda. lol.
This will be just another stomp fest for a month until the other players catch up, and extremely boring.
Ever wonder why we had Cal Logi's everywhere.., Hint, it involved respec's. ;) |
Bethhy
Ancient Exiles. Renegade Alliance
738
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Posted - 2014.01.08 15:51:00 -
[4] - Quote
Icarus DelSol wrote:gg JKl wrote:Just give us more x3 SP events.
who saved their omega boosters?!?!?
SP event's are much better for the health of the game. Earn your SP for your new equipment and weapons you plan to run on your suit. Promotes activity and peaks out the players playing the game to really give a good shake down of the patch. |
Bethhy
Ancient Exiles. Renegade Alliance
738
|
Posted - 2014.01.08 16:08:00 -
[5] - Quote
DUST Fiend wrote:Bethhy wrote:Ever wonder why we had Cal Logi's everywhere.., Hint, it involved respec's. ;) We would have had them anyways, it just would have taken a little longer. That's a balance issue, not a respec issue.
Yes because we are going to have a balanced patch release from CCP?
You can spit hypothetical's all you want, 2 respec's in DUST, 2 massive issues for DUST. specially in NPE.. Even worse for balance.
This is replicated in every MMO where respec's became suddenly available, or offered for a limited time.
If all i cared about was myself? hell yea give me my respec ill stomp on some redberry's. But seriously i could care less, i would prefer not to have a repeat of what has happened in history. |
Bethhy
Ancient Exiles. Renegade Alliance
738
|
Posted - 2014.01.08 16:24:00 -
[6] - Quote
DUST Fiend wrote:Bethhy wrote:DUST Fiend wrote:Bethhy wrote:Ever wonder why we had Cal Logi's everywhere.., Hint, it involved respec's. ;) We would have had them anyways, it just would have taken a little longer. That's a balance issue, not a respec issue. Yes because we are going to have a balanced patch release from CCP? You can spit hypothetical's all you want, 2 respec's in DUST, 2 massive issues for DUST. specially in NPE.. Even worse for balance. This is replicated in every MMO where respec's became suddenly available, or offered for a limited time. I don't care either way, respecs have happened a number of times in the past, and the trend will continue until all basic material is in the game, and likely afterwords in the form of paid SP buyback boosters. If CCP didn't want respecs in DUST, they wouldn't have tied SP with $$
Eve is more of a grind and the SP is tied into $$ just as much... guess what? no respecs for over a decade and counting.
Feeling entitled to a respec because some things change on your suit is funny to most EVE players, who have had things change hundreds of times with no offer of a respec.
People pretend like the SP they spent is never gonna be useful again, but they know they would rather just max out the skills around one premise again. and fix all the little skill mistakes they had.
Against full respec.
For reimbursal of the modified dropsuit SP, and a increased SP event. |
Bethhy
Ancient Exiles. Renegade Alliance
739
|
Posted - 2014.01.08 16:31:00 -
[7] - Quote
DUST Fiend wrote:Like I said, I don't care either way, I spent my SP with the expectation that CCP would screw up and not offer respecs when they change everything around.
Thankfully, CCP has shown just recently that they have no issues giving respecs for big changes (1.7 vehicle respec) so it is safe to assume we will have an infantry respec soon. If we do, I'll go back to my roots as a scout. If we don't, I'll keep doing what I'm doing.
I would love for more people to have competitive builds though, since the competition in DUST is almost non existent
They reimbursed the skill points on the skills they changed and tree's they changed. This is history of CCP when chaging or playing with skills. for over a decade.
Was much different.
This game isnt competitive. Its My AA + Your AA, I have X health, You have X Health, + Skill points, suit, weapon = winner
There is no more gun game, there is no more player skill, there isnt even stimulaing duels between two talented Merc's that had them sometimes 30 times in a day before 1.4.
Everyone that actually cared about FPS's, competition and getting better at a FPS, has left over the last couple months. DUST is full of people that drunk downloaded the game not knowing what it was, and diehard vets.
Competition left DUST 4 months ago and only a few are left. |
Bethhy
Ancient Exiles. Renegade Alliance
739
|
Posted - 2014.01.08 16:38:00 -
[8] - Quote
DUST Fiend wrote:Bethhy wrote:DUST Fiend wrote:Like I said, I don't care either way, I spent my SP with the expectation that CCP would screw up and not offer respecs when they change everything around.
Thankfully, CCP has shown just recently that they have no issues giving respecs for big changes (1.7 vehicle respec) so it is safe to assume we will have an infantry respec soon. If we do, I'll go back to my roots as a scout. If we don't, I'll keep doing what I'm doing.
I would love for more people to have competitive builds though, since the competition in DUST is almost non existent They reimbursed the skill points on the skills they changed and tree's they changed. This is history of CCP when chaging or playing with skills. for over a decade. Was much different. So when we have the infantry respec you won't be upset. Good to know
Assault,Logi and Sentinel Suit sure? Modules that aren't being touched? no.
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Bethhy
Ancient Exiles. Renegade Alliance
750
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Posted - 2014.01.08 19:53:00 -
[9] - Quote
Leonid Tybalt wrote:No, respecs makes sense in a game that is obviously far from finished.
Your argument is downright re-tarded due to the fact that it basically requires players to have magical abilities in terms of reading the future and the minds of ccp devs.
Respecs don't hurt the game. Releasing a game that isn't yet fully developed hurts the game. Respecs are a remedy to that problem. Anyone with half a brain can see that. -.-
Wonder how they did it in EVE. you know being in constant development for 11 years and changing things massively. without everything released, and or still released. |
Bethhy
Ancient Exiles. Renegade Alliance
754
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Posted - 2014.01.09 04:58:00 -
[10] - Quote
Leonid Tybalt wrote:Bethhy wrote:Leonid Tybalt wrote:No, respecs makes sense in a game that is obviously far from finished.
Your argument is downright re-tarded due to the fact that it basically requires players to have magical abilities in terms of reading the future and the minds of ccp devs.
Respecs don't hurt the game. Releasing a game that isn't yet fully developed hurts the game. Respecs are a remedy to that problem. Anyone with half a brain can see that. -.- Wonder how they did it in EVE. you know being in constant development for 11 years and changing things massively. without everything released, and or still released. Eve and Dust are not the same game. They don't even belong to the same genre. Comparisons are redundant and doesn't prove anything. Plus they have issued respecs in EVE. I've gotten skillpoints back several times when they changed something in regards to the skills. One example would be the attribute skills that ccp eventually removed and gave everyone back those skillpoints to spend on whatever we wanted. So yeah...
They issued skill reimbursal's on tree's or skills they significantly changed. never a respec.
Eve isnt the same, there you pay a monthly subscription and then spend sometimes half a year+ to get into something that gets nerfed/changed.
And people take it on the chin voice their opinion and move on, not ask for a full respec(some exceptions)
regardless EVE has a passive skill system unlike almost all MMO's ever, Dust has that same system, but also allows you to actively earn skill points. People just want everything now because they do, nothing more really to it. |
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Bethhy
Ancient Exiles. Renegade Alliance
773
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Posted - 2014.01.10 00:11:00 -
[11] - Quote
Respec Suit skills after significant changes? Sure.
Respec anything else that isn't significantly changed? No.
We don't need Weapons or equipment or any of those skills respec'd. If you have a Prototype repair tool and you no longer have aspirations to run a logi suit? So what? the repair tool is still useful regardless..
Everything on the weapons and equipment aspect of the game will always be useful, after the suit implementation and well into the future of DUST.
At best offer a Skill Point Event so people can Earn their Skill points for their new weapons and equipment in their new Suit role aspirations.
P.S. We have Done this full respec thing in DUST 3 times now and it has created massive imbalances in DUST. Again this will hurt new to couple month old players the worse, as the vet's will max spec into things and have perfected skills and the rest of the game will be struggling to keep up for months, Like has happened 3 times in DUST's history now... |
Bethhy
Ancient Exiles. Renegade Alliance
785
|
Posted - 2014.01.10 15:41:00 -
[12] - Quote
Mortedeamor wrote:DUST Fiend wrote:It's mostly people who play at the top end who fully appreciate why respecs are necessary when sweeping changes come through. It's hard to make an informed decision about your SP when all your careful planning is yanked out from under you.
Respecs are vital to the games survival until CCP has built their foundation. CCP Rouge seems like he's pushing the game in a positive direction, but until we have that solid base set, respecs will be necessary, and will continue to happen.
Most importantly, respecs upset far less people than no respecs.
Respecs will stop when we have all basic frames for vehicles and dropsuits. Weapons are less important, we have most of what we need there. Once we start getting new content instead of delayed content, respecs will stop. Well, at least free respecs, since CCP has expressed interest in the SP buyback booster. ^^
I got use of my skill points I chose to invest on givin what was in the game. I killed people and made ISk off of them. Now that some changes and new stuff is coming out those skill points can be taken to the local store and returned for a fancy new dress. And this is fair to people who go mememememememe
Reimbursing the Suit skill points after significantly changing suits? Sure
Reimbursing Weapons and Equipment? No
If you hasve speced into a proto repair tool and no longer has aspirations to be a logi? So what? the repair tool is still useful, and you got tons of use from it in the mean time. Same can go for any weapon... These skills aren't ever useless and will always have some form of use.
You have a suit respec, and a 3x SP event coming up, Go and Earn your new skills. |
Bethhy
Ancient Exiles. Renegade Alliance
789
|
Posted - 2014.01.10 22:08:00 -
[13] - Quote
DUST Fiend wrote:Bethhy wrote:Mortedeamor wrote:DUST Fiend wrote:It's mostly people who play at the top end who fully appreciate why respecs are necessary when sweeping changes come through. It's hard to make an informed decision about your SP when all your careful planning is yanked out from under you.
Respecs are vital to the games survival until CCP has built their foundation. CCP Rouge seems like he's pushing the game in a positive direction, but until we have that solid base set, respecs will be necessary, and will continue to happen.
Most importantly, respecs upset far less people than no respecs.
Respecs will stop when we have all basic frames for vehicles and dropsuits. Weapons are less important, we have most of what we need there. Once we start getting new content instead of delayed content, respecs will stop. Well, at least free respecs, since CCP has expressed interest in the SP buyback booster. ^^ I got use of my skill points I chose to invest on givin what was in the game. I killed people and made ISk off of them. Now that some changes and new stuff is coming out those skill points can be taken to the local store and returned for a fancy new dress. And this is fair to people who go mememememememe Reimbursing the Suit skill points after significantly changing suits? Sure Reimbursing Weapons and Equipment? No If you hasve speced into a proto repair tool and no longer has aspirations to be a logi? So what? the repair tool is still useful, and you got tons of use from it in the mean time. Same can go for any weapon... These skills aren't ever useless and will always have some form of use. You have a suit respec, and a 3x SP event coming up, Go and Earn your new skills. You can't respec heavies without respecing weapons. Not sure how that keeps getting past you. Same goes for equipment. An old logi who wants to go heavy will get no use out of his equipment, and thus needs it refunded.
Weapons haven't significantly changed, and they are still useful on suit's that require no skills. Equipment hasn't changed and is still useful on tons of suit options that require little to no skills.
Like i said We have got significant use out of the skill points we chose to allocate. Killed people, made isk... forwarded our position amoungst our peers. trading them in now for something new as if you never got something for them.. is a memememe argument.
RKKR wrote:I'm pretty sure that the suits will be useful too with that logic .
Suit's are all getting changed so yes reimbursal makes sense in line with CCP's history... to be honest i would prefer everyone stuck with their choices they made and if they want to utilize the new suits they can save SP and grind it out... But then the casual's would get scared because they would have to go and grind SP... and no one wants a hard game where you have to actually try on a console... |
Bethhy
Ancient Exiles. Renegade Alliance
789
|
Posted - 2014.01.10 22:18:00 -
[14] - Quote
Thang Bausch wrote:Mordecai Sanguine wrote:Cody Sietz wrote:The only people who should get a respec are Minmatar Logis...those guys, they got it bad. Oh, and anybody who went into any form of any heavy.
Cal/Gal Logis don't deserve a respec. You joke right ? They have the best buff ever maded to all logi EVER. 50% more range with repair tool means repair from 50 meters you can repair someone while being out of range of his weapon EASILY!!!!!!! 25% more repair rate means Traige repair tool : 120hp/s and focused : 200hp/s. More hp rate means more point and faster. Don't forget these values are PER LEVEL. While us Amarr were supposed to be the Combat engineer and....NO **** this we just set spawn and then hide somewhere nobody can see at what point we sucks with these bonus. The min logi was never intended to be a medic support character. The extra speed and hacking bonus was best for an infiltrator role. Many of us chose min logi because we wanted to do infiltrating in skirmish, not be a full time medic. I don't care how awesome the rep tool bonus is because I don't want to play a medic full time.
A medic was always supposed to be a support role, CCP forgot what scoutz where for and still is scrambling to figure out what they are for. They definitely didn't really know what a logi was for on Uprising launch except for coloring assault suits yellow and giving them more equipment slots.
The scout was always supposed to be the infiltrator..Get in provide recognizance, forward spawns, infiltration and the hard counter to the heavy. meh lets just give them cloaks that will make it all better. |
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