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xSynnx x
Requiem of Shadows
26
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Posted - 2014.01.07 23:27:00 -
[1] - Quote
please use them correctly... The amount of times ive spawned in on one to be facing a corner or a wall...
You spawn out of drop uplinks in the direction that you place one... So if your going to place it against a wall at least go to the wall and turn around, look down and place it... its really not that hard and only an extra 2 seconds to set it down correctly.
/rant |
Onesimus Tarsus
764
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Posted - 2014.01.07 23:46:00 -
[2] - Quote
xSynnx x wrote:please use them correctly... The amount of times ive spawned in on one to be facing a corner or a wall... You spawn out of drop uplinks in the direction that you place one... So if your going to place it against a wall at least go to the wall and turn around, look down and place it... its really not that hard and only an extra 2 seconds to set it down correctly. /rant
So, you're just insta-sprinting into walls and dying?
I got my hand around the pistol grip, and the safety's off.
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T'orq
DUST University Ivy League
93
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Posted - 2014.01.07 23:47:00 -
[3] - Quote
I honestly did not know that. Thanks for advice and sharing info
Thanjac-
Proud Member of Commando 6
Commando Lives
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xSynnx x
Requiem of Shadows
28
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Posted - 2014.01.07 23:50:00 -
[4] - Quote
Onesimus Tarsus wrote:xSynnx x wrote:please use them correctly... The amount of times ive spawned in on one to be facing a corner or a wall... You spawn out of drop uplinks in the direction that you place one... So if your going to place it against a wall at least go to the wall and turn around, look down and place it... its really not that hard and only an extra 2 seconds to set it down correctly. /rant So, you're just insta-sprinting into walls and dying?
The walls no, but it is disorienting for it to happen in a corner, or better yet, maps with small corridors where people like to throw them. |
Kane Fyea
Scions of Athra
2549
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Posted - 2014.01.07 23:50:00 -
[5] - Quote
T'orq wrote:I honestly did not know that. Thanks for advice and sharing info That's something D-Uni should have taught you by now. Very important info if you wish to be a logi. |
Valmorgan Aubaris
Stellar and Orbital Strategic Services ACME Holding Conglomerate
133
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Posted - 2014.01.07 23:50:00 -
[6] - Quote
T'orq wrote:I honestly did not know that. Thanks for advice and sharing info
DUST "university" doing us proud once again.
EVE alliance seeks mercs, join Stellar and Orbital Strategic Services today!
Let's gank Scotty.
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Mithridates VI
Imperfects Negative-Feedback
2574
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Posted - 2014.01.07 23:52:00 -
[7] - Quote
Can't get it as far under cover if I have to run under there as well.
Sorry, you're going to have to deal with backwards but stealthier uplinks.
Please refrain from utilizing such inflammatory sarcasm in the future. GÇö CCP Eterne
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T'orq
DUST University Ivy League
94
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Posted - 2014.01.07 23:55:00 -
[8] - Quote
The University probably has covered it, but I am never on when they do lectures so.....
And I am a logi, and most of the time I put uplinks in places where people don't get confused. I like to put them near objectives, but not right on them.
Thanjac-
Proud Member of Commando 6
Commando Lives
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xSynnx x
Requiem of Shadows
28
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Posted - 2014.01.07 23:57:00 -
[9] - Quote
Mithridates VI wrote:Can't get it as far under cover if I have to run under there as well.
Sorry, you're going to have to deal with backwards but stealthier uplinks.
The other side of this coin, is that you want to place them in a position were a lone scout or an entire squad (you should not be spawning in on one if this is the case) isnt going to camp your uplink. against a wall/corner facing it is bad, at least if you direct it where your back is to the wall some scout cant just sit there behind you insta killing.
And "stealthy" deployables went away when active scanners became popular. |
xSynnx x
Requiem of Shadows
32
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Posted - 2014.01.09 02:19:00 -
[10] - Quote
This is still relevant |
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Henchmen21
Planet Express LLC
376
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Posted - 2014.01.09 02:33:00 -
[11] - Quote
I always try to leave mine facing an objective so they see the letter right in front of them when stepping out of thin air.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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xSynnx x
Requiem of Shadows
32
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Posted - 2014.01.09 02:38:00 -
[12] - Quote
Henchmen21 wrote:I always try to leave mine facing an objective so they see the letter right in front of them when stepping out of thin air.
Yes good point, facing away from blue MCC or towards objectives helps from being disorientated. |
The Robot Devil
Molon Labe. Public Disorder.
1441
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Posted - 2014.01.09 02:51:00 -
[13] - Quote
xSynnx x wrote:please use them correctly... The amount of times ive spawned in on one to be facing a corner or a wall... You spawn out of drop uplinks in the direction that you place one... So if your going to place it against a wall at least go to the wall and turn around, look down and place it... its really not that hard and only an extra 2 seconds to set it down correctly. /rant
I have the same problem and I don't like it either. I always put them in the direction that I think is most useful to the merc spawning in.
GÇ£No sympathy for the devil; keep that in mind. Buy the ticket, take the ride."
Hunter S. Thompson
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Patrick57
Fatal Absolution Covert Intervention
3802
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Posted - 2014.01.09 02:54:00 -
[14] - Quote
You know it also only takes 2 seconds to turn around when you spawn in
Does it really matter?
"OMG I spawned in facing a wall, how ever will I get out of here?!?!"
QW1hcnIgTG9naSBGVFc=
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xSynnx x
Requiem of Shadows
34
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Posted - 2014.01.09 02:57:00 -
[15] - Quote
Patrick57 wrote:You know it also only takes 2 seconds to turn around when you spawn in Does it really matter? "OMG I spawned in facing a wall, how ever will I get out of here?!?!"
You know what, in a skirmish game it isnt a big deal, but in Ambush, when it forces you to spawn on a drop uplink (even when clicking triangle for smart spawn) then its a big deal, facing a wall with people shooting at you. |
Rynoceros
Rise Of Old Dudes
2052
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Posted - 2014.01.09 03:23:00 -
[16] - Quote
Amen.
Beer before Liquor, never sicker.
Toothpaste before Orange Juice, you're dead.
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Michael Arck
Onuoto Uakan Huogaatsu
2544
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Posted - 2014.01.09 03:26:00 -
[17] - Quote
I hate uplinks in ambush. With so many blueberries who don't have the skill to defend a point, its utterly useless and essentially a free clone giveaway to the reds.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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xSynnx x
Requiem of Shadows
37
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Posted - 2014.01.09 04:55:00 -
[18] - Quote
Michael Arck wrote:I hate uplinks in ambush. With so many blueberries who don't have the skill to defend a point, its utterly useless and essentially a free clone giveaway to the reds.
plural clone(s). your teams lucky if was just a single clone |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1542
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Posted - 2014.01.09 05:02:00 -
[19] - Quote
I'll just leave this here.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1542
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Posted - 2014.01.09 05:09:00 -
[20] - Quote
xSynnx x wrote:
And "stealthy" deployables went away when active scanners became popular.
Hate to use the cliche, but if you can't put an uplink somewhere it's hard to find, you're doing it wrong. Obviously it's not possible all the time but if you consider the location of objectives and the range of scanners....
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Aero Yassavi
Paladin Survey Force Amarr Empire
4552
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Posted - 2014.01.09 05:11:00 -
[21] - Quote
When you spawn you are cloaked long enough to turn yourself around, and sorry but two seconds is a lot of time in an FPS and I'm not going to risk getting shot because you're too lazy to turn around while you're still cloaked.
It's a bird!
It's a plane!
No, it's Super Amarr!
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xSynnx x
Requiem of Shadows
37
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Posted - 2014.01.09 05:43:00 -
[22] - Quote
John Demonsbane wrote:xSynnx x wrote:
And "stealthy" deployables went away when active scanners became popular.
Hate to use the cliche, but if you can't put an uplink somewhere it's hard to find, you're doing it wrong. Obviously it's not possible all the time but if you consider the location of objectives and the range of scanners....
100-200m is really really far. So if your trying to stay somewhat close to battle, its going to be seen.
Aero Yassavi wrote:When you spawn you are cloaked long enough to turn yourself around, and sorry but two seconds is a lot of time in an FPS and I'm not going to risk getting shot because you're too lazy to turn around while you're still cloaked.
First of all even when your invis the reticle turns red when someone spawns and is standing there invis. And secondly when you then shoot said invis person, they immediately become visible. so just standing there doesnt do anything if people are aware of this and are paying attention. |
Operative 1171 Aajli
Bragian Order Amarr Empire
1010
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Posted - 2014.01.09 05:46:00 -
[23] - Quote
xSynnx x wrote:please use them correctly... The amount of times ive spawned in on one to be facing a corner or a wall... You spawn out of drop uplinks in the direction that you place one... So if your going to place it against a wall at least go to the wall and turn around, look down and place it... its really not that hard and only an extra 2 seconds to set it down correctly. /rant
Considering CCP is bad about explaining their game to ppl this will continue. Most ppl don't read the forums soGǪ
Rommel, you magnificent bastard, I read your book!
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xSynnx x
Requiem of Shadows
37
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Posted - 2014.01.09 08:10:00 -
[24] - Quote
Operative 1171 Aajli wrote:xSynnx x wrote:please use them correctly... The amount of times ive spawned in on one to be facing a corner or a wall... You spawn out of drop uplinks in the direction that you place one... So if your going to place it against a wall at least go to the wall and turn around, look down and place it... its really not that hard and only an extra 2 seconds to set it down correctly. /rant Considering CCP is bad about explaining their game to ppl this will continue. Most ppl don't read the forums soGǪ
Well... if you ever dropped one, and then spawned in on your own uplink, i would hope you could put two and two together. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1547
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Posted - 2014.01.09 13:05:00 -
[25] - Quote
xSynnx x wrote:Operative 1171 Aajli wrote:xSynnx x wrote:please use them correctly... The amount of times ive spawned in on one to be facing a corner or a wall... You spawn out of drop uplinks in the direction that you place one... So if your going to place it against a wall at least go to the wall and turn around, look down and place it... its really not that hard and only an extra 2 seconds to set it down correctly. /rant Considering CCP is bad about explaining their game to ppl this will continue. Most ppl don't read the forums soGǪ Well... if you ever dropped one, and then spawned in on your own uplink, i would hope you could put two and two together.
You'd be surprised. I'd made a nice living off uplinks for months before I figured it out. I had assumed you always spawned facing the nearest objective for some reason. Plus, right when you spawn, most people are really just thinking about where they are headed or who's shooting, not taking time to think about that... Based on the tacnet you can realistically figure out which way to go pretty quick, that was always my thought process on spawning, not the exact angle I was facing.
That said, in most situations I do angle my uplinks as best I can, but it's not always always feasible.
As for your comment about 100m being far from the objective, I guess that's really a matter of perspective. But, they're your uplinks, use (and replace) them however you want.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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